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Zombie Swarm 3.1


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Keistas
Member
Join Date: Feb 2010
Old 08-27-2011 , 21:24   Re: Zombie Swarm 3.0 Offical
Reply With Quote #1491

Hi, Mini_Midget. How I can set normal "move back" ?
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wickedd
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Join Date: Nov 2009
Old 08-27-2011 , 22:22   Re: Zombie Swarm 3.0 Offical
Reply With Quote #1492

Quote:
Originally Posted by Keistas View Post
Hi, Mini_Midget. How I can set normal "move back" ?
Code:
//The percentage that the backspeed of suvivors move at from the original speed. Change to 1.0 to have it default
#define SURVIVOR_BACKSPEED 0.75
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Keistas
Member
Join Date: Feb 2010
Old 08-28-2011 , 17:46   Re: Zombie Swarm 3.0 Offical
Reply With Quote #1493

Quote:
Originally Posted by wickedd View Post
Code:
//The percentage that the backspeed of suvivors move at from the original speed. Change to 1.0 to have it default
#define SURVIVOR_BACKSPEED 0.75

Thanks.
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rezurect15
Junior Member
Join Date: Jan 2011
Old 08-30-2011 , 03:45   Re: Zombie Swarm 3.0 Offical
Reply With Quote #1494

what are the objectives??..
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Keistas
Member
Join Date: Feb 2010
Old 08-30-2011 , 15:56   Re: Zombie Swarm 3.0 Offical
Reply With Quote #1495

How I can destroy gun menu?
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Mini_Midget
Veteran Member
Join Date: Jan 2006
Location: It's a mystery.
Old 09-05-2011 , 05:08   Re: Zombie Swarm 3.0 Offical
Reply With Quote #1496

Small update
Zombie Swarm 3.0.1
Code:
5th September 2011
- Fixed the bug with friendly fire
@rezurect15
Multiple beacons placed around the mapped. CT's have to build them by getting close enough and holding your use key on them. Once all beacons are complete. You win the round. I haven't fully finished this but its pretty fun to play.

@Keistas
Mmm... I haven't made an on/off switch for that. I guess you can disable all the weapons via the cvar for now until then
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rezurect15
Junior Member
Join Date: Jan 2011
Old 09-05-2011 , 05:57   Re: Zombie Swarm 3.0 Official
Reply With Quote #1497

ooh... that's cool... it makes the mod more fun.... ^_^ nC1 sir..
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Mini_Midget
Veteran Member
Join Date: Jan 2006
Location: It's a mystery.
Old 09-05-2011 , 07:49   Re: Zombie Swarm 3.0 Official
Reply With Quote #1498

Just uploaded 2 pictures of the objectives and a menu.

Also forgot to mention that I added a few objective origins for some default CS maps.
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Snaker beatter
Veteran Member
Join Date: Sep 2011
Location: Manila, Philippines
Old 09-16-2011 , 01:59   Re: Zombie Swarm 3.0 Official
Reply With Quote #1499

What s better zombie plague or this

i like zp because you can create your own zombie class, i wish this is 2
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tropicana
Junior Member
Join Date: Nov 2007
Old 09-22-2011 , 16:41   Re: Zombie Swarm 3.0 Official
Reply With Quote #1500

Hey Mini_Midget, how do i make it so that when cts shoot each other in the head by accident, the screen won't go crazy?

Last edited by tropicana; 09-22-2011 at 18:01.
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