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SM RCon (updated 2012-09-09)


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Powerlord
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Old 02-14-2014 , 14:18   Re: SM RCon (updated 2012-09-09)
Reply With Quote #141

Quote:
Originally Posted by cssBOT View Post
Grabbed the version Psychonic posted in first post.

P.S. Psychonic, The date stamps on the 1.2.2 files are all 2012 for some reason and the thread should now be titled
SM RCon (updated 2014-01-23)
If the CS:S version hasn't been recompiled since April 2012, that might explain the issue, as I don't think Valve split libvstdlib.so into libvstdlib.so and libvstdlib_srv.so until October 2012.

Edit:

Oh, an easy fix would be to rename the ep2v version to css as the ep2v version was recompiled after the library change, plus CS:S and TF2 use roughly the same engine version.
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Last edited by Powerlord; 02-14-2014 at 14:24.
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Powerlord
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Old 02-14-2014 , 15:41   Re: SM RCon (updated 2012-09-09)
Reply With Quote #142

Just for fun, I swiped the Makefile and VS2010 project files from my Updated Sample Extension files, added the appropriate smrcon specific bits to each, then compiled the dlls/sos of the games it works with. NOTE: I didn't actually test these files.

The code itself is from hg38, which is currently the latest source code.

Note: The MSVC10 project files are sdk.* because I was too lazy to get them renamed to SMRCon.* without something breaking.
Attached Files
File Type: zip smrcon122_rebuild.zip (1.08 MB, 173 views)
File Type: zip smrcon122_rebuild_projects.zip (11.0 KB, 115 views)
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Last edited by Powerlord; 02-14-2014 at 15:46.
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cssBOT
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Old 02-14-2014 , 17:44   Re: SM RCon (updated 2012-09-09)
Reply With Quote #143

Tested both ep2v rename solution and your rebuild. Both load (cs:s tested only). Funny thing is they both report as being v1.2.1 not 1.2.2. I'm guessing this is just a clerical error in the version name?
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Powerlord
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Old 02-14-2014 , 18:56   Re: SM RCon (updated 2012-09-09)
Reply With Quote #144

Quote:
Originally Posted by cssBOT View Post
Tested both ep2v rename solution and your rebuild. Both load (cs:s tested only). Funny thing is they both report as being v1.2.1 not 1.2.2. I'm guessing this is just a clerical error in the version name?
Yes. The source code for the latest version has this in it:

Code:
 #define SMEXT_CONF_VERSION		"1.2.1"
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engenheiro
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Old 04-07-2014 , 14:33   Re: SM RCon (updated 2012-09-09)
Reply With Quote #145

I put what I downloaded on my server and I see the plugin enabled I have to do?
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Fearts
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Old 05-15-2014 , 23:02   Re: SM RCon (updated 2012-09-09)
Reply With Quote #146

Code:
L 05/15/2014 - 21:53:26: [SMRCon] Sigscan for CheckPassword failed - Disabling detour to prevent crashes
L 05/15/2014 - 21:53:26: [SMRCon] Error setting up CheckPassword detour
L 05/15/2014 - 21:53:26: [SM] Unable to load extension "smrcon.ext": Unknown error
Need a fix for this when you get the chance please (for windows).
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Last edited by Fearts; 05-15-2014 at 23:02.
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asherkin
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Old 05-15-2014 , 23:06   Re: SM RCon (updated 2012-09-09)
Reply With Quote #147

Quote:
Originally Posted by Fearts View Post
Code:
L 05/15/2014 - 21:53:26: [SMRCon] Sigscan for CheckPassword failed - Disabling detour to prevent crashes
L 05/15/2014 - 21:53:26: [SMRCon] Error setting up CheckPassword detour
L 05/15/2014 - 21:53:26: [SM] Unable to load extension "smrcon.ext": Unknown error
Need a fix for this when you get the chance please (for windows).
Updated gamedata has been in the repo for an hour now.
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scso1502
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Old 05-16-2014 , 00:44   Re: SM RCon (updated 2012-09-09)
Reply With Quote #148

Asherkin can you tell me where to find the latest gamedata for Windows? I usually download from the top post in the thread but apparently that's not up to date because it still won't load as of an hour ago.

Thanks in advance!
Mike
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asherkin
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Old 05-16-2014 , 00:50   Re: SM RCon (updated 2012-09-09)
Reply With Quote #149

https://hg.alliedmods.net/users/skam...ata/smrcon.txt
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Last edited by asherkin; 05-16-2014 at 01:01.
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vodka00
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Old 05-16-2014 , 01:00   Re: SM RCon (updated 2012-09-09)
Reply With Quote #150

Am I completely 100% retarded or can you not just get the file without those damn line counts? So complicated.

edit: Finally got it
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Last edited by vodka00; 05-16-2014 at 01:03.
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