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L4D2 - HD Textures Are Stretched


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Math
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Join Date: Jun 2019
Old 06-15-2019 , 03:17   L4D2 - HD Textures Are Stretched
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I've started to create an 4K texture mod to ''Left 4 Dead 2'' and everything was going fine, as you can see here:


But some textures are stretched:



I been able to fix some of them with this code:

"$basetexturetransform" "center 0 0 scale 10 10 rotate 0 translate 0 0"

But this code don't fix all textures. I need help to continue my mod.
Someone know how to fix this?
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Math
Zero Posts
Join Date: Jun 2019
Old 06-16-2019 , 15:10   Re: L4D2 - HD Textures Are Stretched
Reply With Quote #2

I fixed it, now the game supports 4K textures properly.


This code need to be in all vmt files:

For 4K
"$basetexturetransform" "center 0 0 scale 10 10 rotate 0 translate 0 0"

For 2K

"$basetexturetransform" "center 0 0 scale 5 5 rotate 0 translate 0 0"

For 1K

"$basetexturetransform" "center 0 0 scale 2 2 rotate 0 translate 0 0"

I had this problem because I don't put this code in the vmt's called ''blend_''

Last edited by Math; 06-16-2019 at 15:14.
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Crasher_3637
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Join Date: May 2012
Location: AFK like JFK
Old 07-03-2019 , 05:39   Re: L4D2 - HD Textures Are Stretched
Reply With Quote #3

Damn, these look cool!
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