Hello, I would like to know if there is a possibility of creating a plugin that allows adding some commands that modify the damage factor that the Tank receives in different weapons. For example, the automatic shotguns and the grenade launcher already have theirs:
The values are as an example more or less. But if they arrive, a better balanced value has occurred, the better.
More than that and I hope it is a possibility, since it is something very useful to balance the Tank with different damages and that occurred to me because of the Killing Floor 2 game where each Zeds have resistances and vulnerabilities in different weapons.