Member
Join Date: Sep 2018
Location: Georgia
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07-18-2021
, 08:41
Base Builder Zombies with level system help
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#1
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hi everyone i need know how to make zombie classes with levels in base builder mod i use oxicroms
crx rank system and want add some zombies with this plugin. [ example: new class husk zombie unlocks at level 10 ] is there any code or tutorial for that?
basebuilder.sma
Code:
y/*
Base Builder Zombie Mod
Tirant
Version 1.2 NXK
*/
#include <amxmodx>
#include <amxmisc>
#include <credits>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
#include <csx>
#include <dhudmessage>
//Enable this only if you have bought the credits plugin
//#define BB_CREDITS
#define FLAGS_BUILD ADMIN_KICK
#define FLAGS_LOCK ADMIN_ALL
#define FLAGS_LOCKAFTER ADMIN_RCON
#define FLAGS_BUILDBAN ADMIN_KICK
#define FLAGS_SWAP ADMIN_BAN
#define FLAGS_REVIVE ADMIN_KICK
#define FLAGS_GUNS ADMIN_ADMIN
#define FLAGS_RELEASE ADMIN_RCON
#define FLAGS_OVERRIDE ADMIN_KICK
#define VERSION "1.2"
#define MODNAME "^x01 [^x04 Base Builder^x01 ]"
#define LockBlock(%1,%2) ( entity_set_int( %1, EV_INT_iuser1, %2 ) )
#define UnlockBlock(%1) ( entity_set_int( %1, EV_INT_iuser1, 0 ) )
#define BlockLocker(%1) ( entity_get_int( %1, EV_INT_iuser1 ) )
#define MovingEnt(%1) ( entity_set_int( %1, EV_INT_iuser2, 1 ) )
#define UnmovingEnt(%1) ( entity_set_int( %1, EV_INT_iuser2, 0 ) )
#define IsMovingEnt(%1) ( entity_get_int( %1, EV_INT_iuser2 ) == 1 )
#define SetEntMover(%1,%2) ( entity_set_int( %1, EV_INT_iuser3, %2 ) )
#define UnsetEntMover(%1) ( entity_set_int( %1, EV_INT_iuser3, 0 ) )
#define GetEntMover(%1) ( entity_get_int( %1, EV_INT_iuser3 ) )
#define SetLastMover(%1,%2) ( entity_set_int( %1, EV_INT_iuser4, %2 ) )
#define UnsetLastMover(%1) ( entity_set_int( %1, EV_INT_iuser4, 0 ) )
#define GetLastMover(%1) ( entity_get_int( %1, EV_INT_iuser4 ) )
#define MAXPLAYERS 32
#define MAXENTS 1024
#define AMMO_SLOT 376
#define MODELCHANGE_DELAY 0.5
#define AUTO_TEAM_JOIN_DELAY 0.1
#define TEAM_SELECT_VGUI_MENU_ID 2
#define OBJECT_PUSHPULLRATE 4.0
#define HUD_FRIEND_HEIGHT 0.30
#define BARRIER_COLOR 255.0, 205.0, 80.0
#define BARRIER_RENDERAMT 150.0
#define BLOCK_RENDERAMT 250.0
#define LOCKED_COLOR 125.0, 0.0, 0.0
#define LOCKED_RENDERAMT 115.0
const ZOMBIE_ALLOWED_WEAPONS_BITSUM = (1<<CSW_KNIFE)
#define OFFSET_WPN_WIN 41
#define OFFSET_WPN_LINUX 4
#define OFFSET_ACTIVE_ITEM 373
#define OFFSET_LINUX 5
#if cellbits == 32
#define OFFSET_BUYZONE 235
#else
#define OFFSET_BUYZONE 268
#endif
new g_iMaxPlayers
new g_msgSayText, g_msgStatusText
new g_HudSync
new g_isConnected[MAXPLAYERS+1]
new g_isAlive[MAXPLAYERS+1]
new g_isZombie[MAXPLAYERS+1]
new g_isBuildBan[MAXPLAYERS+1]
new g_isCustomModel[MAXPLAYERS+1]
enum (+= 5000)
{
TASK_BUILD = 10000,
TASK_PREPTIME,
TASK_MODELSET,
TASK_RESPAWN,
TASK_HEALTH,
TASK_IDLESOUND
}
//Custom Sounds
new g_szRoundStart[][] =
{
"basebuilder/round_start.wav",
"basebuilder/round_start2.wav"
}
#define WIN_ZOMBIES "basebuilder/winzm.wav"
#define WIN_BUILDERS "basebuilder/winbb.wav"
#define PHASE_PREP "basebuilder/phase_prep3.wav"
#define PHASE_BUILD "basebuilder/phase_build3.wav"
#define LOCK_OBJECT "buttons/lightswitch2.wav"
#define LOCK_FAIL "buttons/button10.wav"
#define GRAB_START "basebuilder/block_grab.wav"
#define GRAB_STOP "basebuilder/block_drop.wav"
#define INFECTION "basebuilder/zombie_kill1.wav"
new const g_szZombiePain[][] =
{
"basebuilder/zombie/pain/pain1.wav",
"basebuilder/zombie/pain/pain2.wav",
"basebuilder/zombie/pain/pain3.wav"
}
new const g_szZombieDie[][] =
{
"basebuilder/zombie/death/death1.wav",
"basebuilder/zombie/death/death2.wav",
"basebuilder/zombie/death/death3.wav"
}
new const g_szZombieIdle[][] =
{
"basebuilder/zombie/idle/idle1.wav",
"basebuilder/zombie/idle/idle2.wav",
"basebuilder/zombie/idle/idle3.wav"
}
new const g_szZombieHit[][] =
{
"basebuilder/zombie/hit/hit1.wav",
"basebuilder/zombie/hit/hit1.wav",
"basebuilder/zombie/hit/hit1.wav"
}
new const g_szZombieMiss[][] =
{
"basebuilder/zombie/miss/miss1.wav",
"basebuilder/zombie/miss/miss2.wav",
"basebuilder/zombie/miss/miss3.wav"
}
//Custom Player Models
new Float:g_fModelsTargetTime, Float:g_fRoundStartTime
new g_szPlayerModel[MAXPLAYERS+1][32]
//Game Name
new g_szModName[32]
new g_iCountDown, g_iEntBarrier
new bool:g_boolCanBuild, bool:g_boolPrepTime, bool:g_boolRoundEnded
new g_iFriend[MAXPLAYERS+1]
new CsTeams:g_iTeam[MAXPLAYERS+1], CsTeams:g_iCurTeam[MAXPLAYERS+1]
new bool:g_boolFirstTeam[MAXPLAYERS+1]
//Building Stores
new Float:g_fOffset1[MAXPLAYERS+1], Float:g_fOffset2[MAXPLAYERS+1], Float:g_fOffset3[MAXPLAYERS+1]
new g_iOwnedEnt[MAXPLAYERS+1], g_iOwnedEntities[MAXPLAYERS+1]
new Float:g_fEntDist[MAXPLAYERS+1]
static const g_szWpnEntNames[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10",
"weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550",
"weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",
"weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552",
"weapon_ak47", "weapon_knife", "weapon_p90" }
//Weapon Names (For Guns Menu)
static const szWeaponNames[24][23] = { "Schmidt Scout", "XM1014 M4", "Ingram MAC-10", "Steyr AUG A1", "UMP 45", "SG-550 Auto-Sniper",
"IMI Galil", "Famas", "AWP Magnum Sniper", "MP5 Navy", "M249 Para Machinegun", "M3 Super 90", "M4A1 Carbine",
"Schmidt TMP", "G3SG1 Auto-Sniper", "SG-552 Commando", "AK-47 Kalashnikov", "ES P90", "P228 Compact",
"Dual Elite Berettas", "Fiveseven", "USP .45 ACP Tactical", "Glock 18C", "Desert Eagle .50 AE" }
#define MAX_COLORS 24
new const Float:g_fColor[MAX_COLORS][3] =
{
{200.0, 000.0, 000.0},
{255.0, 083.0, 073.0},
{255.0, 117.0, 056.0},
{255.0, 174.0, 066.0},
{255.0, 207.0, 171.0},
{252.0, 232.0, 131.0},
{254.0, 254.0, 034.0},
{059.0, 176.0, 143.0},
{197.0, 227.0, 132.0},
{000.0, 150.0, 000.0},
{120.0, 219.0, 226.0},
{135.0, 206.0, 235.0},
{128.0, 218.0, 235.0},
{000.0, 000.0, 255.0},
{146.0, 110.0, 174.0},
{255.0, 105.0, 180.0},
{246.0, 100.0, 175.0},
{205.0, 074.0, 076.0},
{250.0, 167.0, 108.0},
{234.0, 126.0, 093.0},
{180.0, 103.0, 077.0},
{149.0, 145.0, 140.0},
{000.0, 000.0, 000.0},
{255.0, 255.0, 255.0}
}
new const Float:g_fRenderAmt[MAX_COLORS] =
{
100.0, //Red
135.0, //Red Orange
140.0, //Orange
120.0, //Yellow Orange
140.0, //Peach
125.0, //Yellow
100.0, //Lemon Yellow
125.0, //Jungle Green
135.0, //Yellow Green
100.0, //Green
125.0, //Aquamarine
150.0, //Baby Blue
090.0, //Sky Blue
075.0, //Blue
175.0, //Violet
150.0, //Hot Pink
175.0, //Magenta
140.0, //Mahogany
140.0, //Tan
140.0, //Light Brown
165.0, //Brown
175.0, //Gray
125.0, //Black
125.0 //White
}
new const g_szColorName[MAX_COLORS][] =
{
"Red",
"Red Orange",
"Orange",
"Yellow Orange",
"Peach",
"Yellow",
"Lemon Yellow",
"Jungle Green",
"Yellow Green",
"Green",
"Aquamarine",
"Baby Blue",
"Sky Blue",
"Blue",
"Violet",
"Hot Pink",
"Magenta",
"Mahogany",
"Tan",
"Light Brown",
"Brown",
"Gray",
"Black",
"White"
}
enum
{
COLOR_RED = 0, //200, 000, 000
COLOR_REDORANGE, //255, 083, 073
COLOR_ORANGE, //255, 117, 056
COLOR_YELLOWORANGE, //255, 174, 066
COLOR_PEACH, //255, 207, 171
COLOR_YELLOW, //252, 232, 131
COLOR_LEMONYELLOW, //254, 254, 034
COLOR_JUNGLEGREEN, //059, 176, 143
COLOR_YELLOWGREEN, //197, 227, 132
COLOR_GREEN, //000, 200, 000
COLOR_AQUAMARINE, //120, 219, 226
COLOR_BABYBLUE, //135, 206, 235
COLOR_SKYBLUE, //128, 218, 235
COLOR_BLUE, //000, 000, 200
COLOR_VIOLET, //146, 110, 174
COLOR_PINK, //255, 105, 180
COLOR_MAGENTA, //246, 100, 175
COLOR_MAHOGANY, //205, 074, 076
COLOR_TAN, //250, 167, 108
COLOR_LIGHTBROWN, //234, 126, 093
COLOR_BROWN, //180, 103, 077
COLOR_GRAY, //149, 145, 140
COLOR_BLACK, //000, 000, 000
COLOR_WHITE //255, 255, 255
}
new g_iColor[MAXPLAYERS+1]
new g_iColorOwner[MAX_COLORS]
//Color Menu
new g_iMenuOffset[MAXPLAYERS+1], g_iMenuOptions[MAXPLAYERS+1][8], g_iWeaponPicked[2][MAXPLAYERS+1],
g_iPrimaryWeapon[MAXPLAYERS+1]
new bool:g_boolFirstTime[MAXPLAYERS+1], bool:g_boolRepick[MAXPLAYERS+1]
new Float:g_fBuildDelay[MAXPLAYERS+1]
#define BUILD_DELAY 0.75
#define KEYS_GENERIC (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8)|(1<<9)
enum
{
ATT_HEALTH = 0,
ATT_SPEED,
ATT_GRAVITY
}
//Zombie Classes
new g_iZClasses
new g_iZombieClass[MAXPLAYERS+1]
new bool:g_boolFirstSpawn[MAXPLAYERS+1]
new g_szPlayerClass[MAXPLAYERS+1][32]
new g_iNextClass[MAXPLAYERS+1]
new Float:g_fPlayerSpeed[MAXPLAYERS+1]
new bool:g_boolArraysCreated
new Array:g_zclass_name
new Array:g_zclass_info
new Array:g_zclass_modelsstart // start position in models array
new Array:g_zclass_modelsend // end position in models array
new Array:g_zclass_playermodel // player models array
new Array:g_zclass_modelindex // model indices array
new Array:g_zclass_clawmodel
new Array:g_zclass_hp
new Array:g_zclass_spd
new Array:g_zclass_grav
new Array:g_zclass_admin
new Array:g_zclass_level
new Array:g_zclass_credits
//new Float:g_fClassMultiplier[MAXPLAYERS+1][3]
new Array:g_zclass2_realname, Array:g_zclass2_name, Array:g_zclass2_info,
Array:g_zclass2_modelsstart, Array:g_zclass2_modelsend, Array:g_zclass2_playermodel,
Array:g_zclass2_clawmodel, Array:g_zclass2_hp, Array:g_zclass2_spd,
Array:g_zclass2_grav, Array:g_zclass2_admin, Array:g_zclass2_level, Array:g_zclass2_credits, Array:g_zclass_new
//Forwards
new g_fwRoundStart, g_fwPrepStarted, g_fwBuildStarted, g_fwClassPicked, g_fwClassSet,
g_fwPushPull, g_fwGrabEnt_Pre, g_fwGrabEnt_Post, g_fwDropEnt_Pre,
g_fwDropEnt_Post, g_fwNewColor, g_fwLockEnt_Pre, g_fwLockEnt_Post, g_fwDummyResult
//Cvars
new g_pcvar_buildtime, g_iBuildTime,
g_pcvar_preptime, g_iPrepTime,
g_pcvar_givenades, g_iGrenadeHE, g_iGrenadeFLASH, g_iGrenadeSMOKE,
g_pcvar_entmindist, Float: g_fEntMinDist,
g_pcvar_entsetdist, Float: g_fEntSetDist,
g_pcvar_entmaxdist, Float: g_fEntMaxDist,
g_pcvar_resetent, g_iResetEnt,
g_pcvar_showmovers, g_iShowMovers,
g_pcvar_lockblocks, g_iLockBlocks,
g_pcvar_lockmax, g_iLockMax,
g_pcvar_colormode, g_iColorMode,
g_pcvar_zombietime, g_iZombieTime,
g_pcvar_infecttime, g_iInfectTime,
g_pcvar_supercut, g_iSupercut,
g_pcvar_gunsmenu, g_iGunsMenu,
g_pcvar_enabled,
g_pcvar_allowedweps
public plugin_precache()
{
server_cmd("bb_credits_active 0")
register_plugin("Base Builder", VERSION, "NXK")
register_cvar("base_builder", VERSION, FCVAR_SPONLY|FCVAR_SERVER)
set_cvar_string("base_builder", VERSION)
g_pcvar_enabled = register_cvar("bb_enabled", "1")
if (!get_pcvar_num(g_pcvar_enabled))
return;
new szCache[64], i;
g_pcvar_buildtime = register_cvar("bb_buildtime", "185") //Build Time
g_iBuildTime = clamp(get_pcvar_num(g_pcvar_buildtime), 30, 300)
g_pcvar_preptime = register_cvar("bb_preptime", "35") //Prep Time
g_iPrepTime = clamp(get_pcvar_num(g_pcvar_preptime), 0, 60)
g_pcvar_zombietime = register_cvar("bb_zombie_respawn_delay", "3") //Zombie Respawn Delay
g_iZombieTime = clamp(get_pcvar_num(g_pcvar_zombietime), 1, 30)
g_pcvar_infecttime = register_cvar("bb_infection_respawn", "5") //Survivor Respawn Infection Delay
g_iInfectTime = clamp(get_pcvar_num(g_pcvar_infecttime), 0, 30)
g_pcvar_showmovers = register_cvar("bb_showmovers", "1") //Show Movers
g_iShowMovers = clamp(get_pcvar_num(g_pcvar_showmovers), 0, 1)
g_pcvar_lockblocks = register_cvar("bb_lockblocks", "1") //Lock blocks
g_iLockBlocks = clamp(get_pcvar_num(g_pcvar_lockblocks), 0, 1)
g_pcvar_lockmax = register_cvar("bb_lockmax", "15") //Lock max
g_iLockMax = clamp(get_pcvar_num(g_pcvar_lockmax), 0, 50)
g_pcvar_colormode = register_cvar("bb_colormode", "1") //Color mode <0/1/2> Menu, one color per player, random
g_iColorMode = clamp(get_pcvar_num(g_pcvar_colormode), 0, 2)
g_pcvar_entmaxdist = register_cvar("bb_max_move_dist", "768") //Push ceiling
g_fEntMaxDist = get_pcvar_float(g_pcvar_entmaxdist)
g_pcvar_entmindist = register_cvar("bb_min_move_dist", "32") //Pull floor
g_fEntMinDist = get_pcvar_float(g_pcvar_entmindist)
g_pcvar_entsetdist = register_cvar("bb_min_dist_set", "64") //Grab set
g_fEntSetDist = get_pcvar_float(g_pcvar_entsetdist)
g_pcvar_resetent = register_cvar("bb_resetblocks", "1") //Reset blocks on new round
g_iResetEnt = clamp(get_pcvar_num(g_pcvar_resetent), 0, 1)
g_pcvar_supercut = register_cvar("bb_zombie_supercut", "0") //One hit kill for zombies
g_iSupercut = clamp(get_pcvar_num(g_pcvar_supercut), 0, 1)
g_pcvar_gunsmenu = register_cvar("bb_gunsmenu", "0") //Use the internal guns menu
g_iGunsMenu = clamp(get_pcvar_num(g_pcvar_gunsmenu), 0, 1)
g_pcvar_givenades = register_cvar("bb_roundnades","h") //Grenades
g_pcvar_allowedweps = register_cvar("bb_weapons","abcdeghijlmnqrstuvwx")
get_pcvar_string(g_pcvar_givenades, szCache, sizeof szCache - 1)
for (i=0; i<strlen(szCache);i++)
{
switch(szCache[i])
{
case 'h': g_iGrenadeHE++
case 'f': g_iGrenadeFLASH++
case 's': g_iGrenadeSMOKE++
}
}
for (i=0; i<sizeof g_szRoundStart; i++) precache_sound(g_szRoundStart[i])
for (i=0; i<sizeof g_szZombiePain;i++) precache_sound(g_szZombiePain[i])
for (i=0; i<sizeof g_szZombieDie;i++) precache_sound(g_szZombieDie[i])
for (i=0; i<sizeof g_szZombieIdle;i++) precache_sound(g_szZombieIdle[i])
for (i=0; i<sizeof g_szZombieHit;i++) precache_sound(g_szZombieHit[i])
for (i=0; i<sizeof g_szZombieMiss;i++) precache_sound(g_szZombieMiss[i])
precache_sound(WIN_ZOMBIES)
precache_sound(WIN_BUILDERS)
precache_sound(PHASE_BUILD)
precache_sound(PHASE_PREP)
precache_sound(LOCK_OBJECT)
precache_sound(LOCK_FAIL)
precache_sound(GRAB_START)
precache_sound(GRAB_STOP)
if (g_iInfectTime)
precache_sound(INFECTION)
i = create_entity("info_bomb_target");
entity_set_origin(i, Float:{8192.0,8192.0,8192.0})
i = create_entity("info_map_parameters");
DispatchKeyValue(i, "buying", "3");
DispatchKeyValue(i, "bombradius", "1");
DispatchSpawn(i);
g_zclass_name = ArrayCreate(32, 1)
g_zclass_info = ArrayCreate(32, 1)
g_zclass_modelsstart = ArrayCreate(1, 1)
g_zclass_modelsend = ArrayCreate(1, 1)
g_zclass_playermodel = ArrayCreate(32, 1)
g_zclass_modelindex = ArrayCreate(1, 1)
g_zclass_clawmodel = ArrayCreate(32, 1)
g_zclass_hp = ArrayCreate(1, 1)
g_zclass_spd = ArrayCreate(1, 1)
g_zclass_grav = ArrayCreate(1, 1)
g_zclass_admin = ArrayCreate(1, 1)
g_zclass_level = ArrayCreate(1, 1)
g_zclass_credits = ArrayCreate(1, 1)
g_zclass2_realname = ArrayCreate(32, 1)
g_zclass2_name = ArrayCreate(32, 1)
g_zclass2_info = ArrayCreate(32, 1)
g_zclass2_modelsstart = ArrayCreate(1, 1)
g_zclass2_modelsend = ArrayCreate(1, 1)
g_zclass2_playermodel = ArrayCreate(32, 1)
g_zclass2_clawmodel = ArrayCreate(32, 1)
g_zclass2_hp = ArrayCreate(1, 1)
g_zclass2_spd = ArrayCreate(1, 1)
g_zclass2_grav = ArrayCreate(1, 1)
g_zclass2_admin = ArrayCreate(1, 1)
g_zclass2_level = ArrayCreate(1, 1)
g_zclass2_credits = ArrayCreate(1, 1)
g_zclass_new = ArrayCreate(1, 1)
g_boolArraysCreated = true
return;
}
public plugin_cfg()
{
g_boolArraysCreated = false
}
public plugin_init()
{
if (!get_pcvar_num(g_pcvar_enabled))
return;
formatex(g_szModName, charsmax(g_szModName), "SH Base Builder %s", VERSION)
register_clcmd("say", "cmdSay");
register_clcmd("say_team", "cmdSay");
//Added for old users
register_clcmd("+grab", "cmdGrabEnt");
register_clcmd("-grab", "cmdStopEnt");
register_clcmd("bb_lock", "cmdLockBlock",0, " - Aim at a block to lock it");
register_clcmd("bb_claim", "cmdLockBlock",0, " - Aim at a block to lock it");
register_clcmd("bb_buildban", "cmdBuildBan",0, " <player>");
register_clcmd("bb_unbuildban", "cmdBuildBan",0, " <player>");
register_clcmd("bb_bban", "cmdBuildBan",0, " <player>");
register_clcmd("bb_swap", "cmdSwap",0, " <player>");
register_clcmd("bb_revive", "cmdRevive",0, " <player>");
if (g_iGunsMenu) register_clcmd("bb_guns", "cmdGuns",0, " <player>");
register_clcmd("bb_startround", "cmdStartRound",0, " - Starts the round");
register_logevent("logevent_round_start",2, "1=Round_Start")
register_logevent("logevent_round_end", 2, "1=Round_End")
register_message(get_user_msgid("TextMsg"), "msgRoundEnd")
register_message(get_user_msgid("TextMsg"), "msgSendAudio")
register_message(get_user_msgid("StatusIcon"), "msgStatusIcon");
register_message(get_user_msgid("Health"), "msgHealth");
register_message(get_user_msgid("StatusValue"), "msgStatusValue")
register_message(get_user_msgid("TeamInfo"), "msgTeamInfo");
register_menucmd(register_menuid("ColorsSelect"),KEYS_GENERIC,"colors_pushed")
register_menucmd(register_menuid("ZClassSelect"),KEYS_GENERIC,"zclass_pushed")
if (g_iGunsMenu)
{
register_menucmd(register_menuid("WeaponMethodMenu"),(1<<0)|(1<<1)|(1<<2),"weapon_method_pushed")
register_menucmd(register_menuid("PrimaryWeaponSelect"),KEYS_GENERIC,"prim_weapons_pushed")
register_menucmd(register_menuid("SecWeaponSelect"),KEYS_GENERIC,"sec_weapons_pushed")
}
register_event("HLTV", "ev_RoundStart", "a", "1=0", "2=0")
register_event("AmmoX", "ev_AmmoX", "be", "1=1", "1=2", "1=3", "1=4", "1=5", "1=6", "1=7", "1=8", "1=9", "1=10")
register_event("Health", "ev_Health", "be", "1>0");
register_event("StatusValue", "ev_SetTeam", "be", "1=1");
register_event("StatusValue", "ev_ShowStatus", "be", "1=2", "2!0");
register_event("StatusValue", "ev_HideStatus", "be", "1=1", "2=0");
RegisterHam(Ham_Touch, "weapon_shield","ham_WeaponCleaner_Post", 1)
RegisterHam(Ham_Touch, "weaponbox", "ham_WeaponCleaner_Post", 1)
RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage")
for (new i = 1; i < sizeof g_szWpnEntNames; i++)
if (g_szWpnEntNames[i][0]) RegisterHam(Ham_Item_Deploy, g_szWpnEntNames[i], "ham_ItemDeploy_Post", 1)
register_forward(FM_GetGameDescription, "fw_GetGameDescription")
register_forward(FM_SetClientKeyValue, "fw_SetClientKeyValue")
register_forward(FM_ClientUserInfoChanged, "fw_ClientUserInfoChanged")
register_forward(FM_CmdStart, "fw_CmdStart");
register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
register_forward(FM_EmitSound, "fw_EmitSound")
register_forward(FM_ClientKill, "fw_Suicide")
if (g_iShowMovers)
register_forward(FM_TraceLine, "fw_Traceline")
register_clcmd("drop", "clcmd_drop")
register_clcmd("buy", "clcmd_buy")
//Team Handlers
register_clcmd("chooseteam", "clcmd_changeteam")
register_clcmd("jointeam", "clcmd_changeteam")
register_message(get_user_msgid("ShowMenu"), "message_show_menu")
register_message(get_user_msgid("VGUIMenu"), "message_vgui_menu")
set_msg_block(get_user_msgid("ClCorpse"), BLOCK_SET)
g_iMaxPlayers = get_maxplayers()
g_HudSync = CreateHudSyncObj();
g_msgSayText = get_user_msgid("SayText")
g_msgStatusText = get_user_msgid("StatusText");
g_iEntBarrier = find_ent_by_tname( -1, "barrier" );
//Custom Forwards
g_fwRoundStart = CreateMultiForward("bb_round_started", ET_IGNORE)
g_fwPrepStarted = CreateMultiForward("bb_prepphase_started", ET_IGNORE)
g_fwBuildStarted = CreateMultiForward("bb_buildphase_started", ET_IGNORE)
g_fwClassPicked = CreateMultiForward("bb_zombie_class_picked", ET_IGNORE, FP_CELL, FP_CELL)
g_fwClassSet = CreateMultiForward("bb_zombie_class_set", ET_IGNORE, FP_CELL, FP_CELL)
g_fwPushPull = CreateMultiForward("bb_block_pushpull", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL)
g_fwGrabEnt_Pre = CreateMultiForward("bb_grab_pre", ET_IGNORE, FP_CELL, FP_CELL)
g_fwGrabEnt_Post = CreateMultiForward("bb_grab_post", ET_IGNORE, FP_CELL, FP_CELL)
g_fwDropEnt_Pre = CreateMultiForward("bb_drop_pre", ET_IGNORE, FP_CELL, FP_CELL)
g_fwDropEnt_Post = CreateMultiForward("bb_drop_post", ET_IGNORE, FP_CELL, FP_CELL)
g_fwNewColor = CreateMultiForward("bb_new_color", ET_IGNORE, FP_CELL, FP_CELL)
g_fwLockEnt_Pre = CreateMultiForward("bb_lock_pre", ET_IGNORE, FP_CELL, FP_CELL)
g_fwLockEnt_Post = CreateMultiForward("bb_lock_post", ET_IGNORE, FP_CELL, FP_CELL)
register_dictionary("basebuilder.txt");
}
public plugin_natives()
{
register_native("bb_register_zombie_class","native_register_zombie_class", 1)
register_native("bb_get_class_cost","native_get_class_cost", 1)
register_native("bb_get_user_zombie_class","native_get_user_zombie_class", 1)
register_native("bb_get_user_next_class","native_get_user_next_class", 1)
register_native("bb_set_user_zombie_class","native_set_user_zombie_class", 1)
register_native("bb_is_user_zombie","native_is_user_zombie", 1)
register_native("bb_is_user_banned","native_is_user_banned", 1)
register_native("bb_is_build_phase","native_bool_buildphase", 1)
register_native("bb_is_prep_phase","native_bool_prepphase", 1)
register_native("bb_get_build_time","native_get_build_time", 1)
register_native("bb_set_build_time","native_set_build_time", 1)
register_native("bb_get_user_color","native_get_user_color", 1)
register_native("bb_set_user_color","native_set_user_color", 1)
register_native("bb_drop_user_block","native_drop_user_block", 1)
register_native("bb_get_user_block","native_get_user_block", 1)
register_native("bb_set_user_block","native_set_user_block", 1)
register_native("bb_is_locked_block","native_is_locked_block", 1)
register_native("bb_lock_block","native_lock_block", 1)
register_native("bb_unlock_block","native_unlock_block", 1)
register_native("bb_release_zombies","native_release_zombies", 1)
register_native("bb_set_user_primary","native_set_user_primary", 1)
register_native("bb_get_user_primary","native_get_user_primary", 1)
register_native("bb_get_flags_build","native_get_flags_build", 1)
register_native("bb_get_flags_lock","native_get_flags_lock", 1)
register_native("bb_get_flags_lockafter","native_get_flags_lockafter", 1)
register_native("bb_get_flags_buildban","native_get_flags_buildban", 1)
register_native("bb_get_flags_swap","native_get_flags_swap", 1)
register_native("bb_get_flags_revive","native_get_flags_revive", 1)
register_native("bb_get_flags_guns","native_get_flags_guns", 1)
register_native("bb_get_flags_release","native_get_flags_release", 1)
register_native("bb_get_flags_override","native_get_flags_override", 1)
//register_native("bb_set_user_mult","native_set_user_mult", 1)
//ZP Natives Converted
register_native("zp_register_zombie_class","native_register_zombie_class", 1)
register_native("zp_get_user_zombie_class","native_get_user_zombie_class", 1)
register_native("zp_get_user_next_class","native_get_user_next_class", 1)
register_native("zp_set_user_zombie_class","native_set_user_zombie_class", 1)
register_native("zp_get_user_zombie","native_is_user_zombie", 1)
}
public fw_GetGameDescription()
{
forward_return(FMV_STRING, g_szModName)
return FMRES_SUPERCEDE;
}
public client_putinserver(id)
{
if (!is_user_connected(id))
return PLUGIN_HANDLED;
g_isConnected[id] = true
g_isAlive[id] = false
g_isZombie[id] = false
g_isBuildBan[id] = false
g_isCustomModel[id] = false
g_boolFirstSpawn[id] = true
g_boolFirstTeam[id] = false
g_boolFirstTime[id] = true
g_boolRepick[id] = true
g_iZombieClass[id] = 0
g_iNextClass[id] = g_iZombieClass[id]
//for (new i = 0; i < 3; i++) g_fClassMultiplier[id][i] = 1.0
set_task(7.0,"Respawn_Player",id+TASK_RESPAWN);
return PLUGIN_CONTINUE;
}
public client_disconnect(id)
{
if (g_iOwnedEnt[id])
cmdStopEnt(id)
g_isConnected[id] = false
g_isAlive[id] = false
g_isZombie[id] = false
g_isBuildBan[id] = false
g_isCustomModel[id] = false
g_boolFirstSpawn[id] = false
g_boolFirstTeam[id] = false
g_boolFirstTime[id] = false
g_boolRepick[id] = false
g_iZombieClass[id] = 0
g_iNextClass[id] = 0
//for (new i = 0; i < 3; i++) g_fClassMultiplier[id][i] = 1.0
g_iOwnedEntities[id] = 0
remove_task(id+TASK_RESPAWN)
remove_task(id+TASK_HEALTH)
remove_task(id+TASK_IDLESOUND)
for (new iEnt = g_iMaxPlayers+1; iEnt < MAXENTS; iEnt++)
{
if (is_valid_ent(iEnt) && g_iLockBlocks && BlockLocker(iEnt) == id)
{
UnlockBlock(iEnt)
set_pev(iEnt,pev_rendermode,kRenderNormal)
UnsetLastMover(iEnt);
UnsetEntMover(iEnt);
}
}
}
public ev_RoundStart()
{
remove_task(TASK_BUILD)
remove_task(TASK_PREPTIME)
arrayset(g_iOwnedEntities, 0, MAXPLAYERS+1)
arrayset(g_iColor, 0, MAXPLAYERS+1)
arrayset(g_iColorOwner, 0, MAX_COLORS)
arrayset(g_boolRepick, true, MAXPLAYERS+1)
g_boolRoundEnded = false
g_boolCanBuild = true
g_fRoundStartTime = get_gametime()
if (g_iResetEnt)
{
new szClass[10], szTarget[7];
for (new iEnt = g_iMaxPlayers+1; iEnt < MAXENTS; iEnt++)
{
if (is_valid_ent(iEnt))
{
entity_get_string(iEnt, EV_SZ_classname, szClass, 9);
entity_get_string(iEnt, EV_SZ_targetname, szTarget, 6);
if (!BlockLocker(iEnt) && iEnt != g_iEntBarrier && equal(szClass, "func_wall") && !equal(szTarget, "ignore"))
{
set_pev(iEnt,pev_rendermode,kRenderNormal)
engfunc( EngFunc_SetOrigin, iEnt, Float:{ 0.0, 0.0, 0.0 } );
UnsetLastMover(iEnt);
UnsetEntMover(iEnt);
}
else if (g_iLockBlocks && BlockLocker(iEnt))
{
UnlockBlock(iEnt)
set_pev(iEnt,pev_rendermode,kRenderNormal)
engfunc( EngFunc_SetOrigin, iEnt, Float:{ 0.0, 0.0, 0.0 } );
UnsetLastMover(iEnt);
UnsetEntMover(iEnt);
}
}
}
}
}
public ev_AmmoX(id)
set_pdata_int(id, AMMO_SLOT + read_data(1), 200, 5)
public ev_Health(taskid)
{
}
public msgStatusIcon(const iMsgId, const iMsgDest, const iPlayer)
{
if(g_isAlive[iPlayer] && g_isConnected[iPlayer])
{
static szMsg[8]
get_msg_arg_string(2, szMsg, 7)
if(equal(szMsg, "buyzone"))
{
set_pdata_int(iPlayer, OFFSET_BUYZONE, get_pdata_int(iPlayer, OFFSET_BUYZONE) & ~(1<<0))
return PLUGIN_HANDLED
}
}
return PLUGIN_CONTINUE
}
public msgHealth(msgid, dest, id)
{
if(!g_isAlive[id])
return PLUGIN_CONTINUE;
static hp;
hp = get_msg_arg_int(1);
if(hp > 255 && (hp % 256) == 0)
set_msg_arg_int(1, ARG_BYTE, ++hp);
return PLUGIN_CONTINUE;
}
public msgRoundEnd(const MsgId, const MsgDest, const MsgEntity)
{
static Message[192]
get_msg_arg_string(2, Message, 191)
if (equal(Message, "#Terrorists_Win"))
{
g_boolRoundEnded = true
set_hudmessage(255, 255, 255, -1.0, 0.40, 0, 6.0, 6.0, 0.1, 0.2, 1)
show_hudmessage(0, "%L", LANG_SERVER, "WIN_ZOMBIE")
set_msg_arg_string(2, "")
client_cmd(0, "spk %s", WIN_ZOMBIES)
return PLUGIN_HANDLED
}
else if (equal(Message, "#Target_Saved") || equal(Message, "#CTs_Win"))
{
g_boolRoundEnded = true
set_hudmessage(255, 255, 255, -1.0, 0.40, 0, 6.0, 6.0, 0.1, 0.2, 1)
show_hudmessage(0, "%L", LANG_SERVER, "WIN_BUILDER")
set_msg_arg_string(2, "")
client_cmd(0, "spk %s", WIN_BUILDERS)
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
public msgSendAudio(const MsgId, const MsgDest, const MsgEntity)
{
static szSound[17]
get_msg_arg_string(2,szSound,16)
if(equal(szSound[7], "terwin") || equal(szSound[7], "ctwin") || equal(szSound[7], "rounddraw")) return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
public ham_WeaponCleaner_Post(iEnt)
{
call_think(iEnt)
}
public ham_TakeDamage(victim, inflictor, attacker, Float:damage, damagebits)
{
if (!is_valid_ent(victim) || !g_isAlive[victim] || !is_user_connected(attacker))
return HAM_IGNORED
if(g_boolCanBuild || g_boolRoundEnded || g_boolPrepTime)
return HAM_SUPERCEDE;
if (victim == attacker)
return HAM_SUPERCEDE;
if (g_iSupercut)
{
damage*=99.0
}
SetHamParamFloat(4, damage)
return HAM_HANDLED
}
public ham_ItemDeploy_Post(weapon_ent)
{
static owner
owner = get_pdata_cbase(weapon_ent, OFFSET_WPN_WIN, OFFSET_WPN_LINUX);
static weaponid
weaponid = cs_get_weapon_id(weapon_ent)
if (g_isZombie[owner] && weaponid == CSW_KNIFE)
{
static szClawModel[100]
ArrayGetString(g_zclass_clawmodel, g_iZombieClass[owner], szClawModel, charsmax(szClawModel))
format(szClawModel, charsmax(szClawModel), "models/%s.mdl", szClawModel)
entity_set_string( owner , EV_SZ_viewmodel , szClawModel )
entity_set_string( owner , EV_SZ_weaponmodel , "" )
}
if (g_isZombie[owner] && !((1<<weaponid) & ZOMBIE_ALLOWED_WEAPONS_BITSUM))
{
engclient_cmd(owner, "weapon_knife")
}
else if (g_boolCanBuild)
{
engclient_cmd(owner, "weapon_knife")
client_print(owner, print_center, "%L", LANG_SERVER, "FAIL_KNIFE");
}
}
public logevent_round_start()
{
set_pev(g_iEntBarrier,pev_solid,SOLID_BSP)
set_pev(g_iEntBarrier,pev_rendermode,kRenderTransColor)
set_pev(g_iEntBarrier,pev_rendercolor, Float:{ BARRIER_COLOR })
set_pev(g_iEntBarrier,pev_renderamt, Float:{ BARRIER_RENDERAMT })
print_color(0, "^x04[ NXK Base Builder %s ]", VERSION);
print_color(0, "^x03 %L", LANG_SERVER, "ROUND_MESSAGE");
client_cmd(0, "spk %s", PHASE_BUILD)
remove_task(TASK_BUILD)
set_task(1.0, "task_CountDown", TASK_BUILD,_, _, "a", g_iBuildTime);
g_iCountDown = (g_iBuildTime-1);
ExecuteForward(g_fwBuildStarted, g_fwDummyResult);
}
public task_CountDown()
{
g_iCountDown--
new mins = g_iCountDown/60, secs = g_iCountDown%60
if (g_iCountDown>=0)
{
set_dhudmessage(255, 205, 80, -1.0, 0.25, 0, 6.0, 0.001, 0.1, 1.0, false);
show_dhudmessage(0, " %L : %d:%s%d ", LANG_SERVER, "BUILD_TIMER", mins, (secs < 10 ? "0" : ""), secs);
}
else
{
if (g_iPrepTime)
{
g_boolCanBuild = false
g_boolPrepTime = true
g_iCountDown = g_iPrepTime+1
set_task(1.0, "task_PrepTime", TASK_PREPTIME,_, _, "a", g_iCountDown);
set_hudmessage(255, 255, 255, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
show_hudmessage(0, "%L", LANG_SERVER, "PREP_ANNOUNCE");
new players[32], num
get_players(players, num)
for (new i = 0; i < num; i++)
{
if (g_isAlive[players[i]] && !g_isZombie[players[i]])
{
ExecuteHamB(Ham_CS_RoundRespawn, players[i])
if (g_iOwnedEnt[players[i]])
cmdStopEnt(players[i])
}
}
print_color(0, "%s^x04 %L", MODNAME, LANG_SERVER, "PREP_ANNOUNCE")
client_cmd(0, "spk %s", PHASE_PREP)
ExecuteForward(g_fwPrepStarted, g_fwDummyResult);
}
else
Release_Zombies()
remove_task(TASK_BUILD);
return PLUGIN_HANDLED;
}
new szTimer[32]
if (g_iCountDown>10)
{
if (mins && !secs) num_to_word(mins, szTimer, 31)
else if (!mins && secs == 30) num_to_word(secs, szTimer, 31)
else return PLUGIN_HANDLED;
client_cmd(0, "spk ^"fvox/%s %s remaining^"", szTimer, (mins ? "minutes" : "seconds"))
}
else
{
num_to_word(g_iCountDown, szTimer, 31)
client_cmd(0, "spk ^"fvox/%s^"", szTimer)
}
return PLUGIN_CONTINUE;
}
public task_PrepTime()
{
g_iCountDown--
if (g_iCountDown>=0)
{
set_dhudmessage(255, 205, 80, -1.0, 0.25, 0, 6.0, 0.001, 0.1, 1.0, false);
show_dhudmessage(0, " %L : 0:%s%d ", LANG_SERVER, "PREP_TIMER", (g_iCountDown < 10 ? "0" : ""), g_iCountDown);
}
if (0<g_iCountDown<11)
{
new szTimer[32]
num_to_word(g_iCountDown, szTimer, 31)
client_cmd(0, "spk ^"fvox/%s^"", szTimer)
}
else if (g_iCountDown == 0)
{
Release_Zombies()
remove_task(TASK_PREPTIME);
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE;
}
public logevent_round_end()
{
if (g_boolRoundEnded)
{
new players[32], num, player
get_players(players, num)
for (new i = 0; i < num; i++)
{
player = players[i]
if (g_iCurTeam[player] == g_iTeam[player] )
cs_set_user_team(player, (g_iTeam[player] = (g_iTeam[player] == CS_TEAM_T ? CS_TEAM_CT : CS_TEAM_T)))
else
g_iTeam[player] = g_iTeam[player] == CS_TEAM_T ? CS_TEAM_CT : CS_TEAM_T
}
print_color(0, "%s^x04 %L", MODNAME, LANG_SERVER, "SWAP_ANNOUNCE")
}
remove_task(TASK_BUILD)
return PLUGIN_HANDLED
}
public client_death(g_attacker, g_victim, wpnindex, hitplace, TK)
{
if (is_user_alive(g_victim))
return PLUGIN_HANDLED;
remove_task(g_victim+TASK_IDLESOUND)
g_isAlive[g_victim] = false;
if (TK == 0 && g_attacker != g_victim && g_isZombie[g_attacker])
{
client_cmd(0, "spk %s", INFECTION)
new szPlayerName[32]
get_user_name(g_victim, szPlayerName, 31)
set_hudmessage(255, 255, 255, -1.0, 0.45, 0, 1.0, 5.0, 0.1, 0.2, 1)
show_hudmessage(0, "%L", LANG_SERVER, "INFECT_ANNOUNCE", szPlayerName);
}
set_hudmessage(255, 255, 255, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
if (g_isZombie[g_victim])
{
show_hudmessage(g_victim, "%L", LANG_SERVER, "DEATH_ZOMBIE", g_iZombieTime);
set_task(float(g_iZombieTime), "Respawn_Player", g_victim+TASK_RESPAWN)
}
else if (g_iInfectTime)
{
show_hudmessage(g_victim, "%L", LANG_SERVER, "DEATH_HUMAN", g_iInfectTime);
cs_set_user_team(g_victim, CS_TEAM_T)
g_isZombie[g_victim] = true
set_task(float(g_iInfectTime), "Respawn_Player", g_victim+TASK_RESPAWN)
}
return PLUGIN_CONTINUE;
}
public Respawn_Player(id)
{
id-=TASK_RESPAWN
if (!is_user_connected(id))
return PLUGIN_HANDLED
if (((g_boolCanBuild || g_boolPrepTime) && cs_get_user_team(id) == CS_TEAM_CT) || cs_get_user_team(id) == CS_TEAM_T)
{
ExecuteHamB(Ham_CS_RoundRespawn, id)
//Loop the task until they have successfully spawned
if (!g_isAlive[id])
set_task(3.0,"Respawn_Human",id+TASK_RESPAWN)
}
return PLUGIN_HANDLED
}
public ham_PlayerSpawn_Post(id)
{
if (is_user_alive(id))
{
g_isAlive[id] = true;
g_isZombie[id] = (cs_get_user_team(id) == CS_TEAM_T ? true : false)
remove_task(id + TASK_RESPAWN)
remove_task(id + TASK_MODELSET)
remove_task(id + TASK_IDLESOUND)
if (g_isZombie[id])
{
if (g_boolFirstSpawn[id])
{
print_color(id, "This server is running Base Builder v%s by NXK", VERSION);
show_zclass_menu(id, 0)
g_boolFirstSpawn[id] = false
}
if (g_iNextClass[id] != g_iZombieClass[id])
g_iZombieClass[id] = g_iNextClass[id]
set_pev(id, pev_health, float(ArrayGetCell(g_zclass_hp, g_iZombieClass[id]))/**g_fClassMultiplier[id][ATT_HEALTH]*/)
set_pev(id, pev_gravity, Float:ArrayGetCell(g_zclass_grav, g_iZombieClass[id])/**g_fClassMultiplier[id][ATT_GRAVITY]*/)
g_fPlayerSpeed[id] = float(ArrayGetCell(g_zclass_spd, g_iZombieClass[id]))/**g_fClassMultiplier[id][ATT_SPEED]*/
//Handles the knife and claw model
strip_user_weapons(id)
give_item(id, "weapon_knife")
static szClawModel[100]
ArrayGetString(g_zclass_clawmodel, g_iZombieClass[id], szClawModel, charsmax(szClawModel))
format(szClawModel, charsmax(szClawModel), "models/%s.mdl", szClawModel)
entity_set_string( id , EV_SZ_viewmodel , szClawModel )
entity_set_string( id , EV_SZ_weaponmodel , "" )
ArrayGetString(g_zclass_name, g_iZombieClass[id], g_szPlayerClass[id], charsmax(g_szPlayerClass[]))
set_task(random_float(60.0, 360.0), "task_ZombieIdle", id+TASK_IDLESOUND, _, _, "b")
ArrayGetString(g_zclass_playermodel, g_iZombieClass[id], g_szPlayerModel[id], charsmax(g_szPlayerModel[]))
new szCurrentModel[32]
fm_get_user_model(id, szCurrentModel, charsmax(szCurrentModel))
if (!equal(szCurrentModel, g_szPlayerModel[id]))
{
if (get_gametime() - g_fRoundStartTime < 5.0)
set_task(5.0 * MODELCHANGE_DELAY, "fm_user_model_update", id + TASK_MODELSET)
else
fm_user_model_update(id + TASK_MODELSET)
}
ExecuteForward(g_fwClassSet, g_fwDummyResult, id, g_iZombieClass[id]);
}
else if (g_isCustomModel[id])
{
fm_reset_user_model(id)
}
if (!g_isZombie[id])
{
entity_set_string( id , EV_SZ_viewmodel , "models/v_knife.mdl" )
if (((/*g_boolPrepTime && */g_iPrepTime && !g_boolCanBuild) || (g_boolCanBuild && !g_iPrepTime)) && g_iGunsMenu)
{
//if (is_credits_active())
#if defined BB_CREDITS
credits_show_gunsmenu(id)
#else
show_method_menu(id)
#endif
}
if (!g_iColor[id])
{
new i = random(MAX_COLORS)
if (g_iColorMode)
{
while (g_iColorOwner[i])
{
i = random(MAX_COLORS)
}
}
print_color(id, "%s^x04 %L:^x01 %s", MODNAME, LANG_SERVER, "COLOR_PICKED", g_szColorName[i]);
g_iColor[id] = i
g_iColorOwner[i] = id
if (g_iOwnedEnt[id])
{
set_pev(g_iOwnedEnt[id],pev_rendercolor, g_fColor[g_iColor[id]] )
set_pev(g_iOwnedEnt[id],pev_renderamt, g_fRenderAmt[g_iColor[id]] )
}
}
}
ev_Health(id)
}
}
public task_ZombieIdle(taskid)
{
taskid-=TASK_IDLESOUND
if (g_isAlive[taskid] && g_isConnected[taskid] && !g_isZombie[taskid])
emit_sound(taskid, CHAN_VOICE, g_szZombieIdle[random(sizeof g_szZombieIdle - 1)], 1.0, ATTN_NORM, 0, PITCH_NORM)
}
public fw_SetClientKeyValue(id, const infobuffer[], const key[])
{
if (g_isCustomModel[id] && equal(key, "model"))
return FMRES_SUPERCEDE
return FMRES_IGNORED
}
public fw_ClientUserInfoChanged(id)
{
if (!g_isCustomModel[id])
return FMRES_IGNORED
static szCurrentModel[32]
fm_get_user_model(id, szCurrentModel, charsmax(szCurrentModel))
if (!equal(szCurrentModel, g_szPlayerModel[id]) && !task_exists(id + TASK_MODELSET))
fm_set_user_model(id + TASK_MODELSET)
return FMRES_IGNORED
}
public fm_user_model_update(taskid)
{
static Float:fCurTime
fCurTime = get_gametime()
if (fCurTime - g_fModelsTargetTime >= MODELCHANGE_DELAY)
{
fm_set_user_model(taskid)
g_fModelsTargetTime = fCurTime
}
else
{
set_task((g_fModelsTargetTime + MODELCHANGE_DELAY) - fCurTime, "fm_set_user_model", taskid)
g_fModelsTargetTime += MODELCHANGE_DELAY
}
}
public fm_set_user_model(player)
{
player -= TASK_MODELSET
engfunc(EngFunc_SetClientKeyValue, player, engfunc(EngFunc_GetInfoKeyBuffer, player), "model", g_szPlayerModel[player])
g_isCustomModel[player] = true
}
stock fm_get_user_model(player, model[], len)
{
engfunc(EngFunc_InfoKeyValue, engfunc(EngFunc_GetInfoKeyBuffer, player), "model", model, len)
}
stock fm_reset_user_model(player)
{
g_isCustomModel[player] = false
dllfunc(DLLFunc_ClientUserInfoChanged, player, engfunc(EngFunc_GetInfoKeyBuffer, player))
}
public message_show_menu(msgid, dest, id)
{
if (!(!get_user_team(id) && !is_user_bot(id) && !access(id, ADMIN_IMMUNITY)))
return PLUGIN_CONTINUE
static team_select[] = "#Team_Select"
static menu_text_code[sizeof team_select]
get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1)
if (!equal(menu_text_code, team_select))
return PLUGIN_CONTINUE
static param_menu_msgid[2]
param_menu_msgid[0] = msgid
set_task(AUTO_TEAM_JOIN_DELAY, "task_force_team_join", id, param_menu_msgid, sizeof param_menu_msgid)
return PLUGIN_HANDLED
}
public message_vgui_menu(msgid, dest, id)
{
if (get_msg_arg_int(1) != TEAM_SELECT_VGUI_MENU_ID || !(!get_user_team(id) && !is_user_bot(id) && !access(id, ADMIN_IMMUNITY)))//
return PLUGIN_CONTINUE
static param_menu_msgid[2]
param_menu_msgid[0] = msgid
set_task(AUTO_TEAM_JOIN_DELAY, "task_force_team_join", id, param_menu_msgid, sizeof param_menu_msgid)
return PLUGIN_HANDLED
}
public task_force_team_join(menu_msgid[], id)
{
if (get_user_team(id))
return
static msg_block
msg_block = get_msg_block(menu_msgid[0])
set_msg_block(menu_msgid[0], BLOCK_SET)
engclient_cmd(id, "jointeam", "5")
engclient_cmd(id, "joinclass", "5")
set_msg_block(menu_msgid[0], msg_block)
}
public msgTeamInfo(msgid, dest)
{
if (dest != MSG_ALL && dest != MSG_BROADCAST)
return;
static id, team[2]
id = get_msg_arg_int(1)
get_msg_arg_string(2, team, charsmax(team))
switch (team[0])
{
case 'T' : // TERRORIST
{
g_iCurTeam[id] = CS_TEAM_T;
}
case 'C' : // CT
{
g_iCurTeam[id] = CS_TEAM_CT;
}
case 'S' : // SPECTATOR
{
g_iCurTeam[id] = CS_TEAM_SPECTATOR;
}
default : g_iCurTeam[id] = CS_TEAM_UNASSIGNED;
}
if (!g_boolFirstTeam[id])
{
g_boolFirstTeam[id] = true
g_iTeam[id] = g_iCurTeam[id]
}
}
public clcmd_changeteam(id)
{
static CsTeams:team
team = cs_get_user_team(id)
if (team == CS_TEAM_SPECTATOR || team == CS_TEAM_UNASSIGNED)
return PLUGIN_CONTINUE;
show_zclass_menu(id, 0)
return PLUGIN_HANDLED;
}
public clcmd_drop(id)
{
client_print (id, print_center, "%L", LANG_SERVER, "FAIL_DROP")
return PLUGIN_HANDLED
}
public clcmd_buy(id)
{
client_print (id, print_center, "%L", LANG_SERVER, "FAIL_BUY")
return PLUGIN_HANDLED
}
public msgStatusValue()
set_msg_block(g_msgStatusText, BLOCK_SET);
public ev_SetTeam(id)
g_iFriend[id] = read_data(2)
public ev_ShowStatus(id) //called when id looks at someone
{
new szName[32], pid = read_data(2);
get_user_name(pid, szName, 31);
if (g_iFriend[id] == 1) // friend
{
new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo), szWpnName[32];
if (wpnid)
xmod_get_wpnname(wpnid, szWpnName, 31);
set_hudmessage(0, 225, 0, -1.0, HUD_FRIEND_HEIGHT, 1, 0.01, 3.0, 0.01, 0.01);
new nLen, szStatus[512]
if (!g_isZombie[pid])
nLen += format( szStatus[nLen], 511-nLen, "%s^nHealth: %d | Weapon: %s^nColor: %s", szName, pev(pid, pev_health), szWpnName, g_szColorName[g_iColor[pid]]);
else
{
nLen += format( szStatus[nLen], 511-nLen, "%s^nClass: %s^nHealth: %d", szName, g_szPlayerClass[pid], pev(pid, pev_health));
/*if (is_credits_active())
{
nLen += format( szStatus[nLen], 511-nLen, "^n^nClass Multipliers:", szName, g_szPlayerClass[pid], pev(pid, pev_health));
nLen += format( szStatus[nLen], 511-nLen, "^nHealth: %f", g_fClassMultiplier[pid][ATT_HEALTH]);
nLen += format( szStatus[nLen], 511-nLen, "^nSpeed: %f", g_fClassMultiplier[pid][ATT_SPEED]);
nLen += format( szStatus[nLen], 511-nLen, "^nGravity: %f", g_fClassMultiplier[pid][ATT_GRAVITY]);
}*/
}
ShowSyncHudMsg(id, g_HudSync, szStatus);
}
if (g_iFriend[id] != 1) //enemy
{
set_hudmessage(225, 0, 0, -1.0, HUD_FRIEND_HEIGHT, 1, 0.01, 3.0, 0.01, 0.01);
if (g_isZombie[pid])
ShowSyncHudMsg(id, g_HudSync, "%s", szName);
else
ShowSyncHudMsg(id, g_HudSync, "%s^nColor: %s", szName, g_szColorName[g_iColor[pid]]);
}
}
public ev_HideStatus(id)
ClearSyncHud(id, g_HudSync);
public cmdSay(id)
{
if (!g_isConnected[id])
return PLUGIN_HANDLED;
new szMessage[32]
read_args(szMessage, charsmax(szMessage));
remove_quotes(szMessage);
if(szMessage[0] == '/')
{
if (equali(szMessage, "/commands") == 1 || equali(szMessage, "/cmd") == 1 )
{
print_color(id, "%s /class, /respawn, /random, /mycolor%s%s%s", MODNAME, (g_iColorMode ? ", /whois <color>": ""), (g_iColorMode != 2 ? ", /colors":""), (access(id, FLAGS_LOCK) ? ", /lock":"") );
}
else if (equali(szMessage, "/class") == 1)
{
show_zclass_menu(id, 0)
}
else if (equali(szMessage, "/respawn") == 1 || equali(szMessage, "/revive") == 1 || equali(szMessage, "/fixspawn") == 1)
{
if (g_boolCanBuild && !g_isZombie[id])
ExecuteHamB(Ham_CS_RoundRespawn, id)
else if (g_isZombie[id])
{
if (pev(id, pev_health) == float(ArrayGetCell(g_zclass_hp, g_iZombieClass[id])) || !is_user_alive(id))
ExecuteHamB(Ham_CS_RoundRespawn, id)
else
client_print(id, print_center, "%L", LANG_SERVER, "FAIL_SPAWN");
}
}
else if (equali(szMessage, "/lock") == 1 || equali(szMessage, "/claim") == 1 && g_isAlive[id])
{
if (access(id, FLAGS_LOCK))
cmdLockBlock(id)
else
client_print(id, print_center, "%L", LANG_SERVER, "FAIL_ACCESS");
return PLUGIN_HANDLED;
}
else if (equal(szMessage, "/whois",6) && g_iColorMode)
{
for ( new i=0; i<MAX_COLORS; i++)
{
if (equali(szMessage[7], g_szColorName[i]) == 1)
{
if (g_iColorOwner[i])
{
new szPlayerName[32]
get_user_name(g_iColorOwner[i], szPlayerName, 31)
print_color(id, "%s^x04 %s^x01's color is^x04 %s", MODNAME, szPlayerName, g_szColorName[i]);
}
else
print_color(id, "%s %L^x04 %s", MODNAME, LANG_SERVER, "COLOR_NONE", g_szColorName[i]);
break;
}
}
}
else if (equali(szMessage, "/colors") == 1 && !g_isZombie[id] && g_boolCanBuild && g_iColorMode != 2)
{
show_colors_menu(id, 0)
}
else if (equali(szMessage, "/mycolor") == 1 && !g_isZombie[id])
{
print_color(id, "%s^x04 %L:^x01 %s", MODNAME, LANG_SERVER, "COLOR_YOURS", g_szColorName[g_iColor[id]]);
return PLUGIN_HANDLED
}
else if (equali(szMessage, "/random") == 1 && !g_isZombie[id] && g_boolCanBuild)
{
new i = random(MAX_COLORS)
if (g_iColorMode)
{
while (g_iColorOwner[i])
{
i = random(MAX_COLORS)
}
}
print_color(id, "%s^x04 %L:^x01 %s", MODNAME, LANG_SERVER, "COLOR_RANDOM", g_szColorName[i]);
g_iColorOwner[g_iColor[id]] = 0
g_iColor[id] = i
g_iColorOwner[i] = id
for (new iEnt = g_iMaxPlayers+1; iEnt < MAXENTS; iEnt++)
{
if (is_valid_ent(iEnt) && g_iLockBlocks && BlockLocker(iEnt) == id)
set_pev(iEnt,pev_rendercolor,g_fColor[g_iColor[id]])
}
ExecuteForward(g_fwNewColor, g_fwDummyResult, id, g_iColor[id]);
}
else if (equali(szMessage, "/guns", 5) && g_iGunsMenu)
{
if(!g_isAlive[id] || g_isZombie[id])
return PLUGIN_HANDLED
if (access(id, FLAGS_GUNS))
{
new player = cmd_target(id, szMessage[6], 0)
if (!player)
{
//if (is_credits_active())
#if defined BB_CREDITS
credits_show_gunsmenu(id)
#else
show_method_menu(id)
#endif
return PLUGIN_CONTINUE
}
cmdGuns(id, player)
return PLUGIN_HANDLED;
}
else
{
if(!g_boolCanBuild || !g_boolRepick[id])
return PLUGIN_HANDLED
//if (is_credits_active())
#if defined BB_CREDITS
credits_show_gunsmenu(id)
#else
show_method_menu(id)
#endif
return PLUGIN_HANDLED
}
}
else if (equal(szMessage, "/swap",5) && access(id, FLAGS_SWAP))
{
new player = cmd_target(id, szMessage[6], 0)
if (!player)
{
print_color(id, "%s Player^x04 %s^x01 could not be found or targetted", MODNAME, szMessage[6])
return PLUGIN_CONTINUE
}
cmdSwap(id, player)
ExecuteHamB(Ham_CS_RoundRespawn, player)
}
else if (equal(szMessage, "/revive",7) && access(id, FLAGS_REVIVE))
{
new player = cmd_target(id, szMessage[8], 0)
if (!player)
{
print_color(id, "%s Player^x04 %s^x01 could not be found or targetted", MODNAME, szMessage[6])
return PLUGIN_CONTINUE
}
cmdRevive(id, player)
}
else if (equal(szMessage, "/ban",4) && access(id, FLAGS_BUILDBAN))
{
new player = cmd_target(id, szMessage[5], 0)
if (!player)
{
print_color(id, "%s Player^x04 %s^x01 could not be found or targetted", MODNAME, szMessage[6])
return PLUGIN_CONTINUE
}
cmdBuildBan(id, player)
}
else if (equal(szMessage, "/releasezombies",5) && access(id, FLAGS_RELEASE))
{
cmdStartRound(id)
}
}
return PLUGIN_CONTINUE
}
public cmdSwap(id, target)
{
if (access(id, FLAGS_SWAP))
{
new player
if (target) player = target
else
{
new arg[32]
read_argv(1, arg, 31)
player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF)
}
if (!player || !is_user_connected(player))
return client_print(id, print_console, "Base Builder %L", LANG_SERVER, "FAIL_NAME");
cs_set_user_team(player,( g_iTeam[player] = g_iTeam[player] == CS_TEAM_T ? CS_TEAM_CT : CS_TEAM_T))
if (is_user_alive(player))
ExecuteHamB(Ham_CS_RoundRespawn, player)
new szAdminAuthid[32],szAdminName[32],szPlayerName[32],szPlayerID[32]
get_user_name(id,szAdminName,31)
get_user_authid (id,szAdminAuthid,31)
get_user_name(player, szPlayerName, 31)
get_user_authid (player,szPlayerID,31)
client_print(id, print_console, "[Base Builder] Player %s was swapped from the %s team to the %s team", szPlayerName, g_iTeam[player] == CS_TEAM_CT ? "zombie":"builder", g_iTeam[player] == CS_TEAM_CT ? "builder":"zombie")
Log("[SWAP] Admin: %s || SteamID: %s swapped Player: %s || SteamID: %s", szAdminName, szAdminAuthid, szPlayerName, szPlayerID)
set_hudmessage(255,0, 0, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
show_hudmessage(player, "%L", LANG_SERVER, "ADMIN_SWAP");
print_color(0, "%s Player^x04 %s^x01 has been^x04 swapped^x01 to the^x04 %s^x01 team", MODNAME, szPlayerName, g_iTeam[player] == CS_TEAM_CT ? "builder":"zombie")
}
return PLUGIN_HANDLED
}
public cmdRevive(id, target)
{
if (access(id, FLAGS_REVIVE))
{
new player
if (target) player = target
else
{
new arg[32]
read_argv(1, arg, 31)
player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF)
}
if (!player || !is_user_connected(player))
return client_print(id, print_console, "[Base Builder] %L", LANG_SERVER, "FAIL_NAME");
ExecuteHamB(Ham_CS_RoundRespawn, player)
new szAdminAuthid[32],szAdminName[32],szPlayerName[32],szPlayerID[32]
get_user_name(id,szAdminName,31)
get_user_authid (id,szAdminAuthid,31)
get_user_name(player, szPlayerName, 31)
get_user_authid (player,szPlayerID,31)
client_print(id, print_console, "[Base Builder] Player %s has been^x04 revived", szPlayerName)
Log("[REVIVE] Admin: %s || SteamID: %s revived Player: %s || SteamID: %s", szAdminName, szAdminAuthid, szPlayerName, szPlayerID)
set_hudmessage(255,0, 0, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
show_hudmessage(player, "%L", LANG_SERVER, "ADMIN_REVIVE");
print_color(0, "%s Player^x04 %s^x01 has been^x04 revived^x01 by an admin", MODNAME, szPlayerName)
}
return PLUGIN_HANDLED
}
public cmdGuns(id, target)
{
if (access(id, FLAGS_GUNS))
{
new player
if (target) player = target
else
{
new arg[32]
read_argv(1, arg, 31)
player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF)
}
if (!player || !is_user_connected(player))
{
client_print(id, print_console, "[Base Builder] %L", LANG_SERVER, "FAIL_NAME");
return PLUGIN_HANDLED;
}
if (g_isZombie[player])
{
return PLUGIN_HANDLED;
}
if (!g_isAlive[player])
{
client_print(id, print_console, "[Base Builder] %L", LANG_SERVER, "FAIL_DEAD");
return PLUGIN_HANDLED;
}
//if (is_credits_active())
#if defined BB_CREDITS
credits_show_gunsmenu(player)
#else
show_method_menu(player)
#endif
new szAdminAuthid[32],szAdminName[32],szPlayerName[32],szPlayerID[32]
get_user_name(id,szAdminName,31)
get_user_authid (id,szAdminAuthid,31)
get_user_name(player, szPlayerName, 31)
get_user_authid (player,szPlayerID,31)
client_print(id, print_console, "[Base Builder] Player %s has had his weapons menu re-opened", szPlayerName);
Log("[GUNS] Admin: %s || SteamID: %s opened the guns menu for Player: %s || SteamID: %s", szAdminName, szAdminAuthid, szPlayerName, szPlayerID);
set_hudmessage(255,0, 0, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
show_hudmessage(player, "%L", LANG_SERVER, "ADMIN_GUNS");
print_color(0, "%s Player^x04 %s^x01 has had their^x04 guns^x01 menu^x04 re-opened", MODNAME, szPlayerName)
}
return PLUGIN_HANDLED
}
public cmdStartRound(id)
{
if (access(id, FLAGS_RELEASE))
{
native_release_zombies()
}
}
public Release_Zombies()
{
g_boolCanBuild = false
remove_task(TASK_BUILD);
g_boolPrepTime = false
remove_task(TASK_PREPTIME);
new players[32], num, player, szWeapon[32]
get_players(players, num, "a")
for(new i = 0; i < num; i++)
{
player = players[i]
if (!g_isZombie[player])
{
if (g_iOwnedEnt[player])
cmdStopEnt(player)
if(g_iGrenadeHE ) give_item(player,"weapon_hegrenade" ), cs_set_user_bpammo(player,CSW_HEGRENADE, g_iGrenadeHE)
if(g_iGrenadeFLASH ) give_item(player,"weapon_flashbang" ), cs_set_user_bpammo(player,CSW_FLASHBANG, g_iGrenadeFLASH)
if(g_iGrenadeSMOKE ) give_item(player,"weapon_smokegrenade" ), cs_set_user_bpammo(player,CSW_SMOKEGRENADE, g_iGrenadeSMOKE)
if (g_iPrimaryWeapon[player])
{
get_weaponname(g_iPrimaryWeapon[player],szWeapon,sizeof szWeapon - 1)
engclient_cmd(player, szWeapon);
}
}
}
set_pev(g_iEntBarrier,pev_solid,SOLID_NOT)
set_pev(g_iEntBarrier,pev_renderamt,Float:{ 0.0 })
set_hudmessage(255, 255, 255, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
show_hudmessage(0, "%L", LANG_SERVER, "RELEASE_ANNOUNCE");
client_cmd(0, "spk %s", g_szRoundStart[ random( sizeof g_szRoundStart ) ] )
ExecuteForward(g_fwRoundStart, g_fwDummyResult);
}
public fw_CmdStart( id, uc_handle, randseed )
{
if (!g_isConnected[id] || !g_isAlive[id])
return FMRES_IGNORED
//new button = pev(id, pev_button)
new button = get_uc( uc_handle , UC_Buttons );
new oldbutton = pev(id, pev_oldbuttons)
if( button & IN_USE && !(oldbutton & IN_USE) && !g_iOwnedEnt[id])
cmdGrabEnt(id)
else if( oldbutton & IN_USE && !(button & IN_USE) && g_iOwnedEnt[id])
cmdStopEnt(id)
return FMRES_IGNORED;
}
public cmdGrabEnt(id)
{
if (g_fBuildDelay[id] + BUILD_DELAY > get_gametime())
{
g_fBuildDelay[id] = get_gametime()
client_print (id, print_center, "%L", LANG_SERVER, "BUILD_SPAM")
return PLUGIN_HANDLED
}
else
g_fBuildDelay[id] = get_gametime()
if (g_isBuildBan[id])
{
client_print (id, print_center, "%L", LANG_SERVER, "BUILD_BANNED")
client_cmd(id, "spk %s", LOCK_FAIL);
return PLUGIN_HANDLED;
}
if (g_isZombie[id] && !access(id, FLAGS_OVERRIDE))
return PLUGIN_HANDLED
if (!g_boolCanBuild && !access(id, FLAGS_BUILD) && !access(id, FLAGS_OVERRIDE))
{
client_print (id, print_center, "%L", LANG_SERVER, "BUILD_NOTIME")
return PLUGIN_HANDLED
}
if (g_iOwnedEnt[id] && is_valid_ent(g_iOwnedEnt[id]))
cmdStopEnt(id)
new ent, bodypart
get_user_aiming (id,ent,bodypart)
if (!is_valid_ent(ent) || ent == g_iEntBarrier || is_user_alive(ent) || IsMovingEnt(ent))
return PLUGIN_HANDLED;
if ((BlockLocker(ent) && BlockLocker(ent) != id) || (BlockLocker(ent) && !access(id, FLAGS_OVERRIDE)))
return PLUGIN_HANDLED;
new szClass[10], szTarget[7];
entity_get_string(ent, EV_SZ_classname, szClass, 9);
entity_get_string(ent, EV_SZ_targetname, szTarget, 6);
if (!equal(szClass, "func_wall") || equal(szTarget, "ignore"))
return PLUGIN_HANDLED;
ExecuteForward(g_fwGrabEnt_Pre, g_fwDummyResult, id, ent);
new Float:fOrigin[3], iAiming[3], Float:fAiming[3]
get_user_origin(id, iAiming, 3);
IVecFVec(iAiming, fAiming);
entity_get_vector(ent, EV_VEC_origin, fOrigin);
g_fOffset1[id] = fOrigin[0] - fAiming[0];
g_fOffset2[id] = fOrigin[1] - fAiming[1];
g_fOffset3[id] = fOrigin[2] - fAiming[2];
g_fEntDist[id] = get_user_aiming(id, ent, bodypart);
if (g_fEntMinDist)
{
if (g_fEntDist[id] < g_fEntMinDist)
g_fEntDist[id] = g_fEntSetDist;
}
else if (g_fEntMaxDist)
{
if (g_fEntDist[id] > g_fEntMaxDist)
return PLUGIN_HANDLED
}
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor, g_fColor[g_iColor[id]] )
set_pev(ent,pev_renderamt, g_fRenderAmt[g_iColor[id]] )
MovingEnt(ent);
SetEntMover(ent, id);
g_iOwnedEnt[id] = ent
//Checked after object is successfully grabbed
if (!g_boolCanBuild && (access(id, FLAGS_BUILD) || access(id, FLAGS_OVERRIDE)))
{
new adminauthid[32],adminname[32]
get_user_authid (id,adminauthid,31)
get_user_name(id,adminname,31)
Log("[MOVE] Admin: %s || SteamID: %s moved an entity", adminname, adminauthid)
}
client_cmd(id, "spk %s", GRAB_START);
ExecuteForward(g_fwGrabEnt_Post, g_fwDummyResult, id, ent);
return PLUGIN_HANDLED
}
public cmdStopEnt(id)
{
if (!g_iOwnedEnt[id])
return PLUGIN_HANDLED;
new ent = g_iOwnedEnt[id]
ExecuteForward(g_fwDropEnt_Pre, g_fwDummyResult, id, ent);
if (BlockLocker(ent))
{
switch(g_iLockBlocks)
{
case 0:
{
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor, Float:{ LOCKED_COLOR })
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
}
case 1:
{
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor, g_fColor[g_iColor[id]])
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
}
}
}
else
set_pev(ent,pev_rendermode,kRenderNormal)
UnsetEntMover(ent);
SetLastMover(ent,id);
g_iOwnedEnt[id] = 0;
UnmovingEnt(ent);
client_cmd(id, "spk %s", GRAB_STOP);
ExecuteForward(g_fwDropEnt_Post, g_fwDummyResult, id, ent);
return PLUGIN_HANDLED;
}
public cmdLockBlock(id)
{
if (!g_boolCanBuild && g_iLockBlocks && !access(id, FLAGS_LOCKAFTER))
{
client_print(id, print_center, "%L", LANG_SERVER, "FAIL_LOCK");
return PLUGIN_HANDLED;
}
if (!access(id, FLAGS_LOCK) || (g_isZombie[id] && !access(id, FLAGS_OVERRIDE)))
return PLUGIN_HANDLED;
new ent, bodypart
get_user_aiming (id,ent,bodypart)
new szTarget[7], szClass[10];
entity_get_string(ent, EV_SZ_targetname, szTarget, 6);
entity_get_string(ent, EV_SZ_classname, szClass, 9);
if (!ent || !is_valid_ent(ent) || is_user_alive(ent) || ent == g_iEntBarrier || !equal(szClass, "func_wall") || equal(szTarget, "ignore"))
return PLUGIN_HANDLED;
ExecuteForward(g_fwLockEnt_Pre, g_fwDummyResult, id, ent);
switch (g_iLockBlocks)
{
case 0:
{
if (!BlockLocker(ent) && !IsMovingEnt(ent))
{
LockBlock(ent, id);
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor,Float:{LOCKED_COLOR})
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else if (BlockLocker(ent))
{
UnlockBlock(ent)
set_pev(ent,pev_rendermode,kRenderNormal)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
}
case 1:
{
if (!BlockLocker(ent) && !IsMovingEnt(ent))
{
if (g_iOwnedEntities[id]<g_iLockMax || !g_iLockMax)
{
LockBlock(ent, id)
g_iOwnedEntities[id]++
set_pev(ent,pev_rendermode,kRenderTransColor)
set_pev(ent,pev_rendercolor,g_fColor[g_iColor[id]])
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
client_print(id, print_center, "%L [ %d / %d ]", LANG_SERVER, "BUILD_CLAIM_NEW", g_iOwnedEntities[id], g_iLockMax)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else if (g_iOwnedEntities[id]>=g_iLockMax)
{
client_print(id, print_center, "%L", LANG_SERVER, "BUILD_CLAIM_MAX", g_iLockMax)
client_cmd(id, "spk %s", LOCK_FAIL);
}
}
else if (BlockLocker(ent))
{
if (BlockLocker(ent) == id || access(id, FLAGS_OVERRIDE))
{
g_iOwnedEntities[BlockLocker(ent)]--
set_pev(ent,pev_rendermode,kRenderNormal)
client_print(BlockLocker(ent), print_center, "%L [ %d / %d ]", LANG_SERVER, "BUILD_CLAIM_LOST", g_iOwnedEntities[BlockLocker(ent)], g_iLockMax)
UnlockBlock(ent)
client_cmd(id, "spk %s", LOCK_OBJECT);
}
else
{
client_print(id, print_center, "%L", LANG_SERVER, "BUILD_CLAIM_FAIL")
client_cmd(id, "spk %s", LOCK_FAIL);
}
}
}
}
ExecuteForward(g_fwLockEnt_Post, g_fwDummyResult, id, ent);
return PLUGIN_HANDLED
}
public cmdBuildBan(id, target)
{
if (access(id, FLAGS_BUILDBAN))
{
new player
if (target) player = target
else
{
new arg[32]
read_argv(1, arg, 31)
player = cmd_target(id, arg, CMDTARGET_OBEY_IMMUNITY)
}
if (!player)
return client_print(id, print_console, "[Base Builder] %L", LANG_SERVER, "FAIL_NAME");
new szAdminAuthid[32],szAdminName[32],szPlayerName[32],szPlayerID[32]
get_user_name(id,szAdminName,31)
get_user_authid (id,szAdminAuthid,31)
get_user_name(player, szPlayerName, 31)
get_user_authid (player,szPlayerID,31)
g_isBuildBan[player] = g_isBuildBan[player] ? false : true
if (g_isBuildBan[player] && g_iOwnedEnt[player])
cmdStopEnt(player)
client_print(id, print_console, "[Base Builder] Player %s was %s from building", szPlayerName, g_isBuildBan[player] ? "banned":"unbanned")
Log("[MOVE] Admin: %s || SteamID: %s banned Player: %s || SteamID: %s from building", szAdminName, szAdminAuthid, szPlayerName, szPlayerID)
set_hudmessage(255,0, 0, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
show_hudmessage(player, "%L", LANG_SERVER, "ADMIN_BUILDBAN", g_isBuildBan[player] ? "disabled":"re-enabled");
print_color(0, "%s Player^x04 %s^x01 has been^x04 %s^x01 from building", MODNAME, szPlayerName, g_isBuildBan[player] ? "banned":"unbanned")
}
return PLUGIN_HANDLED;
}
public fw_PlayerPreThink(id)
{
if (!is_user_connected(id))
{
cmdStopEnt(id)
return PLUGIN_HANDLED
}
if (g_isZombie[id])
set_pev(id, pev_maxspeed, g_fPlayerSpeed[id])
if (!g_iOwnedEnt[id] || !is_valid_ent(g_iOwnedEnt[id]))
return FMRES_HANDLED
new buttons = pev(id, pev_button)
if (buttons & IN_ATTACK)
{
g_fEntDist[id] += OBJECT_PUSHPULLRATE;
if (g_fEntDist[id] > g_fEntMaxDist)
{
g_fEntDist[id] = g_fEntMaxDist
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_MAX")
}
else
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_PUSH")
ExecuteForward(g_fwPushPull, g_fwDummyResult, id, g_iOwnedEnt[id], 1);
}
else if (buttons & IN_ATTACK2)
{
g_fEntDist[id] -= OBJECT_PUSHPULLRATE;
if (g_fEntDist[id] < g_fEntSetDist)
{
g_fEntDist[id] = g_fEntSetDist
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_MIN")
}
else
client_print(id, print_center, "%L", LANG_SERVER, "OBJECT_PULL")
ExecuteForward(g_fwPushPull, g_fwDummyResult, id, g_iOwnedEnt[id], 2);
}
new iOrigin[3], iLook[3], Float:fOrigin[3], Float:fLook[3], Float:vMoveTo[3], Float:fLength
get_user_origin(id, iOrigin, 1);
IVecFVec(iOrigin, fOrigin);
get_user_origin(id, iLook, 3);
IVecFVec(iLook, fLook);
fLength = get_distance_f(fLook, fOrigin);
if (fLength == 0.0) fLength = 1.0;
vMoveTo[0] = (fOrigin[0] + (fLook[0] - fOrigin[0]) * g_fEntDist[id] / fLength) + g_fOffset1[id];
vMoveTo[1] = (fOrigin[1] + (fLook[1] - fOrigin[1]) * g_fEntDist[id] / fLength) + g_fOffset2[id];
vMoveTo[2] = (fOrigin[2] + (fLook[2] - fOrigin[2]) * g_fEntDist[id] / fLength) + g_fOffset3[id];
vMoveTo[2] = float(floatround(vMoveTo[2], floatround_floor));
entity_set_origin(g_iOwnedEnt[id], vMoveTo);
return FMRES_HANDLED
}
public fw_Traceline(Float:start[3], Float:end[3], conditions, id, trace)
{
if (!is_user_alive(id))
return PLUGIN_HANDLED
new ent = get_tr2(trace, TR_pHit)
if (is_valid_ent(ent))
{
new ent,body
get_user_aiming(id,ent,body)
new szClass[10], szTarget[7];
entity_get_string(ent, EV_SZ_classname, szClass, 9);
entity_get_string(ent, EV_SZ_targetname, szTarget, 6);
if (equal(szClass, "func_wall") && !equal(szTarget, "ignore") && ent != g_iEntBarrier && g_iShowMovers == 1)
{
if (g_boolCanBuild || access(id, ADMIN_SLAY))
{
set_hudmessage(0, 50, 255, -1.0, 0.55, 1, 0.01, 3.0, 0.01, 0.01);
if (!BlockLocker(ent))
{
new szCurMover[32], szLastMover[32]
if (GetEntMover(ent))
{
get_user_name(GetEntMover(ent),szCurMover,31)
if (!GetLastMover(ent))
ShowSyncHudMsg(id, g_HudSync, "Current Mover: %s^nLast Mover: NONE", szCurMover);
}
if (GetLastMover(ent))
{
get_user_name(GetLastMover(ent),szLastMover,31)
if (!GetEntMover(ent))
ShowSyncHudMsg(id, g_HudSync, "Current Mover: NONE^nLast Mover: %s", szLastMover);
}
if (GetEntMover(ent) && GetLastMover(ent))
ShowSyncHudMsg(id, g_HudSync, "Current Mover: %s^nLast Mover: %s", szCurMover, szLastMover);
else if (!GetEntMover(ent) && !GetLastMover(ent))
ShowSyncHudMsg(id, g_HudSync, "This object hasn't been moved");
}
else
{
new szEntOwner[32]
get_user_name(BlockLocker(ent),szEntOwner,31)
ShowSyncHudMsg(id, g_HudSync, "Claimed by: %s", szEntOwner);
}
}
}
}
else ClearSyncHud(id, g_HudSync);
return PLUGIN_HANDLED
}
public fw_EmitSound(id,channel,const sample[],Float:volume,Float:attn,flags,pitch)
{
if (!is_user_connected(id) || !g_isZombie[id] || g_boolCanBuild || g_boolPrepTime || g_boolRoundEnded)
return FMRES_IGNORED;
if(equal(sample[7], "die", 3) || equal(sample[7], "dea", 3))
{
emit_sound(id,channel,g_szZombieDie[random(sizeof g_szZombieDie - 1)],volume,attn,flags,pitch)
return FMRES_SUPERCEDE
}
if(equal(sample[7], "bhit", 4))
{
emit_sound(id,channel,g_szZombiePain[random(sizeof g_szZombiePain - 1)],volume,attn,flags,pitch)
return FMRES_SUPERCEDE
}
// Zombie attacks with knife
if (equal(sample[8], "kni", 3))
{
if (equal(sample[14], "sla", 3)) // slash
{
emit_sound(id,channel,g_szZombieMiss[random(sizeof g_szZombieMiss - 1)],volume,attn,flags,pitch)
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3)) // hit
{
if (sample[17] == 'w') // wall
{
emit_sound(id,channel,g_szZombieHit[random(sizeof g_szZombieHit - 1)],volume,attn,flags,pitch)
return FMRES_SUPERCEDE;
}
else
{
emit_sound(id,channel,g_szZombieHit[random(sizeof g_szZombieHit - 1)],volume,attn,flags,pitch)
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3)) // stab
{
emit_sound(id,channel,g_szZombieMiss[random(sizeof g_szZombieMiss - 1)],volume,attn,flags,pitch)
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED
}
public fw_Suicide(id) return FMRES_SUPERCEDE
public show_colors_menu(id,offset)
{
if(offset<0) offset = 0
new keys, curnum, menu[2048]
for(new i=offset;i<MAX_COLORS;i++)
{
if (g_iColorMode == 0 || (g_iColorMode == 1 && !g_iColorOwner[i]))
{
g_iMenuOptions[id][curnum] = i
keys += (1<<curnum)
curnum++
format(menu,2047,"%s^n%d. %s", menu, curnum, g_szColorName[i])
if(curnum==8)
break;
}
}
format(menu,2047,"\ySelect Your Color:^nCurrent: \r%s\w^n^n%s^n", g_szColorName[g_iColor[id]], menu)
if(curnum==8 && offset<12)
{
keys += (1<<8)
format(menu,2047,"%s^n9. Next",menu)
}
if(offset)
{
keys += (1<<9)
format(menu,2047,"%s^n0. Back",menu)
}
show_menu(id,keys,menu,-1,"ColorsSelect")
}
public colors_pushed(id,key)
{
if(key<8)
{
g_iColorOwner[g_iMenuOptions[id][key]] = id
g_iColorOwner[g_iColor[id]] = 0
g_iColor[id] = g_iMenuOptions[id][key]
print_color(id, "%s You have picked^x04 %s^x01 as your color", MODNAME, g_szColorName[g_iColor[id]])
g_iMenuOffset[id] = 0
ExecuteForward(g_fwNewColor, g_fwDummyResult, id, g_iColor[id]);
}
else
{
if(key==8)
g_iMenuOffset[id] += 8
if(key==9)
g_iMenuOffset[id] -= 8
show_colors_menu(id,g_iMenuOffset[id])
}
return ;
}
public show_zclass_menu(id,offset)
{
if(offset<0) offset = 0
new keys, curnum, menu[512], szCache1[32], szCache2[32], iCache3
for(new i=offset;i<g_iZClasses;i++)
{
ArrayGetString(g_zclass_name, i, szCache1, charsmax(szCache1))
ArrayGetString(g_zclass_info, i, szCache2, charsmax(szCache2))
iCache3 = ArrayGetCell(g_zclass_admin, i)
// Add to menu
if (i == g_iZombieClass[id])
format(menu,511,"%s^n\d%d. %s %s \r%s", menu, curnum+1, szCache1, szCache2, iCache3 == ADMIN_ALL ? "\y [ Selected ]" : "\y [ Selected ]")
else
format(menu,511,"%s^n\w%d. %s \y%s \r%s", menu, curnum+1, szCache1, szCache2, iCache3 == ADMIN_ALL ? "" : "")
g_iMenuOptions[id][curnum] = i
keys += (1<<curnum)
curnum++
if(curnum==8)
break;
}
format(menu,511,"\ySelect Your Class:^n\w%s^n", menu)
if(curnum==8 && offset<12)
{
keys += (1<<8)
format(menu,511,"%s^n\w9. Next",menu)
}
if(offset)
{
keys += (1<<9)
format(menu,511,"%s^n\w0. Back",menu)
}
show_menu(id,keys,menu,-1,"ZClassSelect")
}
public zclass_pushed(id,key)
{
if(key<8)
{
if (g_iMenuOptions[id][key] == g_iZombieClass[id])
{
client_cmd(id, "spk %s", LOCK_FAIL);
print_color(id, "%s %L", MODNAME, LANG_SERVER, "CLASS_CURRENT")
show_zclass_menu(id,g_iMenuOffset[id])
return ;
}
new iCache3 = ArrayGetCell(g_zclass_admin, g_iMenuOptions[id][key])
if ((iCache3 != ADMIN_ALL || !iCache3) && !access(id, iCache3))
{
print_color(id, "%s %L", MODNAME, LANG_SERVER, "CLASS_NO_ACCESS")
show_zclass_menu(id,g_iMenuOffset[id])
return ;
}
g_iNextClass[id] = g_iMenuOptions[id][key]
new szCache1[32]
ArrayGetString(g_zclass_name, g_iMenuOptions[id][key], szCache1, charsmax(szCache1))
if (!g_isZombie[id] || (g_isZombie[id] && (g_boolCanBuild || g_boolPrepTime)))
print_color(id, "%s You have selected^x04 %s^x01 as your next class", MODNAME, szCache1)
if (!g_isAlive[id])
print_color(id, "%s %L", MODNAME, LANG_SERVER, "CLASS_RESPAWN")
g_iMenuOffset[id] = 0
if (g_isZombie[id] && (g_boolCanBuild || g_boolPrepTime))
ExecuteHamB(Ham_CS_RoundRespawn, id)
ExecuteForward(g_fwClassPicked, g_fwDummyResult, id, g_iZombieClass[id]);
}
else
{
if(key==8)
g_iMenuOffset[id] += 8
if(key==9)
g_iMenuOffset[id] -= 8
show_zclass_menu(id,g_iMenuOffset[id])
}
return ;
}
/*------------------------------------------------------------------------------------------------*/
public show_method_menu(id)
{
if(g_boolFirstTime[id])
{
g_boolFirstTime[id] = false
show_primary_menu(id,0)
}
else
{
g_iMenuOffset[id] = 0
show_menu(id,(1<<0)|(1<<1),"\yChoose Your Weapon^n^n\y1. \wNew Guns^n\y2. \wLast Guns",-1,"WeaponMethodMenu")
}
}
public weapon_method_pushed(id,key)
{
switch(key)
{
case 0: show_primary_menu(id,0)
case 1: give_weapons(id)
}
return ;
}
public show_primary_menu(id,offset)
{
if(offset<0) offset = 0
new cvar_value[32]
get_pcvar_string(g_pcvar_allowedweps,cvar_value,31)
new flags = read_flags(cvar_value)
new keys, curnum, menu[2048]
for(new i=offset;i<19;i++)
{
if(flags & power(2,i))
{
g_iMenuOptions[id][curnum] = i
keys += (1<<curnum)
curnum++
format(menu,2047,"%s^n%d. %s",menu,curnum,szWeaponNames[i])
if(curnum==8)
break;
}
}
format(menu,2047,"\yPrimary Weapon:\w^n%s^n",menu)
if(curnum==8 && offset<12)
{
keys += (1<<8)
format(menu,2047,"%s^n9. Next",menu)
}
if(offset)
{
keys += (1<<9)
format(menu,2047,"%s^n0. Back",menu)
}
show_menu(id,keys,menu,-1,"PrimaryWeaponSelect")
}
public prim_weapons_pushed(id,key)
{
if(key<8)
{
g_iWeaponPicked[0][id] = g_iMenuOptions[id][key]
g_iMenuOffset[id] = 0
show_secondary_menu(id,0)
}
else
{
if(key==8)
g_iMenuOffset[id] += 8
if(key==9)
g_iMenuOffset[id] -= 8
show_primary_menu(id,g_iMenuOffset[id])
}
return ;
}
public show_secondary_menu(id,offset)
{
if(offset<0) offset = 0
new cvar_value[32]
get_pcvar_string(g_pcvar_allowedweps,cvar_value,31)
new flags = read_flags(cvar_value)
new keys, curnum, menu[2048]
for(new i=18;i<24;i++)
{
if(flags & power(2,i))
{
g_iMenuOptions[id][curnum] = i
keys += (1<<curnum)
curnum++
format(menu,2047,"%s^n%d. %s",menu,curnum,szWeaponNames[i])
}
}
format(menu,2047,"\ySecondary Weapon:\w^n%s",menu)
show_menu(id,keys,menu,-1,"SecWeaponSelect")
}
public sec_weapons_pushed(id,key)
{
if(key<8)
{
g_iWeaponPicked[1][id] = g_iMenuOptions[id][key]
}
give_weapons(id)
return ;
}
public give_weapons(id)
{
strip_user_weapons(id)
give_item(id,"weapon_knife")
new szWeapon[32], csw
csw = csw_contant(g_iWeaponPicked[0][id])
get_weaponname(csw,szWeapon,31)
give_item(id,szWeapon)
cs_set_user_bpammo(id,csw,999)
g_iPrimaryWeapon[id] = csw
csw = csw_contant(g_iWeaponPicked[1][id])
get_weaponname(csw,szWeapon,31)
give_item(id,szWeapon)
cs_set_user_bpammo(id,csw,999)
g_boolRepick[id] = false
}
stock csw_contant(weapon)
{
new num = 29
switch(weapon)
{
case 0: num = 3
case 1: num = 5
case 2: num = 7
case 3: num = 8
case 4: num = 12
case 5: num = 13
case 6: num = 14
case 7: num = 15
case 8: num = 18
case 9: num = 19
case 10: num = 20
case 11: num = 21
case 12: num = 22
case 13: num = 23
case 14: num = 24
case 15: num = 27
case 16: num = 28
case 17: num = 30
case 18: num = 1
case 19: num = 10
case 20: num = 11
case 21: num = 16
case 22: num = 17
case 23: num = 26
case 24:
{
new s_weapon[32]
get_pcvar_string(g_pcvar_allowedweps,s_weapon,31)
new flags = read_flags(s_weapon)
do
{
num = random_num(0,18)
if(!(num & flags))
{
num = -1
}
}
while(num==-1)
num = csw_contant(num)
}
case 25:
{
new s_weapon[32]
get_pcvar_string(g_pcvar_allowedweps,s_weapon,31)
new flags = read_flags(s_weapon)
do
{
num = random_num(18,23)
if(!(num & flags))
{
num = -1
}
}
while(num==-1)
num = csw_contant(num)
}
}
return num;
}
/*------------------------------------------------------------------------------------------------*/
Log(const message_fmt[], any:...)
{
static message[256];
vformat(message, sizeof(message) - 1, message_fmt, 2);
static filename[96];
static dir[64];
if( !dir[0] )
{
get_basedir(dir, sizeof(dir) - 1);
add(dir, sizeof(dir) - 1, "/logs");
}
format_time(filename, sizeof(filename) - 1, "%m-%d-%Y");
format(filename, sizeof(filename) - 1, "%s/BaseBuilder_%s.log", dir, filename);
log_to_file(filename, "%s", message);
}
print_color(target, const message[], any:...)
{
static buffer[512], i, argscount
argscount = numargs()
// Send to everyone
if (!target)
{
static player
for (player = 1; player <= g_iMaxPlayers; player++)
{
// Not connected
if (!g_isConnected[player])
continue;
// Remember changed arguments
static changed[5], changedcount // [5] = max LANG_PLAYER occurencies
changedcount = 0
// Replace LANG_PLAYER with player id
for (i = 2; i < argscount; i++)
{
if (getarg(i) == LANG_PLAYER)
{
setarg(i, 0, player)
changed[changedcount] = i
changedcount++
}
}
// Format message for player
vformat(buffer, charsmax(buffer), message, 3)
// Send it
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, player)
write_byte(player)
write_string(buffer)
message_end()
// Replace back player id's with LANG_PLAYER
for (i = 0; i < changedcount; i++)
setarg(changed[i], 0, LANG_PLAYER)
}
}
// Send to specific target
else
{
// Format message for player
vformat(buffer, charsmax(buffer), message, 3)
// Send it
message_begin(MSG_ONE, g_msgSayText, _, target)
write_byte(target)
write_string(buffer)
message_end()
}
}
stock fm_cs_get_current_weapon_ent(id)
return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX);
public native_register_zombie_class(const name[], const info[], const model[], const clawmodel[], hp, speed, Float:gravity, Float:knockback, adminflags, credits)
{
if (!g_boolArraysCreated)
return 0;
// Strings passed byref
param_convert(1)
param_convert(2)
param_convert(3)
param_convert(4)
// Add the class
ArrayPushString(g_zclass_name, name)
ArrayPushString(g_zclass_info, info)
ArrayPushCell(g_zclass_modelsstart, ArraySize(g_zclass_playermodel))
ArrayPushString(g_zclass_playermodel, model)
ArrayPushCell(g_zclass_modelsend, ArraySize(g_zclass_playermodel))
ArrayPushCell(g_zclass_modelindex, -1)
ArrayPushString(g_zclass_clawmodel, clawmodel)
ArrayPushCell(g_zclass_hp, hp)
ArrayPushCell(g_zclass_spd, speed)
ArrayPushCell(g_zclass_grav, gravity)
ArrayPushCell(g_zclass_admin, adminflags)
ArrayPushCell(g_zclass_level, level)
ArrayPushCell(g_zclass_credits, credits)
// Set temporary new class flag
ArrayPushCell(g_zclass_new, 1)
// Override zombie classes data with our customizations
new i, k, buffer[32], Float:buffer2, nummodels_custom, nummodels_default, prec_mdl[100], size = ArraySize(g_zclass2_realname)
for (i = 0; i < size; i++)
{
ArrayGetString(g_zclass2_realname, i, buffer, charsmax(buffer))
// Check if this is the intended class to override
if (!equal(name, buffer))
continue;
// Remove new class flag
ArraySetCell(g_zclass_new, g_iZClasses, 0)
// Replace caption
ArrayGetString(g_zclass2_name, i, buffer, charsmax(buffer))
ArraySetString(g_zclass_name, g_iZClasses, buffer)
// Replace info
ArrayGetString(g_zclass2_info, i, buffer, charsmax(buffer))
ArraySetString(g_zclass_info, g_iZClasses, buffer)
nummodels_custom = ArrayGetCell(g_zclass2_modelsend, i) - ArrayGetCell(g_zclass2_modelsstart, i)
nummodels_default = ArrayGetCell(g_zclass_modelsend, g_iZClasses) - ArrayGetCell(g_zclass_modelsstart, g_iZClasses)
// Replace each player model and model index
for (k = 0; k < min(nummodels_custom, nummodels_default); k++)
{
ArrayGetString(g_zclass2_playermodel, ArrayGetCell(g_zclass2_modelsstart, i) + k, buffer, charsmax(buffer))
ArraySetString(g_zclass_playermodel, ArrayGetCell(g_zclass_modelsstart, g_iZClasses) + k, buffer)
// Precache player model and replace its modelindex with the real one
formatex(prec_mdl, charsmax(prec_mdl), "models/player/%s/%s.mdl", buffer, buffer)
ArraySetCell(g_zclass_modelindex, ArrayGetCell(g_zclass_modelsstart, g_iZClasses) + k, engfunc(EngFunc_PrecacheModel, prec_mdl))
}
// We have more custom models than what we can accommodate,
// Let's make some space...
if (nummodels_custom > nummodels_default)
{
for (k = nummodels_default; k < nummodels_custom; k++)
{
ArrayGetString(g_zclass2_playermodel, ArrayGetCell(g_zclass2_modelsstart, i) + k, buffer, charsmax(buffer))
ArrayInsertStringAfter(g_zclass_playermodel, ArrayGetCell(g_zclass_modelsstart, g_iZClasses) + k - 1, buffer)
// Precache player model and retrieve its modelindex
formatex(prec_mdl, charsmax(prec_mdl), "models/player/%s/%s.mdl", buffer, buffer)
ArrayInsertCellAfter(g_zclass_modelindex, ArrayGetCell(g_zclass_modelsstart, g_iZClasses) + k - 1, engfunc(EngFunc_PrecacheModel, prec_mdl))
}
// Fix models end index for this class
ArraySetCell(g_zclass_modelsend, g_iZClasses, ArrayGetCell(g_zclass_modelsend, g_iZClasses) + (nummodels_custom - nummodels_default))
}
// Replace clawmodel
ArrayGetString(g_zclass2_clawmodel, i, buffer, charsmax(buffer))
ArraySetString(g_zclass_clawmodel, g_iZClasses, buffer)
// Precache clawmodel
formatex(prec_mdl, charsmax(prec_mdl), "models/%s.mdl", buffer)
engfunc(EngFunc_PrecacheModel, prec_mdl)
// Replace health
buffer[0] = ArrayGetCell(g_zclass2_hp, i)
ArraySetCell(g_zclass_hp, g_iZClasses, buffer[0])
// Replace speed
buffer[0] = ArrayGetCell(g_zclass2_spd, i)
ArraySetCell(g_zclass_spd, g_iZClasses, buffer[0])
// Replace gravity
buffer2 = Float:ArrayGetCell(g_zclass2_grav, i)
ArraySetCell(g_zclass_grav, g_iZClasses, buffer2)
// Replace admin flags
buffer2 = ArrayGetCell(g_zclass2_admin, i)
ArraySetCell(g_zclass_admin, g_iZClasses, buffer2)
// Replace level
buffer2 = ArrayGetCell(g_zclass2_level, i)
ArraySetCell(g_zclass_level, g_iZClasses, buffer2)
// Replace credits
buffer2 = ArrayGetCell(g_zclass2_credits, i)
ArraySetCell(g_zclass_credits, g_iZClasses, buffer2)
}
// If class was not overriden with customization data
if (ArrayGetCell(g_zclass_new, g_iZClasses))
{
// Precache default class model and replace modelindex with the real one
formatex(prec_mdl, charsmax(prec_mdl), "models/player/%s/%s.mdl", model, model)
ArraySetCell(g_zclass_modelindex, ArrayGetCell(g_zclass_modelsstart, g_iZClasses), engfunc(EngFunc_PrecacheModel, prec_mdl))
// Precache default clawmodel
formatex(prec_mdl, charsmax(prec_mdl), "models/%s.mdl", clawmodel)
engfunc(EngFunc_PrecacheModel, prec_mdl)
}
g_iZClasses++
return g_iZClasses-1
}
public native_get_class_cost(classid)
{
if (classid < 0 || classid >= g_iZClasses)
return -1;
return ArrayGetCell(g_zclass_credits, classid)
}
public native_get_user_zombie_class(id) return g_iZombieClass[id];
public native_get_user_next_class(id) return g_iNextClass[id];
public native_set_user_zombie_class(id, classid)
{
if (classid < 0 || classid >= g_iZClasses)
return 0;
g_iNextClass[id] = classid
return 1;
}
public native_is_user_zombie(id) return g_isZombie[id]
public native_is_user_banned(id) return g_isBuildBan[id]
public native_bool_buildphase() return g_boolCanBuild
public native_bool_prepphase() return g_boolPrepTime
public native_get_build_time()
{
if (g_boolCanBuild)
return g_iCountDown
return 0;
}
public native_set_build_time(time)
{
if (g_boolCanBuild)
{
g_iCountDown = time
return 1
}
return 0;
}
public native_get_user_color(id) return g_iColor[id]
public native_set_user_color(id, color)
{
g_iColor[id] = color
}
public native_drop_user_block(id)
{
cmdStopEnt(id)
}
public native_get_user_block(id)
{
if (g_iOwnedEnt[id])
return g_iOwnedEnt[id]
return 0;
}
public native_set_user_block(id, entity)
{
if (is_valid_ent(entity) && !is_user_alive(entity) && !MovingEnt(entity))
g_iOwnedEnt[id] = entity
}
public native_is_locked_block(entity)
{
if (is_valid_ent(entity) && !is_user_alive(entity))
return BlockLocker(entity) ? true : false
return -1;
}
public native_lock_block(entity)
{
if (is_valid_ent(entity) && !is_user_alive(entity) && !BlockLocker(entity))
{
LockBlock(entity, 33);
set_pev(entity,pev_rendermode,kRenderTransColor)
set_pev(entity,pev_rendercolor,Float:{LOCKED_COLOR})
set_pev(entity,pev_renderamt,Float:{LOCKED_RENDERAMT})
}
}
public native_unlock_block(entity)
{
if (is_valid_ent(entity) && !is_user_alive(entity) && BlockLocker(entity))
{
UnlockBlock(entity)
set_pev(entity,pev_rendermode,kRenderNormal)
}
}
public native_release_zombies()
{
if (g_boolCanBuild || g_boolPrepTime)
{
Release_Zombies()
return 1;
}
return 0;
}
public native_set_user_primary(id, csw_primary)
{
if (CSW_P228<=csw_primary<=CSW_P90)
{
g_iPrimaryWeapon[id] = csw_primary
return g_iPrimaryWeapon[id];
}
return -1;
}
public native_get_user_primary(id) return g_iPrimaryWeapon[id]
public native_get_flags_build() return FLAGS_BUILD
public native_get_flags_lock() return FLAGS_LOCK
public native_get_flags_lockafter() return FLAGS_LOCKAFTER
public native_get_flags_buildban() return FLAGS_BUILDBAN
public native_get_flags_swap() return FLAGS_SWAP
public native_get_flags_revive() return FLAGS_REVIVE
public native_get_flags_guns() return FLAGS_GUNS
public native_get_flags_release() return FLAGS_RELEASE
public native_get_flags_override() return FLAGS_OVERRIDE
/*public native_set_user_mult(id, attribute, Float: amount)
{
if (attribute < ATT_HEALTH || attribute > ATT_GRAVITY)
return 0;
if (amount < 1.0)
amount = 1.0
g_fClassMultiplier[id][attribute] = amount
return 1;
}*/
bb_classes.sma
PHP Code:
#include <amxmodx>
#include <basebuilder>
/*================================================================================
[Plugin Customization]
=================================================================================*/
// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "\y| \w{\rFree\w}" }
new const zclass1_model[] = { "shbb_classic" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 4000
const zclass1_speed = 270
const Float:zclass1_gravity = 0.7
const zclass1_adminflags = ADMIN_ALL
// Jumper Zombie Attributes
new const zclass2_name[] = { "Jumper Zombie" }
new const zclass2_info[] = { "\y| \w{\rFree\w}" }
new const zclass2_model[] = { "shbb_jumper" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 3200
const zclass2_speed = 265
const Float:zclass2_gravity = 0.4
const zclass2_adminflags = ADMIN_ALL
// Tanker Zombie Attributes
new const zclass3_name[] = { "Tanker Zombie" }
new const zclass3_info[] = { "\y| \w{\rFree\w}" }
new const zclass3_model[] = { "shbb_tanker" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 4800
const zclass3_speed = 230
const Float:zclass3_gravity = 0.9
const zclass3_adminflags = ADMIN_ALL
// Fast Zombie Attributes
new const zclass4_name[] = { "Fast Zombie" }
new const zclass4_info[] = { "\y| \w{\rFree\w}" }
new const zclass4_model[] = { "shbb_boogeyman" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 3000
const zclass4_speed = 325
const Float:zclass4_gravity = 0.8
const zclass4_adminflags = ADMIN_ALL
// Vip Zombie Attributes
new const zclass5_name[] = { "Doctor Zombie" }
new const zclass5_info[] = { "\y| \w{\rVIP\w}" }
new const zclass5_model[] = { "shbb_vipzm" }
new const zclass5_clawmodel[] = { "v_bloodyhands" }
const zclass5_health = 4200
const zclass5_speed = 285
const Float:zclass5_gravity = 0.6
const zclass5_adminflags = ADMIN_LEVEL_H
// Admin Zombie Attributes
new const zclass6_name[] = { "Nemessis Zombie" }
new const zclass6_info[] = { "\y| \w{\rAdmin\w}" }
new const zclass6_model[] = { "shbb_admin" }
new const zclass6_clawmodel[] = { "v_bloodyhands" }
const zclass6_health = 5000
const zclass6_speed = 255
const Float:zclass6_gravity = 0.5
const zclass6_adminflags = ADMIN_BAN
// Full Admin Zombie Attributes
new const zclass7_name[] = { "Hunter Zombie" }
new const zclass7_info[] = { "\y| \w{\rFull Admin\w}" }
new const zclass7_model[] = { "shbb_fulladmin" }
new const zclass7_clawmodel[] = { "v_bloodyhands" }
const zclass7_health = 5400
const zclass7_speed = 300
const Float:zclass7_gravity = 0.4
const zclass7_adminflags = ADMIN_CVAR
// Head Admin Zombie Attributes
new const zclass8_name[] = { "Frost Zombie" }
new const zclass8_info[] = { "\y| \w{\rHead Admin\w}" }
new const zclass8_model[] = { "shbb_owner2" }
new const zclass8_clawmodel[] = { "v_bloodyhands" }
const zclass8_health = 6000
const zclass8_speed = 320
const Float:zclass8_gravity = 0.7
const zclass8_adminflags = ADMIN_RCON
// Head Admin Zombie Attributes
new const zclass9_name[] = { "Shogun Zombie" }
new const zclass9_info[] = { "\y| \w{\rCoder\w}" }
new const zclass9_model[] = { "shbb_coder" }
new const zclass9_clawmodel[] = { "v_bloodyhands" }
const zclass9_health = 6500
const zclass9_speed = 290
const Float:zclass9_gravity = 0.4
const zclass9_adminflags = ADMIN_LEVEL_F
// Head Admin Zombie Attributes
new const zclass10_name[] = { "SH Zombie" }
new const zclass10_info[] = { "\y| \w{\rOwner\w}" }
new const zclass10_model[] = { "shbb_headadmin" }
new const zclass10_clawmodel[] = { "v_bloodyhands" }
const zclass10_health = 7000
const zclass10_speed = 310
const Float:zclass10_gravity = 0.4
const zclass10_adminflags = ADMIN_LEVEL_C
// Head Admin Zombie Attributes
new const zclass11_name[] = { "\yBoss Zombie" }
new const zclass11_info[] = { "\y| \w{\yEvent\w}" }
new const zclass11_model[] = { "boss5" }
new const zclass11_clawmodel[] = { "v_boss5" }
const zclass11_health = 150000
const zclass11_speed = 230
const Float:zclass11_gravity = 0.4
const zclass11_adminflags = ADMIN_LEVEL_F
/*============================================================================*/
// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
register_plugin("[SH - BB] Zombie Classes", "6.5", "Tirant")
// Register all classes
bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags)
bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags)
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ fbidis\\ ansi\\ ansicpg1252\\ deff0{\\ fonttbl{\\ f0\\ fnil\\ fcharset0 Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ ltrpar\\ lang11265\\ f0\\ fs16 \n\\ par }
*/
levelsystem.sma
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cromchat>
#include <crxranks_const>
#include <csx>
#include <fakemeta>
#include <nvault>
#include <sqlx>
#if AMXX_VERSION_NUM < 183 || !defined set_dhudmessage
#tryinclude <dhudmessage>
#if !defined _dhudmessage_included
#error "dhudmessage.inc" is missing in your "scripting/include" folder. Download it from: "https://amxx-bg.info/inc/"
#endif
#endif
#if !defined client_disconnected
#define client_disconnected client_disconnect
#endif
#if !defined replace_string
#define replace_string replace_all
#endif
new const PLUGIN_VERSION[] = "3.10"
const Float:DELAY_ON_CONNECT = 5.0
const Float:HUD_REFRESH_FREQ = 1.0
const Float:DELAY_ON_CHANGE = 0.1
const MAX_SQL_LENGTH = 512
const MAX_QUERY_LENGTH = 256
const MAX_SOUND_LENGTH = 128
const MAX_SQL_PLAYER_LENGTH = 64
const MAX_SQL_RANK_LENGTH = CRXRANKS_MAX_RANK_LENGTH * 2
const MAX_TEAM_LENGTH = 10
const TASK_HUD = 304500
#if !defined MAX_NAME_LENGTH
const MAX_NAME_LENGTH = 32
#endif
#if !defined MAX_PLAYERS
const MAX_PLAYERS = 32
#endif
new const ARG_CURRENT_XP[] = "$current_xp$"
new const ARG_NEXT_XP[] = "$next_xp$"
new const ARG_XP_NEEDED[] = "$xp_needed$"
new const ARG_LEVEL[] = "$level$"
new const ARG_NEXT_LEVEL[] = "$next_level$"
new const ARG_RANK[] = "$rank$"
new const ARG_NEXT_RANK[] = "$next_rank$"
new const ARG_MAX_LEVELS[] = "$max_levels$"
new const ARG_LINE_BREAK[] = "$br$"
new const ARG_NAME[] = "$name$"
new const XPREWARD_KILL[] = "kill"
new const XPREWARD_HEADSHOT[] = "headshot"
new const XPREWARD_TEAMKILL[] = "teamkill"
new const XPREWARD_SUICIDE[] = "suicide"
new const XPREWARD_DEATH[] = "death"
new const XPREWARD_BOMB_PLANTED[] = "bomb_planted"
new const XPREWARD_BOMB_DEFUSED[] = "bomb_defused"
new const XPREWARD_BOMB_EXPLODED[] = "bomb_exploded"
new const XPREWARD_TEAM_WIN[] = "team_win"
new const XPREWARD_TEAM_LOSE[] = "team_lose"
new const XPREWARD_TEAM_WIN_CT[] = "team_win_ct"
new const XPREWARD_TEAM_WIN_T[] = "team_win_t"
new const XPREWARD_TEAM_LOSE_CT[] = "team_lose_ct"
new const XPREWARD_TEAM_LOSE_T[] = "team_lose_t"
#define clr(%1) %1 == -1 ? random(256) : %1
#define HUDINFO_PARAMS clr(g_eSettings[HUDINFO_COLOR][0]), clr(g_eSettings[HUDINFO_COLOR][1]), clr(g_eSettings[HUDINFO_COLOR][2]),\
g_eSettings[HUDINFO_POSITION][0], g_eSettings[HUDINFO_POSITION][1], 0, 0.1, 1.0, 0.1, 0.1
#define HUDINFO_PARAMS_DEAD clr(g_eSettings[HUDINFO_COLOR][0]), clr(g_eSettings[HUDINFO_COLOR][1]), clr(g_eSettings[HUDINFO_COLOR][2]),\
g_eSettings[HUDINFO_POSITION_DEAD][0], g_eSettings[HUDINFO_POSITION_DEAD][1], 0, 0.1, 1.0, 0.1, 0.1
#define XP_NOTIFIER_PARAMS_GET clr(g_eSettings[XP_NOTIFIER_COLOR_GET][0]), clr(g_eSettings[XP_NOTIFIER_COLOR_GET][1]), clr(g_eSettings[XP_NOTIFIER_COLOR_GET][2]),\
g_eSettings[XP_NOTIFIER_POSITION][0], g_eSettings[XP_NOTIFIER_POSITION][1], .holdtime = g_eSettings[XP_NOTIFIER_DURATION]
#define XP_NOTIFIER_PARAMS_LOSE clr(g_eSettings[XP_NOTIFIER_COLOR_LOSE][0]), clr(g_eSettings[XP_NOTIFIER_COLOR_LOSE][1]), clr(g_eSettings[XP_NOTIFIER_COLOR_LOSE][2]),\
g_eSettings[XP_NOTIFIER_POSITION][0], g_eSettings[XP_NOTIFIER_POSITION][1], .holdtime = g_eSettings[XP_NOTIFIER_DURATION]
enum _:SaveLoad
{
SL_SAVE_DATA,
SL_LOAD_DATA
}
enum _:Objects
{
OBJ_HUDINFO,
OBJ_XP_NOTIFIER
}
enum _:SaveTypes
{
SAVE_NICKNAME,
SAVE_IP,
SAVE_STEAMID
}
enum _:SaveInterval
{
SAVE_ON_DISCONNECT,
SAVE_ON_DEATH,
SAVE_ON_ROUND_END,
SAVE_ON_XP_CHANGE
}
enum _:SaveMethods
{
SAVE_NVAULT,
SAVE_MYSQL
}
enum _:HUDInfoVisibility
{
VIS_ALL_PLAYERS,
VIS_ONLY_ALIVE,
VIS_ONLY_DEAD,
VIS_DEAD_FREEZE_TIME
}
enum _:Sections
{
SECTION_NONE,
SECTION_SETTINGS,
SECTION_RANKS,
SECTION_XP_REWARDS
}
enum _:PlayerData
{
XP,
Level,
NextXP,
Rank[CRXRANKS_MAX_RANK_LENGTH],
NextRank[CRXRANKS_MAX_RANK_LENGTH],
HUDInfo[CRXRANKS_MAX_HUDINFO_LENGTH],
SaveInfo[CRXRANKS_MAX_PLAYER_INFO_LENGTH],
bool:HudInfoEnabled,
bool:IsOnFinalLevel,
bool:IsVIP,
bool:IsBot
}
enum _:Settings
{
SAVE_TYPE,
SAVE_INTERVAL,
bool:USE_MYSQL,
SQL_HOST[MAX_NAME_LENGTH],
SQL_USER[MAX_NAME_LENGTH],
SQL_PASSWORD[MAX_NAME_LENGTH],
SQL_DATABASE[MAX_NAME_LENGTH],
SQL_TABLE[MAX_NAME_LENGTH],
LEVELUP_MESSAGE_TYPE,
LEVELUP_SOUND[MAX_SOUND_LENGTH],
bool:LEVELUP_SCREEN_FADE_ENABLED,
LEVELUP_SCREEN_FADE_COLOR[4],
LEVELDN_SOUND[MAX_SOUND_LENGTH],
bool:LEVELDN_SCREEN_FADE_ENABLED,
LEVELDN_SCREEN_FADE_COLOR[4],
FINAL_LEVEL_FLAGS[MAX_NAME_LENGTH],
FINAL_LEVEL_FLAGS_BIT,
VIP_FLAGS[MAX_NAME_LENGTH],
VIP_FLAGS_BIT,
VAULT_NAME[MAX_NAME_LENGTH],
TEAM_LOCK,
MINIMUM_PLAYERS,
bool:IGNORE_BOTS,
bool:USE_COMBINED_EVENTS,
bool:NOTIFY_ON_KILL,
bool:HUDINFO_ENABLED,
HUDINFO_VISIBILITY,
bool:HUDINFO_TEAM_LOCK,
bool:HUDINFO_OTHER_PLAYERS,
HUDINFO_COLOR[3],
Float:HUDINFO_POSITION[2],
Float:HUDINFO_POSITION_DEAD[2],
bool:HUDINFO_USE_DHUD,
HUDINFO_FORMAT[CRXRANKS_MAX_HUDINFO_LENGTH],
HUDINFO_FORMAT_FINAL[CRXRANKS_MAX_HUDINFO_LENGTH],
HUDINFO_INVALID_TEXT[MAX_NAME_LENGTH],
bool:XP_NOTIFIER_ENABLED,
XP_NOTIFIER_COLOR_GET[3],
XP_NOTIFIER_COLOR_LOSE[3],
Float:XP_NOTIFIER_POSITION[2],
Float:XP_NOTIFIER_DURATION,
bool:XP_NOTIFIER_USE_DHUD
}
new g_eSettings[Settings]
new g_ePlayerData[MAX_PLAYERS + 1][PlayerData]
new g_szMaxLevels[CRXRANKS_MAX_XP_LENGTH]
new g_szSqlError[MAX_SQL_LENGTH]
new Handle:g_iSqlTuple
new Array:g_aLevels
new Array:g_aRankNames
new Trie:g_tSettings
new Trie:g_tXPRewards
new Trie:g_tXPRewardsVIP
new bool:g_bIsCstrike
new bool:g_bFreezeTime
new g_iVault
new g_iMaxLevels
new g_iFlagZ
new g_iScreenFade
new g_iObject[2]
new g_fwdUserLevelUpdated
new g_fwdUserReceiveXP
new g_fwdUserXPUpdated
new g_fwdUserNameChanged
// !!!
public amxbans_admin_connect(id)
{
if(g_ePlayerData[id][Level] == g_iMaxLevels && g_eSettings[FINAL_LEVEL_FLAGS])
{
set_user_flags(id, g_eSettings[FINAL_LEVEL_FLAGS_BIT])
remove_user_flags(id, g_iFlagZ)
}
}
public plugin_init()
{
register_plugin("OciXCrom's Rank System", PLUGIN_VERSION, "OciXCrom")
register_cvar("CRXRankSystem", PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY|FCVAR_UNLOGGED)
register_dictionary("RankSystem.txt")
register_event("DeathMsg", "OnPlayerKilled", "a")
register_event("SayText", "OnSayText", "a", "2=#Cstrike_Name_Change")
if(g_eSettings[HUDINFO_VISIBILITY] == VIS_DEAD_FREEZE_TIME)
{
register_event("HLTV", "OnFreezeTimeStart", "a", "1=0", "2=0")
register_logevent("OnRoundStart", 2, "1=Round_Start")
}
if(g_eSettings[SAVE_INTERVAL] == SAVE_ON_ROUND_END)
{
register_logevent("OnRoundEnd", 2, "1=Round_End")
}
if(g_bIsCstrike)
{
register_event("SendAudio", "OnTeamWin", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin")
}
register_clcmd("say /xplist", "Cmd_XPList", ADMIN_BAN)
register_clcmd("say_team /xplist", "Cmd_XPList", ADMIN_BAN)
register_clcmd("say /hudinfo", "Cmd_HudInfo", ADMIN_ALL)
register_clcmd("say_team /hudinfo", "Cmd_HudInfo", ADMIN_ALL)
register_concmd("crxranks_give_xp", "Cmd_GiveXP", ADMIN_LEVEL_F, "<nick|#userid> <amount>")
register_concmd("crxranks_reset_xp", "Cmd_ResetXP", ADMIN_LEVEL_F, "<nick|#userid>")
if(g_eSettings[LEVELUP_SCREEN_FADE_ENABLED] || g_eSettings[LEVELDN_SCREEN_FADE_ENABLED])
{
g_iScreenFade = get_user_msgid("ScreenFade")
}
g_fwdUserLevelUpdated = CreateMultiForward("crxranks_user_level_updated", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL)
g_fwdUserReceiveXP = CreateMultiForward("crxranks_user_receive_xp", ET_STOP, FP_CELL, FP_CELL, FP_CELL)
g_fwdUserXPUpdated = CreateMultiForward("crxranks_user_xp_updated", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL)
if(g_eSettings[USE_MYSQL])
{
g_iSqlTuple = SQL_MakeDbTuple(g_eSettings[SQL_HOST], g_eSettings[SQL_USER], g_eSettings[SQL_PASSWORD], g_eSettings[SQL_DATABASE])
new iErrorCode, Handle:iSqlConnection = SQL_Connect(g_iSqlTuple, iErrorCode, g_szSqlError, charsmax(g_szSqlError))
if(iSqlConnection == Empty_Handle)
{
log_amx(g_szSqlError)
log_amx("%L", LANG_SERVER, "CRXRANKS_MYSQL_FAILED")
g_eSettings[USE_MYSQL] = false
}
else
{
SQL_FreeHandle(iSqlConnection)
}
new szQuery[MAX_QUERY_LENGTH]
formatex(szQuery, charsmax(szQuery), "CREATE TABLE IF NOT EXISTS `%s` (`Player` VARCHAR(%i) NOT NULL, `XP` INT(%i) NOT NULL, `Level` INT(%i) NOT NULL,\
`Next XP` INT(%i) NOT NULL, `Rank` VARCHAR(%i) NOT NULL, `Next Rank` VARCHAR(%i) NOT NULL, PRIMARY KEY(Player));",\
g_eSettings[SQL_TABLE], MAX_SQL_PLAYER_LENGTH, CRXRANKS_MAX_XP_LENGTH, CRXRANKS_MAX_XP_LENGTH, CRXRANKS_MAX_XP_LENGTH,\
MAX_SQL_RANK_LENGTH, MAX_SQL_RANK_LENGTH)
SQL_ThreadQuery(g_iSqlTuple, "QueryHandler", szQuery)
}
if(!g_eSettings[USE_MYSQL])
{
g_iVault = nvault_open(g_eSettings[VAULT_NAME])
}
}
public plugin_precache()
{
new szModname[MAX_NAME_LENGTH]
get_modname(szModname, charsmax(szModname))
if(equal(szModname, "cstrike") || equal(szModname, "czero"))
{
g_bIsCstrike = true
}
g_aLevels = ArrayCreate(1)
ArrayPushCell(g_aLevels, 0)
g_aRankNames = ArrayCreate(MAX_NAME_LENGTH)
ArrayPushString(g_aRankNames, "")
g_tSettings = TrieCreate()
g_tXPRewards = TrieCreate()
g_tXPRewardsVIP = TrieCreate()
ReadFile()
}
public plugin_cfg()
{
if(g_eSettings[HUDINFO_VISIBILITY] == VIS_DEAD_FREEZE_TIME && get_cvar_num("mp_freezetime"))
{
g_bFreezeTime = true
}
}
public plugin_end()
{
ArrayDestroy(g_aLevels)
ArrayDestroy(g_aRankNames)
TrieDestroy(g_tSettings)
TrieDestroy(g_tXPRewards)
TrieDestroy(g_tXPRewardsVIP)
DestroyForward(g_fwdUserLevelUpdated)
if(g_eSettings[USE_MYSQL])
{
SQL_FreeHandle(g_iSqlTuple)
}
else
{
nvault_close(g_iVault)
}
}
ReadFile()
{
new szFilename[256]
get_configsdir(szFilename, charsmax(szFilename))
add(szFilename, charsmax(szFilename), "/RankSystem.ini")
new iFilePointer = fopen(szFilename, "rt")
if(iFilePointer)
{
new szData[CRXRANKS_MAX_HUDINFO_LENGTH + MAX_NAME_LENGTH], szValue[CRXRANKS_MAX_HUDINFO_LENGTH], szMap[MAX_NAME_LENGTH], szKey[MAX_NAME_LENGTH]
new szTemp[4][5], bool:bRead = true, bool:bHasDeadPosition, i, iSize, iSection = SECTION_NONE
get_mapname(szMap, charsmax(szMap))
while(!feof(iFilePointer))
{
fgets(iFilePointer, szData, charsmax(szData))
trim(szData)
switch(szData[0])
{
case EOS, '#', ';': continue
case '-':
{
iSize = strlen(szData)
if(szData[iSize - 1] == '-')
{
szData[0] = ' '
szData[iSize - 1] = ' '
trim(szData)
if(contain(szData, "*") != -1)
{
strtok(szData, szKey, charsmax(szKey), szValue, charsmax(szValue), '*')
copy(szValue, strlen(szKey), szMap)
bRead = equal(szValue, szKey) ? true : false
}
else
{
static const szAll[] = "#all"
bRead = equal(szData, szAll) || equali(szData, szMap)
}
}
else continue
}
case '[':
{
iSize = strlen(szData)
if(szData[iSize - 1] == ']')
{
switch(szData[1])
{
case 'S', 's': iSection = SECTION_SETTINGS
case 'R', 'r': iSection = SECTION_RANKS
case 'X', 'x': iSection = SECTION_XP_REWARDS
default: iSection = SECTION_NONE
}
}
else continue
}
default:
{
if(!bRead || iSection == SECTION_NONE)
{
continue
}
strtok(szData, szKey, charsmax(szKey), szValue, charsmax(szValue), '=')
trim(szKey); trim(szValue)
switch(iSection)
{
case SECTION_SETTINGS:
{
TrieSetString(g_tSettings, szKey, szValue)
if(equal(szKey, "CHAT_PREFIX"))
{
if(g_bIsCstrike)
{
CC_SetPrefix(szValue)
}
else
{
copy(CC_PREFIX, charsmax(CC_PREFIX), szValue)
}
}
else if(equal(szKey, "SAVE_TYPE"))
{
g_eSettings[SAVE_TYPE] = clamp(str_to_num(szValue), SAVE_NICKNAME, SAVE_STEAMID)
}
else if(equal(szKey, "SAVE_INTERVAL"))
{
g_eSettings[SAVE_INTERVAL] = clamp(str_to_num(szValue), SAVE_ON_DISCONNECT, SAVE_ON_XP_CHANGE)
}
else if(equal(szKey, "USE_MYSQL"))
{
g_eSettings[USE_MYSQL] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "SQL_HOST"))
{
copy(g_eSettings[SQL_HOST], charsmax(g_eSettings[SQL_HOST]), szValue)
}
else if(equal(szKey, "SQL_USER"))
{
copy(g_eSettings[SQL_USER], charsmax(g_eSettings[SQL_USER]), szValue)
}
else if(equal(szKey, "SQL_PASSWORD"))
{
copy(g_eSettings[SQL_PASSWORD], charsmax(g_eSettings[SQL_PASSWORD]), szValue)
}
else if(equal(szKey, "SQL_DATABASE"))
{
copy(g_eSettings[SQL_DATABASE], charsmax(g_eSettings[SQL_DATABASE]), szValue)
}
else if(equal(szKey, "SQL_TABLE"))
{
copy(g_eSettings[SQL_TABLE], charsmax(g_eSettings[SQL_TABLE]), szValue)
}
else if(equal(szKey, "XP_COMMANDS"))
{
while(szValue[0] != 0 && strtok(szValue, szKey, charsmax(szKey), szValue, charsmax(szValue), ','))
{
trim(szKey); trim(szValue)
register_clcmd(szKey, "Cmd_XP")
}
}
else if(equal(szKey, "LEVELUP_MESSAGE_TYPE"))
{
g_eSettings[LEVELUP_MESSAGE_TYPE] = clamp(str_to_num(szValue), 0, 2)
}
else if(equal(szKey, "LEVELUP_SOUND"))
{
copy(g_eSettings[LEVELUP_SOUND], charsmax(g_eSettings[LEVELUP_SOUND]), szValue)
if(szValue[0])
{
precache_sound_if_found(szValue)
}
}
else if(equal(szKey, "LEVELUP_SCREEN_FADE_ENABLED"))
{
g_eSettings[LEVELUP_SCREEN_FADE_ENABLED] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "LEVELUP_SCREEN_FADE_COLOR"))
{
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]), szTemp[2], charsmax(szTemp[]), szTemp[3], charsmax(szTemp[]))
for(i = 0; i < 4; i++)
{
g_eSettings[LEVELUP_SCREEN_FADE_COLOR][i] = clamp(str_to_num(szTemp[i]), -1, 255)
}
}
else if(equal(szKey, "LEVELDN_SOUND"))
{
copy(g_eSettings[LEVELDN_SOUND], charsmax(g_eSettings[LEVELDN_SOUND]), szValue)
if(szValue[0])
{
precache_sound_if_found(szValue)
}
}
else if(equal(szKey, "LEVELDN_SCREEN_FADE_ENABLED"))
{
g_eSettings[LEVELDN_SCREEN_FADE_ENABLED] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "LEVELDN_SCREEN_FADE_COLOR"))
{
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]), szTemp[2], charsmax(szTemp[]), szTemp[3], charsmax(szTemp[]))
for(i = 0; i < 4; i++)
{
g_eSettings[LEVELDN_SCREEN_FADE_COLOR][i] = clamp(str_to_num(szTemp[i]), -1, 255)
}
}
else if(equal(szKey, "FINAL_LEVEL_FLAGS"))
{
copy(g_eSettings[FINAL_LEVEL_FLAGS], charsmax(g_eSettings[FINAL_LEVEL_FLAGS]), szValue)
g_eSettings[FINAL_LEVEL_FLAGS_BIT] = read_flags(szValue)
g_iFlagZ = read_flags("z")
}
else if(equal(szKey, "VIP_FLAGS"))
{
copy(g_eSettings[VIP_FLAGS], charsmax(g_eSettings[VIP_FLAGS]), szValue)
g_eSettings[VIP_FLAGS_BIT] = read_flags(szValue)
}
else if(equal(szKey, "VAULT_NAME"))
{
copy(g_eSettings[VAULT_NAME], charsmax(g_eSettings[VAULT_NAME]), szValue)
}
else if(equal(szKey, "TEAM_LOCK"))
{
g_eSettings[TEAM_LOCK] = str_to_num(szValue)
}
else if(equal(szKey, "MINIMUM_PLAYERS"))
{
g_eSettings[MINIMUM_PLAYERS] = clamp(str_to_num(szValue), 0, 32)
}
else if(equal(szKey, "IGNORE_BOTS"))
{
g_eSettings[IGNORE_BOTS] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "USE_COMBINED_EVENTS"))
{
g_eSettings[USE_COMBINED_EVENTS] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "NOTIFY_ON_KILL"))
{
g_eSettings[NOTIFY_ON_KILL] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "HUDINFO_ENABLED"))
{
g_eSettings[HUDINFO_ENABLED] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "HUDINFO_VISIBILITY") || equal(szKey, "HUDINFO_ALIVE_ONLY") /* changed in v3.9 */ )
{
g_eSettings[HUDINFO_VISIBILITY] = clamp(str_to_num(szValue), VIS_ALL_PLAYERS, VIS_DEAD_FREEZE_TIME)
}
else if(equal(szKey, "HUDINFO_TEAM_LOCK"))
{
g_eSettings[HUDINFO_TEAM_LOCK] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "HUDINFO_OTHER_PLAYERS"))
{
g_eSettings[HUDINFO_OTHER_PLAYERS] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "HUDINFO_COLOR"))
{
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]), szTemp[2], charsmax(szTemp[]))
for(i = 0; i < 3; i++)
{
g_eSettings[HUDINFO_COLOR][i] = clamp(str_to_num(szTemp[i]), -1, 255)
}
}
else if(equal(szKey, "HUDINFO_POSITION"))
{
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]))
for(i = 0; i < 2; i++)
{
g_eSettings[HUDINFO_POSITION][i] = _:floatclamp(str_to_float(szTemp[i]), -1.0, 1.0)
}
}
else if(equal(szKey, "HUDINFO_POSITION_DEAD"))
{
bHasDeadPosition = true
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]))
for(i = 0; i < 2; i++)
{
g_eSettings[HUDINFO_POSITION_DEAD][i] = _:floatclamp(str_to_float(szTemp[i]), -1.0, 1.0)
}
}
else if(equal(szKey, "HUDINFO_USE_DHUD"))
{
g_eSettings[HUDINFO_USE_DHUD] = _:clamp(str_to_num(szValue), false, true)
if(!g_eSettings[HUDINFO_USE_DHUD])
{
g_iObject[OBJ_HUDINFO] = CreateHudSyncObj()
}
}
else if(equal(szKey, "HUDINFO_FORMAT"))
{
copy(g_eSettings[HUDINFO_FORMAT], charsmax(g_eSettings[HUDINFO_FORMAT]), szValue)
}
else if(equal(szKey, "HUDINFO_FORMAT_FINAL"))
{
copy(g_eSettings[HUDINFO_FORMAT_FINAL], charsmax(g_eSettings[HUDINFO_FORMAT_FINAL]), szValue)
}
else if(equal(szKey, "HUDINFO_INVALID_TEXT"))
{
copy(g_eSettings[HUDINFO_INVALID_TEXT], charsmax(g_eSettings[HUDINFO_INVALID_TEXT]), szValue)
}
else if(equal(szKey, "XP_NOTIFIER_ENABLED"))
{
g_eSettings[XP_NOTIFIER_ENABLED] = _:clamp(str_to_num(szValue), false, true)
}
else if(equal(szKey, "XP_NOTIFIER_COLOR_GET"))
{
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]), szTemp[2], charsmax(szTemp[]))
for(i = 0; i < 3; i++)
{
g_eSettings[XP_NOTIFIER_COLOR_GET][i] = clamp(str_to_num(szTemp[i]), -1, 255)
}
}
else if(equal(szKey, "XP_NOTIFIER_COLOR_LOSE"))
{
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]), szTemp[2], charsmax(szTemp[]))
for(i = 0; i < 3; i++)
{
g_eSettings[XP_NOTIFIER_COLOR_LOSE][i] = clamp(str_to_num(szTemp[i]), -1, 255)
}
}
else if(equal(szKey, "XP_NOTIFIER_POSITION"))
{
parse(szValue, szTemp[0], charsmax(szTemp[]), szTemp[1], charsmax(szTemp[]))
for(i = 0; i < 2; i++)
{
g_eSettings[XP_NOTIFIER_POSITION][i] = _:floatclamp(str_to_float(szTemp[i]), -1.0, 1.0)
}
}
else if(equal(szKey, "XP_NOTIFIER_DURATION"))
{
g_eSettings[XP_NOTIFIER_DURATION] = _:floatclamp(str_to_float(szValue), 0.0, float(cellmax))
}
else if(equal(szKey, "XP_NOTIFIER_USE_DHUD"))
{
g_eSettings[XP_NOTIFIER_USE_DHUD] = _:clamp(str_to_num(szValue), false, true)
if(!g_eSettings[XP_NOTIFIER_USE_DHUD])
{
g_iObject[OBJ_XP_NOTIFIER] = CreateHudSyncObj()
}
}
}
case SECTION_RANKS:
{
ArrayPushCell(g_aLevels, g_iMaxLevels == 0 ? 0 : max(str_to_num(szValue), 0))
ArrayPushString(g_aRankNames, szKey)
g_iMaxLevels++
}
case SECTION_XP_REWARDS:
{
static szReward[2][16]
szReward[1][0] = EOS
parse(szValue, szReward[0], charsmax(szReward[]), szReward[1], charsmax(szReward[]))
TrieSetCell(g_tXPRewards, szKey, str_to_num(szReward[0]))
if(szReward[1][0])
{
TrieSetCell(g_tXPRewardsVIP, szKey, str_to_num(szReward[1]))
}
}
}
}
}
}
if(!bHasDeadPosition)
{
for(i = 0; i < 2; i++)
{
g_eSettings[HUDINFO_POSITION_DEAD][i] = _:g_eSettings[HUDINFO_POSITION][i]
}
}
num_to_str(g_iMaxLevels, g_szMaxLevels, charsmax(g_szMaxLevels))
fclose(iFilePointer)
}
}
public client_connect(id)
{
reset_player_stats(id)
switch(g_eSettings[SAVE_TYPE])
{
case SAVE_NICKNAME: get_user_name(id, g_ePlayerData[id][SaveInfo], charsmax(g_ePlayerData[][SaveInfo]))
case SAVE_IP: get_user_ip(id, g_ePlayerData[id][SaveInfo], charsmax(g_ePlayerData[][SaveInfo]), 1)
case SAVE_STEAMID: get_user_authid(id, g_ePlayerData[id][SaveInfo], charsmax(g_ePlayerData[][SaveInfo]))
}
save_or_load(id, g_ePlayerData[id][SaveInfo], SL_LOAD_DATA)
g_ePlayerData[id][IsBot] = is_user_bot(id) != 0
set_task(DELAY_ON_CONNECT, "update_vip_status", id)
if(g_eSettings[HUDINFO_ENABLED])
{
set_task(HUD_REFRESH_FREQ, "DisplayHUD", id + TASK_HUD, .flags = "b")
}
}
public client_disconnected(id)
{
if(g_eSettings[SAVE_INTERVAL] != SAVE_ON_XP_CHANGE)
{
save_or_load(id, g_ePlayerData[id][SaveInfo], SL_SAVE_DATA)
}
remove_task(id + TASK_HUD)
}
public OnSayText(iMsg, iDestination, iEntity)
{
g_fwdUserNameChanged = register_forward(FM_ClientUserInfoChanged, "OnNameChange", 1)
}
public OnNameChange(id)
{
if(!is_user_connected(id))
{
return
}
new szName[MAX_NAME_LENGTH]
get_user_name(id, szName, charsmax(szName))
if(g_eSettings[SAVE_TYPE] == SAVE_NICKNAME)
{
save_or_load(id, g_ePlayerData[id][SaveInfo], SL_SAVE_DATA)
copy(g_ePlayerData[id][SaveInfo], charsmax(g_ePlayerData[][SaveInfo]), szName)
if(g_eSettings[USE_MYSQL])
{
reset_player_stats(id)
}
save_or_load(id, szName, SL_LOAD_DATA)
update_hudinfo(id)
}
update_vip_status(id)
unregister_forward(FM_ClientUserInfoChanged, g_fwdUserNameChanged, 1)
}
public DisplayHUD(id)
{
id -= TASK_HUD
if(!g_ePlayerData[id][HudInfoEnabled])
{
return
}
new bool:bIsAlive, iTarget
bIsAlive = is_user_alive(id) != 0
iTarget = id
if(bIsAlive)
{
switch(g_eSettings[HUDINFO_VISIBILITY])
{
case VIS_ONLY_DEAD: return
case VIS_DEAD_FREEZE_TIME:
{
if(!g_bFreezeTime)
{
return
}
}
}
}
else
{
if(g_eSettings[HUDINFO_VISIBILITY] == VIS_ONLY_ALIVE)
{
return
}
if(g_eSettings[HUDINFO_OTHER_PLAYERS])
{
iTarget = pev(id, pev_iuser2)
}
}
if(!iTarget)
{
return
}
if(g_eSettings[TEAM_LOCK] && g_eSettings[HUDINFO_TEAM_LOCK] && get_user_team(iTarget) != g_eSettings[TEAM_LOCK])
{
return
}
if(g_eSettings[HUDINFO_USE_DHUD])
{
if(bIsAlive)
{
set_dhudmessage(HUDINFO_PARAMS)
}
else
{
set_dhudmessage(HUDINFO_PARAMS_DEAD)
}
show_dhudmessage(id, g_ePlayerData[iTarget][HUDInfo])
}
else
{
if(bIsAlive)
{
set_hudmessage(HUDINFO_PARAMS)
}
else
{
set_hudmessage(HUDINFO_PARAMS_DEAD)
}
ShowSyncHudMsg(id, g_iObject[OBJ_HUDINFO], g_ePlayerData[iTarget][HUDInfo])
}
}
public bomb_planted(id)
{
give_user_xp(id, get_xp_reward(id, XPREWARD_BOMB_PLANTED), CRXRANKS_XPS_REWARD)
}
public bomb_defused(id)
{
give_user_xp(id, get_xp_reward(id, XPREWARD_BOMB_DEFUSED), CRXRANKS_XPS_REWARD)
}
public bomb_explode(id)
{
give_user_xp(id, get_xp_reward(id, XPREWARD_BOMB_EXPLODED), CRXRANKS_XPS_REWARD)
}
public Cmd_XP(id)
{
if(g_ePlayerData[id][Level] == g_iMaxLevels)
{
CC_SendMessage(id, "%L", id, "CRXRANKS_RANKINFO_FINAL", g_ePlayerData[id][XP], g_ePlayerData[id][Level], g_ePlayerData[id][Rank])
}
else
{
CC_SendMessage(id, "%L", id, "CRXRANKS_RANKINFO_NORMAL", g_ePlayerData[id][XP], g_ePlayerData[id][NextXP],\
g_ePlayerData[id][Level], g_ePlayerData[id][Rank], g_ePlayerData[id][NextRank])
}
return PLUGIN_HANDLED
}
public Cmd_XPList(id, iLevel, iCid)
{
if(!cmd_access(id, iLevel, iCid, 1))
{
return PLUGIN_HANDLED
}
new szTitle[128]
formatex(szTitle, charsmax(szTitle), "%L", id, "CRXRANKS_MENU_TITLE")
new iPlayers[MAX_PLAYERS], iPnum, iMenu = menu_create(szTitle, "XPList_Handler")
get_players(iPlayers, iPnum); SortCustom1D(iPlayers, iPnum, "sort_players_by_xp")
for(new szItem[128], szName[MAX_NAME_LENGTH], iPlayer, i; i < iPnum; i++)
{
iPlayer = iPlayers[i]
get_user_name(iPlayer, szName, charsmax(szName))
formatex(szItem, charsmax(szItem), "%L", id, "CRXRANKS_ITEM_FORMAT", g_ePlayerData[iPlayer][XP], szName, g_ePlayerData[iPlayer][Level], g_ePlayerData[iPlayer][Rank])
menu_additem(iMenu, szItem)
}
menu_display(id, iMenu)
return PLUGIN_HANDLED
}
public Cmd_HudInfo(id, iLevel, iCid)
{
if(!cmd_access(id, iLevel, iCid, 1))
{
return PLUGIN_HANDLED
}
if(!g_eSettings[HUDINFO_ENABLED])
{
CC_SendMessage(id, "%L", id, "CRXRANKS_HUDINFO_UNAVAILABLE")
return PLUGIN_HANDLED
}
g_ePlayerData[id][HudInfoEnabled] = !g_ePlayerData[id][HudInfoEnabled]
CC_SendMessage(id, "%L", id, g_ePlayerData[id][HudInfoEnabled] ? "CRXRANKS_HUDINFO_ENABLED" : "CRXRANKS_HUDINFO_DISABLED")
return PLUGIN_HANDLED
}
public XPList_Handler(id, iMenu, iItem)
{
menu_destroy(iMenu)
return PLUGIN_HANDLED
}
public Cmd_GiveXP(id, iLevel, iCid)
{
if(!cmd_access(id, iLevel, iCid, 3))
{
return PLUGIN_HANDLED
}
new szPlayer[MAX_NAME_LENGTH]
read_argv(1, szPlayer, charsmax(szPlayer))
new iPlayer = cmd_target(id, szPlayer, 0)
if(!iPlayer)
{
return PLUGIN_HANDLED
}
new szName[2][MAX_NAME_LENGTH], szAmount[CRXRANKS_MAX_XP_LENGTH]
read_argv(2, szAmount, charsmax(szAmount))
get_user_name(id, szName[0], charsmax(szName[]))
get_user_name(iPlayer, szName[1], charsmax(szName[]))
new szKey[MAX_NAME_LENGTH], iXP = str_to_num(szAmount)
give_user_xp(iPlayer, iXP, CRXRANKS_XPS_ADMIN)
if(iXP >= 0)
{
copy(szKey, charsmax(szKey), "CRXRANKS_GIVE_XP")
}
else
{
copy(szKey, charsmax(szKey), "CRXRANKS_TAKE_XP")
iXP *= -1
}
CC_LogMessage(0, _, "%L", id, szKey, szName[0], iXP, szName[1])
return PLUGIN_HANDLED
}
public Cmd_ResetXP(id, iLevel, iCid)
{
if(!cmd_access(id, iLevel, iCid, 2))
{
return PLUGIN_HANDLED
}
new szPlayer[MAX_NAME_LENGTH]
read_argv(1, szPlayer, charsmax(szPlayer))
new iPlayer = cmd_target(id, szPlayer, CMDTARGET_OBEY_IMMUNITY|CMDTARGET_ALLOW_SELF)
if(!iPlayer)
{
return PLUGIN_HANDLED
}
new szName[2][MAX_NAME_LENGTH]
get_user_name(id, szName[0], charsmax(szName[]))
get_user_name(iPlayer, szName[1], charsmax(szName[]))
g_ePlayerData[iPlayer][XP] = 0
check_level(iPlayer, true)
CC_LogMessage(0, _, "%L", id, "CRXRANKS_RESET_XP", szName[0], szName[1])
if(g_eSettings[SAVE_INTERVAL] == SAVE_ON_XP_CHANGE)
{
save_or_load(iPlayer, g_ePlayerData[iPlayer][SaveInfo], SL_SAVE_DATA)
}
return PLUGIN_HANDLED
}
public OnFreezeTimeStart()
{
g_bFreezeTime = true
}
public OnRoundStart()
{
g_bFreezeTime = false
}
public OnRoundEnd()
{
new iPlayers[32], iPnum
get_players(iPlayers, iPnum)
for(new i, iPlayer; i < iPnum; i++)
{
iPlayer = iPlayers[i]
save_or_load(iPlayer, g_ePlayerData[iPlayer][SaveInfo], SL_SAVE_DATA)
}
}
public OnTeamWin()
{
new szTeam[MAX_TEAM_LENGTH], szWinTeam[MAX_TEAM_LENGTH], szLoseTeam[MAX_TEAM_LENGTH]
read_data(2, szTeam, charsmax(szTeam))
copy(szWinTeam, charsmax(szWinTeam), szTeam[7] == 'c' ? "CT" : "TERRORIST")
copy(szLoseTeam, charsmax(szLoseTeam), szTeam[7] == 'c' ? "TERRORIST" : "CT")
if(xp_reward_is_set(XPREWARD_TEAM_WIN))
{
reward_team(szWinTeam, XPREWARD_TEAM_WIN)
}
if(xp_reward_is_set(XPREWARD_TEAM_LOSE))
{
reward_team(szLoseTeam, XPREWARD_TEAM_LOSE)
}
if(szWinTeam[0] == 'C')
{
if(xp_reward_is_set(XPREWARD_TEAM_WIN_CT))
{
reward_team(szWinTeam, XPREWARD_TEAM_WIN_CT)
}
if(xp_reward_is_set(XPREWARD_TEAM_LOSE_T))
{
reward_team(szLoseTeam, XPREWARD_TEAM_LOSE_T)
}
}
else
{
if(xp_reward_is_set(XPREWARD_TEAM_WIN_T))
{
reward_team(szWinTeam, XPREWARD_TEAM_WIN_T)
}
if(xp_reward_is_set(XPREWARD_TEAM_LOSE_CT))
{
reward_team(szLoseTeam, XPREWARD_TEAM_LOSE_CT)
}
}
}
public OnPlayerKilled()
{
new szWeapon[16], iAttacker = read_data(1), iVictim = read_data(2), iXP
read_data(4, szWeapon, charsmax(szWeapon))
if(!is_user_connected(iVictim))
{
return
}
if(g_eSettings[SAVE_INTERVAL] == SAVE_ON_DEATH)
{
save_or_load(iVictim, g_ePlayerData[iVictim][SaveInfo], SL_SAVE_DATA)
}
if(iAttacker == iVictim || equal(szWeapon, "worldspawn") || equal(szWeapon, "door", 4) || equal(szWeapon, "trigger_hurt"))
{
iXP = get_xp_reward(iVictim, XPREWARD_SUICIDE)
if(g_eSettings[USE_COMBINED_EVENTS])
{
iXP += get_xp_reward(iVictim, XPREWARD_DEATH)
}
give_user_xp(iVictim, iXP, CRXRANKS_XPS_REWARD)
if(should_send_kill_message(iXP))
{
CC_SendMessage(iVictim, "%L", iVictim, iXP > 0 ? "CRXRANKS_NOTIFY_SUICIDE_GET" : "CRXRANKS_NOTIFY_SUICIDE_LOSE", abs(iXP))
}
return
}
if(!is_user_connected(iAttacker))
{
return
}
new iReward, iTemp
if(iAttacker == iVictim)
{
iTemp = get_xp_reward(iAttacker, XPREWARD_SUICIDE)
iReward += iTemp
if(should_skip(iTemp))
{
goto @GIVE_REWARD
}
}
else if(get_user_team(iAttacker) == get_user_team(iVictim))
{
iTemp = get_xp_reward(iAttacker, XPREWARD_TEAMKILL)
iReward += iTemp
if(should_skip(iTemp))
{
goto @GIVE_REWARD
}
}
else
{
iTemp = get_xp_reward(iAttacker, szWeapon)
iReward += iTemp
if(should_skip(iTemp))
{
goto @GIVE_REWARD
}
if(read_data(3))
{
iTemp = get_xp_reward(iAttacker, XPREWARD_HEADSHOT)
iReward += iTemp
if(should_skip(iTemp))
{
goto @GIVE_REWARD
}
}
iReward += get_xp_reward(iAttacker, XPREWARD_KILL)
}
@GIVE_REWARD:
iXP = give_user_xp(iAttacker, iReward, CRXRANKS_XPS_REWARD)
if(should_send_kill_message(iXP))
{
new szName[MAX_NAME_LENGTH]
get_user_name(iVictim, szName, charsmax(szName))
CC_SendMessage(iAttacker, "%L", iAttacker, iXP > 0 ? "CRXRANKS_NOTIFY_KILL_GET" : "CRXRANKS_NOTIFY_KILL_LOSE", abs(iXP), szName)
}
iXP = give_user_xp(iVictim, get_xp_reward(iVictim, XPREWARD_DEATH), CRXRANKS_XPS_REWARD)
if(should_send_kill_message(iXP))
{
CC_SendMessage(iVictim, "%L", iVictim, iXP > 0 ? "CRXRANKS_NOTIFY_DEATH_GET" : "CRXRANKS_NOTIFY_DEATH_LOSE", abs(iXP))
}
}
public sort_players_by_xp(id1, id2)
{
return g_ePlayerData[id2][XP] - g_ePlayerData[id1][XP]
}
public QueryHandler(iFailState, Handle:iQuery, szError[], iErrorCode)
{
check_and_log_query_error(iFailState, szError, iErrorCode)
}
check_and_log_query_error(iFailState, const szError[], iErrorCode)
{
switch(iFailState)
{
case TQUERY_CONNECT_FAILED: log_amx("[SQL Error] Connection failed (%i): %s", iErrorCode, szError)
case TQUERY_QUERY_FAILED: log_amx("[SQL Error] Query failed (%i): %s", iErrorCode, szError)
}
}
bool:xp_reward_is_set(const szReward[])
{
return TrieKeyExists(g_tXPRewards, szReward)
}
reward_team(const szTeam[], const szReward[])
{
new iPlayers[MAX_PLAYERS], iPnum
get_players(iPlayers, iPnum, "e", szTeam)
for(new i, iPlayer; i < iPnum; i++)
{
iPlayer = iPlayers[i]
give_user_xp(iPlayer, get_xp_reward(iPlayer, szReward), CRXRANKS_XPS_REWARD)
}
}
save_or_load(const id, const szInfo[], const iType)
{
if(!szInfo[0])
{
return
}
switch(iType)
{
case SL_SAVE_DATA:
{
if(g_eSettings[USE_MYSQL])
{
new szQuery[MAX_QUERY_LENGTH], szPlayer[MAX_SQL_PLAYER_LENGTH], szRank[MAX_SQL_RANK_LENGTH], szNextRank[MAX_SQL_RANK_LENGTH]
SQL_QuoteString(Empty_Handle, szPlayer, charsmax(szPlayer), szInfo)
SQL_QuoteString(Empty_Handle, szRank, charsmax(szRank), g_ePlayerData[id][Rank])
SQL_QuoteString(Empty_Handle, szNextRank, charsmax(szNextRank), g_ePlayerData[id][NextRank])
formatex(szQuery, charsmax(szQuery), "REPLACE INTO `%s` (`Player`, `XP`, `Level`, `Next XP`, `Rank`, `Next Rank`) VALUES ('%s', '%i', '%i', '%i', '%s', '%s');",\
g_eSettings[SQL_TABLE], szPlayer, g_ePlayerData[id][XP], g_ePlayerData[id][Level], g_ePlayerData[id][NextXP], szRank, szNextRank)
SQL_ThreadQuery(g_iSqlTuple, "QueryHandler", szQuery)
}
else
{
new szData[CRXRANKS_MAX_XP_LENGTH]
num_to_str(g_ePlayerData[id][XP], szData, charsmax(szData))
nvault_set(g_iVault, szInfo, szData)
}
}
case SL_LOAD_DATA:
{
if(g_eSettings[USE_MYSQL])
{
new szPlayer[MAX_SQL_PLAYER_LENGTH]
SQL_QuoteString(Empty_Handle, szPlayer, charsmax(szPlayer), szInfo)
new szQuery[MAX_QUERY_LENGTH]
formatex(szQuery, charsmax(szQuery), "SELECT XP FROM `%s` WHERE Player = '%s';", g_eSettings[SQL_TABLE], szPlayer)
new iData[1]; iData[0] = id
SQL_ThreadQuery(g_iSqlTuple, "QueryLoadData", szQuery, iData, sizeof(iData))
}
else
{
new iData = nvault_get(g_iVault, szInfo)
g_ePlayerData[id][XP] = iData ? clamp(iData, 0) : 0
check_level(id, false)
}
}
}
}
public QueryLoadData(iFailState, Handle:iQuery, szError[], iErrorCode, iData[], iSize)
{
new id = iData[0]
if(SQL_NumResults(iQuery))
{
g_ePlayerData[id][XP] = SQL_ReadResult(iQuery, 0)
}
check_level(id, false)
}
get_xp_reward(const id, const szKey[])
{
new iReward
if(g_ePlayerData[id][IsVIP])
{
if(TrieKeyExists(g_tXPRewardsVIP, szKey))
{
TrieGetCell(g_tXPRewardsVIP, szKey, iReward)
return iReward
}
}
if(TrieKeyExists(g_tXPRewards, szKey))
{
TrieGetCell(g_tXPRewards, szKey, iReward)
return iReward
}
return 0
}
give_user_xp(const id, iXP, CRXRanks_XPSources:iSource = CRXRANKS_XPS_PLUGIN)
{
if(!iXP)
{
return 0
}
if(g_eSettings[IGNORE_BOTS] && g_ePlayerData[id][IsBot])
{
return 0
}
if(iSource == CRXRANKS_XPS_REWARD)
{
if(g_eSettings[MINIMUM_PLAYERS] && get_playersnum() < g_eSettings[MINIMUM_PLAYERS])
{
return 0
}
if(g_eSettings[TEAM_LOCK] && get_user_team(id) != g_eSettings[TEAM_LOCK])
{
return 0
}
}
update_vip_status(id)
new iReturn
ExecuteForward(g_fwdUserReceiveXP, iReturn, id, iXP, iSource)
switch(iReturn)
{
case CRXRANKS_HANDLED: return 0
case CRXRANKS_CONTINUE: { }
default:
{
if(iReturn != 0)
{
iXP = iReturn
}
}
}
g_ePlayerData[id][XP] += iXP
if(g_ePlayerData[id][XP] < 0)
{
g_ePlayerData[id][XP] = 0
}
if(g_eSettings[SAVE_INTERVAL] == SAVE_ON_XP_CHANGE)
{
save_or_load(id, g_ePlayerData[id][SaveInfo], SL_SAVE_DATA)
}
check_level(id, true)
ExecuteForward(g_fwdUserXPUpdated, iReturn, id, g_ePlayerData[id][XP], iSource)
if(g_eSettings[XP_NOTIFIER_ENABLED])
{
new szKey[MAX_NAME_LENGTH], bool:bPositive
bPositive = iXP >= 0
copy(szKey, charsmax(szKey), bPositive ? "CRXRANKS_XP_NOTIFIER_GET" : "CRXRANKS_XP_NOTIFIER_LOSE")
if(g_eSettings[XP_NOTIFIER_USE_DHUD])
{
if(bPositive)
{
set_dhudmessage(XP_NOTIFIER_PARAMS_GET)
}
else
{
set_dhudmessage(XP_NOTIFIER_PARAMS_LOSE)
}
show_dhudmessage(id, "%L", id, szKey, abs(iXP))
}
else
{
if(bPositive)
{
set_hudmessage(XP_NOTIFIER_PARAMS_GET)
}
else
{
set_hudmessage(XP_NOTIFIER_PARAMS_LOSE)
}
ShowSyncHudMsg(id, g_iObject[OBJ_XP_NOTIFIER], "%L", id, szKey, abs(iXP))
}
}
return iXP
}
precache_sound_if_found(const szValue[])
{
new szSound[MAX_SOUND_LENGTH]
format(szSound, charsmax(szSound), "sound/%s", szValue)
if(file_exists(szSound))
{
precache_sound(szValue)
}
else
{
log_amx("ERROR: sound file ^"%s^" not found", szValue)
}
}
reset_player_stats(const id)
{
g_ePlayerData[id][XP] = 0
g_ePlayerData[id][Level] = 0
g_ePlayerData[id][NextXP] = 0
g_ePlayerData[id][Rank][0] = EOS
g_ePlayerData[id][NextRank][0] = EOS
g_ePlayerData[id][HUDInfo][0] = EOS
g_ePlayerData[id][HudInfoEnabled] = true
g_ePlayerData[id][IsOnFinalLevel] = false
g_ePlayerData[id][IsVIP] = false
g_ePlayerData[id][IsBot] = false
}
bool:has_argument(const szMessage[], const szArg[])
{
return contain(szMessage, szArg) != -1
}
bool:should_skip(const iNum)
{
return (iNum != 0 && !g_eSettings[USE_COMBINED_EVENTS])
}
bool:should_send_kill_message(const iXP)
{
return (g_eSettings[NOTIFY_ON_KILL] && iXP != 0)
}
update_hudinfo(const id)
{
if(!g_eSettings[HUDINFO_ENABLED])
{
return
}
new szMessage[CRXRANKS_MAX_HUDINFO_LENGTH], szPlaceHolder[MAX_NAME_LENGTH], bool:bIsOnFinal
bIsOnFinal = g_ePlayerData[id][IsOnFinalLevel]
copy(szMessage, charsmax(szMessage), g_eSettings[bIsOnFinal ? HUDINFO_FORMAT_FINAL : HUDINFO_FORMAT])
if(has_argument(szMessage, ARG_CURRENT_XP))
{
num_to_str(g_ePlayerData[id][XP], szPlaceHolder, charsmax(szPlaceHolder))
replace_string(szMessage, charsmax(szMessage), ARG_CURRENT_XP, szPlaceHolder)
}
if(has_argument(szMessage, ARG_NEXT_XP))
{
num_to_str(g_ePlayerData[id][NextXP], szPlaceHolder, charsmax(szPlaceHolder))
replace_string(szMessage, charsmax(szMessage), ARG_NEXT_XP, szPlaceHolder)
}
if(has_argument(szMessage, ARG_XP_NEEDED))
{
num_to_str(g_ePlayerData[id][NextXP] - g_ePlayerData[id][XP], szPlaceHolder, charsmax(szPlaceHolder))
replace_string(szMessage, charsmax(szMessage), ARG_XP_NEEDED, szPlaceHolder)
}
if(has_argument(szMessage, ARG_LEVEL))
{
num_to_str(g_ePlayerData[id][Level], szPlaceHolder, charsmax(szPlaceHolder))
replace_string(szMessage, charsmax(szMessage), ARG_LEVEL, szPlaceHolder)
}
if(has_argument(szMessage, ARG_NEXT_LEVEL))
{
num_to_str(g_ePlayerData[id][bIsOnFinal ? Level : Level + 1], szPlaceHolder, charsmax(szPlaceHolder))
replace_string(szMessage, charsmax(szMessage), ARG_NEXT_LEVEL, szPlaceHolder)
}
replace_string(szMessage, charsmax(szMessage), ARG_MAX_LEVELS, g_szMaxLevels)
if(has_argument(szMessage, ARG_NAME))
{
get_user_name(id, szPlaceHolder, charsmax(szPlaceHolder))
replace_string(szMessage, charsmax(szMessage), ARG_NAME, szPlaceHolder)
}
replace_string(szMessage, charsmax(szMessage), ARG_RANK, g_ePlayerData[id][Rank])
replace_string(szMessage, charsmax(szMessage), ARG_NEXT_RANK, g_ePlayerData[id][NextRank])
replace_string(szMessage, charsmax(szMessage), ARG_LINE_BREAK, "^n")
copy(g_ePlayerData[id][HUDInfo], charsmax(g_ePlayerData[][HUDInfo]), szMessage)
}
check_level(const id, const bool:bNotify)
{
new iLevel, i
for(i = 1; i < g_iMaxLevels + 1; i++)
{
if(g_ePlayerData[id][XP] >= ArrayGetCell(g_aLevels, i))
{
iLevel++
}
}
if(iLevel != g_ePlayerData[id][Level])
{
new bool:bLevelUp, iReturn
bLevelUp = iLevel > g_ePlayerData[id][Level]
g_ePlayerData[id][Level] = iLevel
ArrayGetString(g_aRankNames, iLevel, g_ePlayerData[id][Rank], charsmax(g_ePlayerData[][Rank]))
if(iLevel < g_iMaxLevels)
{
g_ePlayerData[id][IsOnFinalLevel] = false
g_ePlayerData[id][NextXP] = ArrayGetCell(g_aLevels, iLevel + 1)
ArrayGetString(g_aRankNames, iLevel + 1, g_ePlayerData[id][NextRank], charsmax(g_ePlayerData[][NextRank]))
}
else
{
g_ePlayerData[id][IsOnFinalLevel] = true
g_ePlayerData[id][NextXP] = ArrayGetCell(g_aLevels, iLevel)
copy(g_ePlayerData[id][NextRank], charsmax(g_ePlayerData[][NextRank]), g_eSettings[HUDINFO_INVALID_TEXT])
if(g_eSettings[FINAL_LEVEL_FLAGS])
{
set_user_flags(id, g_eSettings[FINAL_LEVEL_FLAGS_BIT])
remove_user_flags(id, g_iFlagZ)
}
}
ExecuteForward(g_fwdUserLevelUpdated, iReturn, id, iLevel, bLevelUp)
if(bNotify && g_eSettings[LEVELUP_MESSAGE_TYPE])
{
new szName[MAX_NAME_LENGTH]
get_user_name(id, szName, charsmax(szName))
if(g_eSettings[LEVELUP_MESSAGE_TYPE] == 2)
{
new iPlayers[MAX_PLAYERS], iPlayer, iPnum
get_players(iPlayers, iPnum)
for(i = 0; i < iPnum; i++)
{
iPlayer = iPlayers[i]
CC_SendMessage(iPlayer, "%L", iPlayer, bLevelUp ? "CRXRANKS_LEVEL_REACHED" : "CRXRANKS_LEVEL_LOST", szName, g_ePlayerData[id][Level], g_ePlayerData[id][Rank])
}
}
else
{
CC_SendMessage(id, "%L", id, bLevelUp ? "CRXRANKS_LEVEL_REACHED" : "CRXRANKS_LEVEL_LOST", szName, g_ePlayerData[id][Level], g_ePlayerData[id][Rank])
}
if(bLevelUp && g_eSettings[LEVELUP_SOUND][0])
{
emit_sound(id, CHAN_AUTO, g_eSettings[LEVELUP_SOUND], 1.0, ATTN_NORM, 0, PITCH_NORM)
}
else if(!bLevelUp && g_eSettings[LEVELDN_SOUND][0])
{
emit_sound(id, CHAN_AUTO, g_eSettings[LEVELDN_SOUND], 1.0, ATTN_NORM, 0, PITCH_NORM)
}
if(g_eSettings[bLevelUp ? LEVELUP_SCREEN_FADE_ENABLED : LEVELDN_SCREEN_FADE_ENABLED])
{
message_begin(MSG_ONE, g_iScreenFade, {0, 0, 0}, id)
write_short(1<<10)
write_short(1<<10)
write_short(0)
if(bLevelUp)
{
write_byte(clr(g_eSettings[LEVELUP_SCREEN_FADE_COLOR][0]))
write_byte(clr(g_eSettings[LEVELUP_SCREEN_FADE_COLOR][1]))
write_byte(clr(g_eSettings[LEVELUP_SCREEN_FADE_COLOR][2]))
write_byte(clr(g_eSettings[LEVELUP_SCREEN_FADE_COLOR][3]))
}
else
{
write_byte(clr(g_eSettings[LEVELDN_SCREEN_FADE_COLOR][0]))
write_byte(clr(g_eSettings[LEVELDN_SCREEN_FADE_COLOR][1]))
write_byte(clr(g_eSettings[LEVELDN_SCREEN_FADE_COLOR][2]))
write_byte(clr(g_eSettings[LEVELDN_SCREEN_FADE_COLOR][3]))
}
message_end()
}
}
}
update_hudinfo(id)
}
public update_vip_status(id)
{
if(is_user_connected(id) && g_eSettings[VIP_FLAGS_BIT] != ADMIN_ALL)
{
g_ePlayerData[id][IsVIP] = bool:((get_user_flags(id) & g_eSettings[VIP_FLAGS_BIT]) == g_eSettings[VIP_FLAGS_BIT])
}
}
public plugin_natives()
{
register_library("crxranks")
register_native("crxranks_get_chat_prefix", "_crxranks_get_chat_prefix")
register_native("crxranks_get_final_flags", "_crxranks_get_final_flags")
register_native("crxranks_get_hudinfo_format", "_crxranks_get_hudinfo_format")
register_native("crxranks_get_max_levels", "_crxranks_get_max_levels")
register_native("crxranks_get_rank_by_level", "_crxranks_get_rank_by_level")
register_native("crxranks_get_save_type", "_crxranks_get_save_type")
register_native("crxranks_get_setting", "_crxranks_get_setting")
register_native("crxranks_get_user_hudinfo", "_crxranks_get_user_hudinfo")
register_native("crxranks_get_user_level", "_crxranks_get_user_level")
register_native("crxranks_get_user_next_rank", "_crxranks_get_user_next_rank")
register_native("crxranks_get_user_next_xp", "_crxranks_get_user_next_xp")
register_native("crxranks_get_user_rank", "_crxranks_get_user_rank")
register_native("crxranks_get_user_xp", "_crxranks_get_user_xp")
register_native("crxranks_get_vault_name", "_crxranks_get_vault_name")
register_native("crxranks_get_vip_flags", "_crxranks_get_vip_flags")
register_native("crxranks_get_xp_for_level", "_crxranks_get_xp_for_level")
register_native("crxranks_get_xp_reward", "_crxranks_get_xp_reward")
register_native("crxranks_give_user_xp", "_crxranks_give_user_xp")
register_native("crxranks_has_user_hudinfo", "_crxranks_has_user_hudinfo")
register_native("crxranks_is_hi_using_dhud", "_crxranks_is_hi_using_dhud")
register_native("crxranks_is_hud_enabled", "_crxranks_is_hud_enabled")
register_native("crxranks_is_sfdn_enabled", "_crxranks_is_sfdn_enabled")
register_native("crxranks_is_sfup_enabled", "_crxranks_is_sfup_enabled")
register_native("crxranks_is_user_on_final", "_crxranks_is_user_on_final")
register_native("crxranks_is_user_vip", "_crxranks_is_user_vip")
register_native("crxranks_is_using_mysql", "_crxranks_is_using_mysql")
register_native("crxranks_is_xpn_enabled", "_crxranks_is_xpn_enabled")
register_native("crxranks_is_xpn_using_dhud", "_crxranks_is_xpn_using_dhud")
register_native("crxranks_set_user_xp", "_crxranks_set_user_xp")
register_native("crxranks_using_comb_events", "_crxranks_using_comb_events")
register_native("crxranks_xp_reward_is_set", "_crxranks_xp_reward_is_set")
}
public _crxranks_get_chat_prefix(iPlugin, iParams)
{
set_string(1, CC_PREFIX, get_param(2))
}
public _crxranks_get_final_flags(iPlugin, iParams)
{
set_string(1, g_eSettings[FINAL_LEVEL_FLAGS], get_param(2))
return g_eSettings[FINAL_LEVEL_FLAGS_BIT]
}
public _crxranks_get_hudinfo_format(iPlugin, iParams)
{
set_string(2, g_eSettings[get_param(1) ? HUDINFO_FORMAT_FINAL : HUDINFO_FORMAT], get_param(3))
}
public _crxranks_get_max_levels(iPlugin, iParams)
{
return g_iMaxLevels
}
public _crxranks_get_rank_by_level(iPlugin, iParams)
{
new iLevel = get_param(1)
if(iLevel < 1 || iLevel > g_iMaxLevels)
{
return 0
}
new szRank[CRXRANKS_MAX_RANK_LENGTH]
ArrayGetString(g_aRankNames, iLevel, szRank, charsmax(szRank))
set_string(2, szRank, get_param(3))
return 1
}
public _crxranks_get_save_type(iPlugin, iParams)
{
return g_eSettings[SAVE_TYPE]
}
public bool:_crxranks_get_setting(iPlugin, iParams)
{
new szKey[MAX_NAME_LENGTH], szValue[CRXRANKS_MAX_HUDINFO_LENGTH], bool:bReturn
get_string(1, szKey, charsmax(szKey))
bReturn = TrieGetString(g_tSettings, szKey, szValue, charsmax(szValue))
set_string(2, szValue, get_param(3))
return bReturn
}
public _crxranks_get_user_hudinfo(iPlugin, iParams)
{
set_string(2, g_ePlayerData[get_param(1)][HUDInfo], get_param(3))
}
public _crxranks_get_user_level(iPlugin, iParams)
{
return g_ePlayerData[get_param(1)][Level]
}
public _crxranks_get_user_next_rank(iPlugin, iParams)
{
set_string(2, g_ePlayerData[get_param(1)][NextRank], get_param(3))
}
public _crxranks_get_user_next_xp(iPlugin, iParams)
{
return g_ePlayerData[get_param(1)][NextXP]
}
public _crxranks_get_user_rank(iPlugin, iParams)
{
set_string(2, g_ePlayerData[get_param(1)][Rank], get_param(3))
}
public _crxranks_get_user_xp(iPlugin, iParams)
{
return g_ePlayerData[get_param(1)][XP]
}
public _crxranks_get_vault_name(iPlugin, iParams)
{
set_string(1, g_eSettings[VAULT_NAME], get_param(2))
}
public _crxranks_get_vip_flags(iPlugin, iParams)
{
set_string(1, g_eSettings[VIP_FLAGS], get_param(2))
return g_eSettings[VIP_FLAGS_BIT]
}
public _crxranks_get_xp_for_level(iPlugin, iParams)
{
new iLevel = get_param(1)
if(iLevel < 1 || iLevel > g_iMaxLevels)
{
return -1
}
return ArrayGetCell(g_aLevels, iLevel)
}
public _crxranks_get_xp_reward(iPlugin, iParams)
{
new szReward[CRXRANKS_MAX_XP_REWARD_LENGTH]
get_string(2, szReward, charsmax(szReward))
return get_xp_reward(get_param(1), szReward)
}
public _crxranks_give_user_xp(iPlugin, iParams)
{
new szReward[CRXRANKS_MAX_XP_REWARD_LENGTH], iReward, id = get_param(1)
get_string(3, szReward, charsmax(szReward))
if(szReward[0])
{
iReward = get_xp_reward(id, szReward)
if(iReward)
{
give_user_xp(id, iReward, CRXRanks_XPSources:get_param(4))
}
return iReward
}
iReward = get_param(2)
give_user_xp(id, iReward, CRXRanks_XPSources:get_param(4))
return iReward
}
public bool:_crxranks_has_user_hudinfo(iPlugin, iParams)
{
return g_ePlayerData[get_param(1)][HudInfoEnabled]
}
public bool:_crxranks_is_hi_using_dhud(iPlugin, iParams)
{
return g_eSettings[HUDINFO_USE_DHUD]
}
public bool:_crxranks_is_hud_enabled(iPlugin, iParams)
{
return g_eSettings[HUDINFO_ENABLED]
}
public bool:_crxranks_is_sfdn_enabled(iPlugin, iParams)
{
return g_eSettings[LEVELDN_SCREEN_FADE_ENABLED]
}
public bool:_crxranks_is_sfup_enabled(iPlugin, iParams)
{
return g_eSettings[LEVELUP_SCREEN_FADE_ENABLED]
}
public bool:_crxranks_is_user_on_final(iPlugin, iParams)
{
return g_ePlayerData[get_param(1)][IsOnFinalLevel]
}
public bool:_crxranks_is_user_vip(iPlugin, iParams)
{
return g_ePlayerData[get_param(1)][IsVIP]
}
public bool:_crxranks_is_using_mysql(iPlugin, iParams)
{
return g_eSettings[USE_MYSQL]
}
public bool:_crxranks_is_xpn_enabled(iPlugin, iParams)
{
return g_eSettings[XP_NOTIFIER_ENABLED]
}
public bool:_crxranks_is_xpn_using_dhud(iPlugin, iParams)
{
return g_eSettings[XP_NOTIFIER_USE_DHUD]
}
public bool:_crxranks_set_user_xp(iPlugin, iParams)
{
new iReturn, id = get_param(1), CRXRanks_XPSources:iSource = CRXRanks_XPSources:get_param(3)
g_ePlayerData[id][XP] = clamp(get_param(2), 0)
if(g_eSettings[SAVE_INTERVAL] == SAVE_ON_XP_CHANGE)
{
save_or_load(id, g_ePlayerData[id][SaveInfo], SL_SAVE_DATA)
}
check_level(id, true)
ExecuteForward(g_fwdUserXPUpdated, iReturn, id, g_ePlayerData[id][XP], iSource)
}
public bool:_crxranks_using_comb_events(iPlugin, iParams)
{
return g_eSettings[USE_COMBINED_EVENTS]
}
public bool:_crxranks_xp_reward_is_set(iPlugin, iParams)
{
new szReward[CRXRANKS_MAX_XP_REWARD_LENGTH]
get_string(1, szReward, charsmax(szReward))
return xp_reward_is_set(szReward)
}
__________________
Hello!
Last edited by thebest24; 07-18-2021 at 09:01.
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