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[L4D2] Super Tanks


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King_OXO
Senior Member
Join Date: Dec 2020
Location: Brazil
Old 10-03-2021 , 19:35   Re: [L4D2] Super Tanks
Reply With Quote #321

NEW UPDATE

ADJUSTED:
- TANKS DOES NOT APPEAR;
- WHEN THE TANK IS BORN AND THE PLAYER GOES TO CONTROL THE TANK, THE TYPE CHANGES (FOR EXAMPLE: Smash Tank appeared and when the player will control it changes to the spitter tank *this is an example*). THEN I FIXED THE TANK TO CONTINUE TO THE WAY HE WAS BORN
- ADDED EXPLOSION WHEN TANK DIES

Last edited by King_OXO; 10-04-2021 at 15:00.
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sonic155
Senior Member
Join Date: Mar 2019
Old 10-20-2021 , 22:02   Re: [L4D2] Super Tanks
Reply With Quote #322

i like it but how to i remove the text of the server telling players what spawns and how do i stop it from blowing up on death

maybe add a cvar to change if the tank blows up at death so players can pick which tanks blow up on death or not at all

could you add a cvar to make it where the server doesnt tell the survivors what type of tank spawns ?

Last edited by sonic155; 10-20-2021 at 22:12. Reason: adding
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VladimirTk
Senior Member
Join Date: Apr 2021
Location: Perú - Latino América
Old 10-21-2021 , 22:14   Re: [L4D2] Super Tanks
Reply With Quote #323

I think the signatures of l4d1 and CSpitterProjectile_Detonate were wrong here I upload it again in case there is any problem


Credits to Psykotik for the signatures
Attached Files
File Type: txt SuperTanks.txt (1,020 Bytes, 233 views)
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jjambo789
Junior Member
Join Date: Dec 2013
Old 11-02-2021 , 07:25   Re: [L4D2] Super Tanks
Reply With Quote #324

Quote:
Originally Posted by VladimirTk View Post
I think the signatures of l4d1 and CSpitterProjectile_Detonate were wrong here I upload it again in case there is any problem


Credits to Psykotik for the signatures
Thank you very much
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jjambo789
Junior Member
Join Date: Dec 2013
Old 11-04-2021 , 21:42   Re: [L4D2] Super Tanks
Reply With Quote #325

"st_wave1_tanks 3" not working.
"st_wave2_tanks 4" not working.

The tanks 2 only is spawned.
Please fix
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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 12-05-2021 , 16:19   Re: [L4D2] Super Tanks
Reply With Quote #326

actually i dont known why check gamemode, when i doesnt need it just disable plugins,cuz it work properly on other mode right?
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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 12-16-2021 , 18:21   Re: [L4D2] Super Tanks
Reply With Quote #327

on my some custom map,tank always not appear between wave 2 and 3 then map stuck director,i finally catch them just annotate "fake client kick action" between line 1253 and 1287
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sonic155
Senior Member
Join Date: Mar 2019
Old 02-26-2022 , 06:30   Re: [L4D2] Super Tanks
Reply With Quote #328

Any way of making the tanks not blowing themselfs up at death and removing the Chat pop when a tank spawns telling which tank it is?
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King_OXO
Senior Member
Join Date: Dec 2020
Location: Brazil
Old 02-26-2022 , 11:24   Re: [L4D2] Super Tanks
Reply With Quote #329

Quote:
Originally Posted by sonic155 View Post
Any way of making the tanks not blowing themselfs up at death and removing the Chat pop when a tank spawns telling which tank it is?
remove lines 1129-1135 for explosions
remove lines 1276-1316 for chat
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insobniut2004
Member
Join Date: Feb 2022
Old 02-26-2022 , 14:08   Re: [L4D2] Super Tanks
Reply With Quote #330

Hello my groin is poor-
¿How can I eliminate the fire and the big explosion that the tank causes after dying?

Last edited by insobniut2004; 02-26-2022 at 14:16.
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