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Gore2 ( Mike_cao & fizzarum )


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|2ob
Senior Member
Join Date: Mar 2004
Location: Ontario, Canada
Old 04-24-2004 , 23:09   Gore2 ( Mike_cao & fizzarum )
Reply With Quote #1

Hello,
This is an enhanced version of the gore plugin written by mike_cao.
* AMXMOD script.
* (plugin_gore2.sma)
* by mike_cao <[email protected]> and fizzarum <[email protected]>
* This file is provided as is (no warranties).
*
* This plugin adds gore effects. It is configured
* with the cvar "amx_gore" using these flags:
*
* a - Headshot blood
* b - Extra blood effects
* c - Bleeding on low health
* d - Gib explosion ( HE or damage higher than 110)

1.03 changes ( by fizzarum ) :
*Each hit now causes a blood stream depending on the positions of the agressor and the victim.
*Reduce the previous headshot fx to a less extravagant thing
*The gib explosion now happens after a damage higher than 110 EVEN IF the victim's head was hit
*A knife kill does not cause a gib explosion
*Minor changes on the bleeding effect, the position of the gibs

1.1 changes ( by |2ob ) :
*ported to AMX Mod X
*gib explosion happens after a damage higher than 250

Special thanks go to:
DopeFish - for gettin me off my ass and knowing my place.


I DO NOT SUPPORT THIS PLUGIN. IF SOMEONE WANTS TO TAKE OVER THE JOB, FINE BY ME.
Attached Files
File Type: sma Get Plugin or Get Source (amx_gore2.sma - 26298 views - 8.7 KB)
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 04-25-2004 , 00:51  
Reply With Quote #2

I loved the bleeding effect of this plugin but had to disable it because when you bleed it would go through walls and floors. Is there a way to prevent it from doing that?
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Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
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|2ob
Senior Member
Join Date: Mar 2004
Location: Ontario, Canada
Old 04-25-2004 , 01:04  
Reply With Quote #3

i don't think so, it acts like a HE does against a wall. sorry.

Tip: amx_gore abd makes all FX except bleeding on low HP, it will reduce the amount of blood.
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I would put more, but they have a limit on chars
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DopeFish
Senior Member
Join Date: Feb 2004
Old 04-25-2004 , 06:33  
Reply With Quote #4

hmm coincidence you used the same workaround as I did to get it working with amxx ?
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|2ob
Senior Member
Join Date: Mar 2004
Location: Ontario, Canada
Old 04-25-2004 , 12:48  
Reply With Quote #5

Quote:
Originally Posted by DopeFish
hmm coincidence you used the same workaround as I did to get it working with amxx ?
what work around?

Code:
static fx_trans(player,amount) {     set_user_rendering(player,kRenderFxNone,0,0,0,kRenderTransAlpha,amount)     return PLUGIN_CONTINUE }

that? ^^
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I would put more, but they have a limit on chars
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350z
Junior Member
Join Date: Apr 2004
Old 04-25-2004 , 21:44  
Reply With Quote #6

[AMXX] Run time error 22 on line 0 (plugin "amx_gore2.amx")...
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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 04-26-2004 , 01:50  
Reply With Quote #7

Quote:
Originally Posted by |2ob
i don't think so, it acts like a HE does against a wall. sorry.

Tip: amx_gore abd makes all FX except bleeding on low HP, it will reduce the amount of blood.
I know.. I still run it.. but I miss the bleeding part
__________________
Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
KiN | SuicideDog is offline
|2ob
Senior Member
Join Date: Mar 2004
Location: Ontario, Canada
Old 04-26-2004 , 16:19  
Reply With Quote #8

Quote:
Originally Posted by 350z
[AMXX] Run time error 22 on line 0 (plugin "amx_gore2.amx")...
I can't code, i just switched afew values and ported it, post that on the Scripting Help Forum, sorry.
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I would put more, but they have a limit on chars
|2ob is offline
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DopeFish
Senior Member
Join Date: Feb 2004
Old 04-26-2004 , 19:14  
Reply With Quote #9

you shouldn't post a plugin if you won't maintain it.
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|2ob
Senior Member
Join Date: Mar 2004
Location: Ontario, Canada
Old 04-26-2004 , 23:39  
Reply With Quote #10

Quote:
Originally Posted by DopeFish
you shouldn't post a plugin if you won't maintain it.
no comment, other than, my bad
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I would put more, but they have a limit on chars
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