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[DoDS] TNT (or Roadside bomb)


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Independence
Junior Member
Join Date: Dec 2009
Location: Ukraine
Old 04-27-2010 , 12:08   Re: [DoDS] TNT (or Roadside bomb)
Reply With Quote #31

Hi. I have proposition to improve your plugin: now, when I kill someone "by mine" I don't get any frags/points, kill looks like suicide. So, can you add frag-system to this plugin?
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clad
Senior Member
Join Date: Oct 2006
Old 04-03-2011 , 23:58   Re: [DoDS] TNT (or Roadside bomb)
Reply With Quote #32

Quote:
Originally Posted by strontiumdog View Post
Notes
I have a version for TF2, but keep asking myself if it is really necessary as the demoman pretty much does this! It might work in other mods but I haven't tested. If anyone wants it, let me know!
Hey strontiumdog, idk whats wrong, or if it's just broke now, but the tnt is not doing any damage to either team on our dods server. other than that, it's working fine.

Request:
Reguarding about the demoman you mention that above.
i see where you say they do the same thing, but 1 thing about the plugin.
You can make it more like the demo detpack in TFC.

So thats my request.
give the demo a detpack (only lays on floor) with a timermenu. (i think 5/15/30 sec's are the default timers)
5 sec's
15 sec's
30 sec's

OR
perhaps give 3 cvars for the admins to allow what the timers should be.
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Last edited by clad; 04-04-2011 at 00:03.
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cedni
Junior Member
Join Date: May 2014
Old 06-27-2014 , 12:49   Re: [DoDS] TNT (or Roadside bomb)
Reply With Quote #33

Hi

How dont remove tnt after the death of the owner ?
I try to move the spawn event's code to roundstart or OnClientPutInServer but it dont work .
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