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the item count is over the 512 limit.


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nidhal
Member
Join Date: Feb 2008
Old 06-25-2008 , 13:49   the item count is over the 512 limit.
Reply With Quote #1

Hello,

When I try to change map I got this message

Quote:
Host_Error: PF_precache_model_I: Model 'models/p_elite.mdl' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
Note: only on certain maps (surfs)

Please help

thanks!
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YamiKaitou
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Join Date: Apr 2006
Location: Texas
Old 06-25-2008 , 15:58   Re: the item count is over the 512 limit.
Reply With Quote #2

Remove the map or disable some plugins that precache stuff. That is the only thing you can do.
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nidhal
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Join Date: Feb 2008
Old 06-25-2008 , 17:03   Re: the item count is over the 512 limit.
Reply With Quote #3

I just remove few plugins now i got this message

Quote:
prites/wall_puff3.spr' failed to precache because the item count is over the 512 limit.
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YamiKaitou
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Join Date: Apr 2006
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Old 06-25-2008 , 17:10   Re: the item count is over the 512 limit.
Reply With Quote #4

Then keep removing plugins.

Moved to OT
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 06-25-2008 , 18:34   Re: the item count is over the 512 limit.
Reply With Quote #5

Hey, can someone tell me what does this error to mean. I had this error last year when I created my first server.
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Lee
AlliedModders Donor
Join Date: Feb 2006
Old 06-25-2008 , 21:30   Re: the item count is over the 512 limit.
Reply With Quote #6

If reducing the number of models corrects the error, I'm able to deduce that the error means too many (specifically, more than 512) models have been precached (loaded).
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stupok
Veteran Member
Join Date: Feb 2006
Old 06-25-2008 , 23:07   Re: the item count is over the 512 limit.
Reply With Quote #7

I'm pretty sure you can increase the limit from 512 to something higher. If I find the thread, I'll post it.

Here it is:
http://forums.alliedmods.net/showthread.php?t=54117
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Last edited by stupok; 06-25-2008 at 23:13.
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nidhal
Member
Join Date: Feb 2008
Old 06-26-2008 , 05:43   Re: the item count is over the 512 limit.
Reply With Quote #8

Quote:
Originally Posted by Orangutanz View Post
This does work as well
-dll addons/metamod/dlls/metamod.dll -num_edicts 2047

There doesn't seem to be a cap limit either I had over 10,000 entities.

By default it looks like HL engine registers 900 edicts.
When I tried this on CS it adds an additional MAXPLAYERS * 15 on top of your num_edicts value.

[edit]
Just tried setting it to 1.
It seems to reset to the safety limit so in CS's case is MAXPLAYERS * 15 + 900
we have to edit liblist.gam?

like this?

gamedll_linux "addons/metamod/dlls/metamod_i386.so -num_edicts 2047"

(max player 18 )

Last edited by nidhal; 06-26-2008 at 05:49.
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hebusletroll
Senior Member
Join Date: Apr 2006
Old 07-07-2008 , 16:06   Re: the item count is over the 512 limit.
Reply With Quote #9

I think that doesn't work for precache limit.
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vittu
SuperHero Moderator
Join Date: Oct 2004
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Old 07-07-2008 , 20:18   Re: the item count is over the 512 limit.
Reply With Quote #10

Quote:
Originally Posted by hebusletroll View Post
I think that doesn't work for precache limit.
Of course it doesn't it's not the same thing. An entity is not a file.
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