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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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Prolifik
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Join Date: Jan 2013
Location: Seattle
Old 11-01-2014 , 15:42   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #61

Quote:
Originally Posted by cs_Kryptos View Post
Working fine now thanks. Here are some bugs I still notice:
- Bots run around to the middle like a retard and only use knives and no guns on my aim maps. Pretty sure it's not a conflicting issue with my cvars or other plugins as I've double checked all cvars that'd make them use knives only.
This is going on with my DM server as well, I cant figure out how to get the bots to buy weapons they just run around with knives.
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Last edited by Prolifik; 11-01-2014 at 15:49.
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Prolifik
Junior Member
Join Date: Jan 2013
Location: Seattle
Old 11-02-2014 , 01:07   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #62

Quote:
Originally Posted by cs_Kryptos View Post
Which maps/gamemodes/major settings do you run? I noticed this bug when I switched over to aim_ maps, it never happened really in maps like dust2.
dust2, classic casual, default settings for the most part.
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MsNs7
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Join Date: Oct 2012
Location: Greece
Old 11-02-2014 , 01:39   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #63

Same settings here too. Map group: mg_bomb

BTW I can't make the he grenade to be available again after it's used. I have tried several things like setting "replenish_hegrenade" "yes" and "he" "-1". Some help would be appreciated.
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Last edited by MsNs7; 11-02-2014 at 03:03.
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Hampeee
New Member
Join Date: Nov 2014
Location: Sweden
Old 11-02-2014 , 04:46   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #64

Really nice mod!

Just 2 questions:
1. How do I disable the "Bonus Random Weapon"-thing?
2. How to disable chickens & minimap?

I tried to mess around a bit but couldn't find the correct values
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Prolifik
Junior Member
Join Date: Jan 2013
Location: Seattle
Old 11-03-2014 , 18:06   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #65

So does anyone know how to make the bots use guns?
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 11-04-2014 , 13:32   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #66

Quote:
Originally Posted by MsNs7 View Post
Same settings here too. Map group: mg_bomb

BTW I can't make the he grenade to be available again after it's used. I have tried several things like setting "replenish_hegrenade" "yes" and "he" "-1". Some help would be appreciated.
Simple:
dm_replenish_hegrenade "1"
dm_nades_he "1"

Doing -1, is not correct and would not work.
Quote:
Originally Posted by Hampeee View Post
Really nice mod!
Just 2 questions:
1. How do I disable the "Bonus Random Weapon"-thing?
2. How to disable chickens & minimap?

I tried to mess around a bit but couldn't find the correct values
This is not possible with this plugin, for one it doesn't work that well with Valve's DM mode.
As far as bonus random weapon, change mp_dm_bonus_length_min & mp_dm_bonus_length_max
Disabling it is not possible, nor is disabling chickens. However, I should add the options of removing chickens and minimap.
Minimap is automatically disabled if you use FFA mode.
Quote:
Originally Posted by Prolifik View Post
So does anyone know how to make the bots use guns?
I'm not sure how to replicate the issue, if you can zip up all your necessary files I can see why it does that, because as for my servers this is not an issue and bots do use the correct guns.
Zip: gamemode_*gamemode*_server.cfg, server.cfg, and deathmatch.ini
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Unity
Junior Member
Join Date: Nov 2007
Old 11-08-2014 , 04:42   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #67

Hi,

Is it possible to make an option for disabling / enabling radar ?
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MsNs7
Member
Join Date: Oct 2012
Location: Greece
Old 11-08-2014 , 07:05   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #68

Quote:
Originally Posted by Unity View Post
Hi,

Is it possible to make an option for disabling / enabling radar ?
https://forums.alliedmods.net/showpo...65&postcount=8
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corominas
New Member
Join Date: Nov 2014
Old 11-12-2014 , 17:40   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #69

before the update everything worked fine (11.11.2014)
the players now come with knifes, but the weapon options are displayed... when they choose any weapon the server does not show it.
the server its run on linux
help
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taRik
AlliedModders Donor
Join Date: Apr 2010
Old 11-12-2014 , 21:45   Re: [CS:GO] Deathmatch (v2.0.2c, 2014-10-31)
Reply With Quote #70

Server respawns are screwed up after update?
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