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[L4d] Removing Name Tags and/Or Hud when Boomed


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Big Myke
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Join Date: Jan 2009
Location: Grain Belt, USA
Old 01-28-2009 , 13:34   [L4d] Removing Name Tags and/Or Hud when Boomed
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Is there is possibility to remove name tags above the survivors head when while being boomed with bile or even a cvar to remove the hud as well?
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liam12360
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Join Date: Jul 2008
Old 01-29-2009 , 18:16   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #2

Why would you want to do this, nothing against your idea but I think it would just piss people off.
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Big Myke
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Location: Grain Belt, USA
Old 01-29-2009 , 18:32   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #3

survivors that are boomed upon quickly search for their teammates by searching for their name tags on the screen. Removing the nametags on the screen when vomited on increases the intensity and the "oh shit" factor when boomed on. Hell, people probably would't even notice it was removed.
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 01-30-2009 , 05:22   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #4

Quote:
Originally Posted by Big Myke View Post
survivors that are boomed upon quickly search for their teammates by searching for their name tags on the screen. Removing the nametags on the screen when vomited on increases the intensity and the "oh shit" factor when boomed on. Hell, people probably would't even notice it was removed.
I increased the intensity of the "oh shit" factor (when boomed) by increasing these cvars:

z_mega_mob_size
z_common_limit 40
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Big Myke
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Join Date: Jan 2009
Location: Grain Belt, USA
Old 01-30-2009 , 17:30   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #5

I'm unable to use those commands when sv_cheat is 0
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 01-30-2009 , 18:31   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #6

Quote:
Originally Posted by Big Myke View Post
I'm unable to use those commands when sv_cheat is 0
You don't need sv_cheats 1, just put this on your server.cfg file:

sm_cvar z_mega_mob_size 100
sm_cvar z_common_limit 60

It will work, trust me ;)
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Big Myke
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Join Date: Jan 2009
Location: Grain Belt, USA
Old 01-30-2009 , 21:48   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #7

they work, but they don't stick nor to they execute with an autoconfig
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santaclaus
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Join Date: Dec 2008
Old 01-31-2009 , 07:42   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #8

Quote:
Originally Posted by Big Myke View Post
they work, but they don't stick nor to they execute with an autoconfig
Put those cmds in the server.cfg
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Big Myke
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Join Date: Jan 2009
Location: Grain Belt, USA
Old 01-31-2009 , 11:13   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #9

The server console shows that they execute in the server.cfg but when you check in the game console after starting a campaign while playing it only shows the default variables.
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Big Myke
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Join Date: Jan 2009
Location: Grain Belt, USA
Old 02-01-2009 , 23:16   Re: [L4d] Removing Name Tags and/Or Hud when Boomed
Reply With Quote #10

One of those commands seems to trigger 2 tanks every round. I wonder which one I need to lower. If 100 is too high or if 60 is too high.
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