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Accelerator - Crash Reporting That Doesn't Suck


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Gumiland
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Join Date: Jun 2016
Old 03-30-2018 , 19:50   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #231

is there a way to allow multiple users to view the logs?
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daleGEND
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Join Date: Feb 2005
Location: USA
Old 04-07-2018 , 17:31   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #232

How would I go about figuring out the cause for a crash on my linux CSGO game servers (I have all the info accelerator can give)? Just trying to figure out the best way to start.
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Dagothur
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Join Date: Dec 2014
Old 04-07-2018 , 20:17   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #233

Quote:
Originally Posted by daleGEND View Post
How would I go about figuring out the cause for a crash on my linux CSGO game servers (I have all the info accelerator can give)? Just trying to figure out the best way to start.
Make a thread on this board with a link to the dump: https://forums.alliedmods.net/forumdisplay.php?f=130
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iGANGNAM
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Join Date: Sep 2012
Location: Lithuania
Old 04-19-2018 , 06:04   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #234

Is it possible to send crash link to discord using this plugin https://forums.alliedmods.net/showthread.php?t=292663 ?
Don't see any natives or anything here

Last edited by iGANGNAM; 04-19-2018 at 06:04.
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ReymonARG
Junior Member
Join Date: Jun 2017
Old 04-24-2018 , 10:58   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #235

Quote:
Originally Posted by iGANGNAM View Post
Is it possible to send crash link to discord using this plugin https://forums.alliedmods.net/showthread.php?t=292663 ?
Don't see any natives or anything here
I create a Pull Request. But was not accepted. I prefert to do by the panel.
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 05-23-2018 , 09:18   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #236

Hi, asherkin!

Thanks for the nice tool.

Is it possible to upload crash dump manually?
If I'm using private sm build, how can I specify debug symbols dir. ?
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4bdul
AlliedModders Donor
Join Date: Dec 2011
Location: United Kingdom
Old 06-26-2018 , 04:54   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #237

What games support the "500 lines of console output" feature?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-30-2018 , 09:20   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #238

Quote:
Originally Posted by 4bdul View Post
What games support the "500 lines of console output" feature?
Games with gamedata, apart from non-Windows CS:GO because they disabled the feature in the engine.
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Morell
AlliedModders Donor
Join Date: Jun 2010
Location: World
Old 07-07-2018 , 03:02   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #239

could you add the possibility that more than one person could access the crash logs?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-07-2018 , 06:26   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #240

Quote:
Originally Posted by Morell View Post
could you add the possibility that more than one person could access the crash logs?
This is literally the top request of all time throughout this thread. It is in progress, but the entire system was built around one account having access so it is a big re-architecture and I really don’t get a lot of time to work on Throttle these days.
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