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JumpStats v1.7.3 (unfinished!)


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karis
New Member
Join Date: May 2010
Location: Poltava
Old 05-16-2010 , 11:38   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1621

Plz help me! I have some problems with stats on different maps, statistics not showing but plugin works (maps:av_degyptianez, kz_6fd_volcano, kz_adv_quadrablock and others).
P.S. Sor for my bad english
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kielor
Senior Member
Join Date: Jan 2009
Location: Russia, Novosibirsk
Old 05-16-2010 , 11:48   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1622

imo it's because on that maps you have autohealer(made by mapper, not plugin) and jumpstats detects touch with that entity. and any touch in jumpstats == slide etc.. very buggy sometimes
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try using +karma if i helped you...
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n0rt
Junior Member
Join Date: Jul 2008
Old 05-26-2010 , 19:01   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1623

Quote:
Originally Posted by kielor View Post
imo it's because on that maps you have autohealer(made by mapper, not plugin) and jumpstats detects touch with that entity. and any touch in jumpstats == slide etc.. very buggy sometimes
nice man,i tried to delete anti surf code and it worked on maps where it was not.)
we've thought about that problem and why it is) but couldn't get it
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johow
New Member
Join Date: May 2010
Old 05-31-2010 , 08:02   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1624

Hi,
first of all, I love this plugin!
However, I was wondering, if there is any possibility, to increase the time the beam and the ljstats are displayed after a jump.
regards,
johow

p.s.: I checked the files and found something like ???_TIME_BEAM and wanted to edit the 0.8s to any larger amount. unfortunately, I didn't figure how to save this (sub?)file.

.-.-.-.--.-.-.-.-.-.

Edit: Exolent, would you mind editing in a row in the LJ table which allows the user to see how many percent of the jump time/distance each strafe lasted? this would be very handy information to increase the LJ distance. I've seen this on other plugins before.
regards

Last edited by johow; 06-07-2010 at 18:14.
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kikifrh
Senior Member
Join Date: May 2009
Old 06-01-2010 , 14:27   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1625

Hey guys, I need help with this plugin, because I have server_rules plugin, but when I have jumpstats on, rules just flash, its like showing for 0.1 seconds, and if I put it off, it works normally.
How I fix? Thanks.
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Gintaras
Junior Member
Join Date: Jan 2010
Location: Lithuania
Old 06-02-2010 , 11:06   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1626

L 06/02/2010 - 18:59:18: Info (map "c21_gurka2") (file "addons/amxmodx/logs/error_20100602.log")
L 06/02/2010 - 18:59:18: [AMXX] Displaying debug trace (plugin "jumpstats_bhop.amxx")
L 06/02/2010 - 18:59:18: [AMXX] Run time error 4: index out of bounds
L 06/02/2010 - 18:59:18: [AMXX] [0] jumpstats_bhop.sma::client_PreThink (line 1003)
L 06/02/2010 - 18:59:18: [AMXX] [1] jumpstats_bhop.sma::client_PostThink (line 1423)
L 06/02/2010 - 18:59:23: [AMXX] Displaying debug trace (plugin "jumpstats_long.amxx")
L 06/02/2010 - 18:59:23: [AMXX] Run time error 4: index out of bounds
L 06/02/2010 - 18:59:23: [AMXX] [0] jumpstats_long.sma::client_PreThink (line 889)
L 06/02/2010 - 18:59:23: [AMXX] [1] jumpstats_long.sma::client_PostThink (line 1311)
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kikifrh
Senior Member
Join Date: May 2009
Old 06-09-2010 , 15:23   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1627

@ gintaras: u put the correct order on plugins.ini?
@ Exo: Fix in v1.7.4 ; fix the hud (Because if u have other plugins that use hud, it gets a bug, hud doesnt show), bhop 300+ prestrafe (slow u, and ur maxspeed in air is always 0.000)
Thx
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johow
New Member
Join Date: May 2010
Old 06-09-2010 , 16:20   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1628

Quote:
Originally Posted by kikifrh View Post
[...]bhop 300+ prestrafe (slow u, and ur maxspeed in air is always 0.000)
Thx
the cs engine limits pre to 300 units/s for a jump (that is hitting the jump button. a double duck for example is not concidered a jump), so it's all good. more than 300 u/s slow you down again.
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kikifrh
Senior Member
Join Date: May 2009
Old 06-09-2010 , 19:16   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1629

[UseLess]hmm, I saw a server that when u got 300+ prestrafe(on bhop), it made stats, but it were longjumps stats oO, and it slowed too cuz I had 320 pre and didnt even got 240 lj (dont remember the correct value, think it was 232 around this, it was less then 240)...[/UseLess]

there is a way to set user prestrafe to a value if he gets 300+ pre? I mean, if he gets a value greater then 300, set his pre to 299.9 (so he wont get slowed)
Thanks
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Lt.RAT
Member
Join Date: Sep 2008
Location: Russia Yekaterinburg
Old 06-10-2010 , 02:50   Re: JumpStats v1.7.3 (unfinished!)
Reply With Quote #1630

Quote:
Originally Posted by johow View Post
the cs engine limits pre to 300 units/s for a jump (that is hitting the jump button. a double duck for example is not concidered a jump), so it's all good. more than 300 u/s slow you down again.
it`s not good, if plugin shows us that our PRESTRAFE speed 300+, but real prestrafe have other values
If we want to show old value - it`s ok, but we cant call it "prestrafe" after it.

Quote:
Originally Posted by kikifrh View Post
there is a way to set user prestrafe to a value if he gets 300+ pre? I mean, if he gets a value greater then 300, set his pre to 299.9 (so he wont get slowed)
Yes, it`s possible. But AXN better

Last edited by Lt.RAT; 06-10-2010 at 02:53.
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