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[TF2] Auto DeSpectate (1.1.1)


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byteframe
Member
Join Date: Jul 2011
Location: Pitcairn Island
Old 09-15-2011 , 03:55   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #11

Thank you for this plugin.

Also, does anyone know (if any) the client commands to join class/team?
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Oshroth
Senior Member
Join Date: Dec 2009
Old 11-13-2011 , 06:31   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #12

Quote:
Originally Posted by nineteeneleven View Post
oh, does it move the replay bot off of spec?
I'm not sure, the bot might be treated as special, so the server would prevent it from being moved from spectator.
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Lik_1981
Junior Member
Join Date: Feb 2010
Location: Russia. Sevastopol.
Old 12-24-2011 , 04:16   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #13

how do i can restrict some class with this plugin?
i just need the plugin to use only 5 classes

for example i dont need the plugin transfered spectator to pyro and heavy

is it possible with cvars or some editing in code?
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byteframe
Member
Join Date: Jul 2011
Location: Pitcairn Island
Old 03-06-2012 , 13:55   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #14

The replay bot does get despectated.

fixed:

Code:
70c70
<                 if(GetUserAdmin(i) != INVALID_ADMIN_ID && AdminSwitch) {
---
>                 if(GetUserAdmin(i) != INVALID_ADMIN_ID && AdminSwitch || IsClientReplay(i)) {

Last edited by byteframe; 03-06-2012 at 14:16.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 03-06-2012 , 14:29   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #15

Quote:
Originally Posted by byteframe View Post
The replay bot does get despectated.

fixed:

Code:
70c70
<                 if(GetUserAdmin(i) != INVALID_ADMIN_ID && AdminSwitch) {
---
>                 if(GetUserAdmin(i) != INVALID_ADMIN_ID && AdminSwitch || IsClientReplay(i)) {
Don't forget about SourceTV (using IsClientSourceTV())
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moxie2020
Veteran Member
Join Date: Aug 2011
Old 06-26-2012 , 12:10   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #16

Quote:
Originally Posted by Powerlord View Post
Don't forget about SourceTV (using IsClientSourceTV())
Is there a way to force the MOTD to close? The plugin puts the player on the team but leaves up the MOTD.
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Lik_1981
Junior Member
Join Date: Feb 2010
Location: Russia. Sevastopol.
Old 07-27-2012 , 02:07   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #17

it seems like its not working with new sourcemod

can you fix it?

//fixed

fix - recompile with new sourcemode and metamod

Last edited by Lik_1981; 07-27-2012 at 02:19.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 08-08-2012 , 20:46   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #18

It appears as if a recent update broke this plugin. It would be great if someone can update this!
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Cthen
Senior Member
Join Date: Aug 2012
Old 10-04-2012 , 19:29   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #19

Excellent plugin! Works as it should on default.
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jhon13331
New Member
Join Date: Nov 2012
Old 11-09-2012 , 10:51   Re: [TF2] Auto DeSpectate (1.1.1)
Reply With Quote #20

it doesn't work on win7 and winserver2008. It's been 3 weeks now and still doesn't work
....any other links to other plugins since this one doesn't work?

Some new ones after the Halloween patch?

This is the dump from winserver 2008 dump ....

reinstalled everything from scratch and still nothing works
Attached Files
File Type: zip crash_srcds.exe_20121109174250_1.zip (142.1 KB, 67 views)
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