I want to block a message in its hook, yet have the code move on.
To a block a message you would return PLUGIN_HANDLED, but I cannot
chronologically append my code directly after it.
Code:
public plugin_init() {
register_message(somemsg, "msg_hook");
}
public msg_hook(msg_id, msg_dest, id) {
// <-- Block the message here, as return PLUGIN_HANDLED would do ...
// ... yet have more code be executed after it ...
// ... like other message calls which would crash the game otherwise.
}
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