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[CSS/CSGO] Timer 2.5.0.0 (unsupported)


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red4911
Senior Member
Join Date: Sep 2010
Location: Russia
Old 01-09-2014 , 14:24   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #71

Reinstalled again. In the folder with the archive file - timer.phrases.txt, located in the folder - translation. After I threw it in the folder - translations, this error is gone. Now get new errors. Doing the right thing. Because of what can now be error?
Quote:
L 01/09/2014 - 23:15:48: -------- Mapchange to bhop_eazy_v2 --------
L 01/09/2014 - 23:15:48: [SM] Unable to load plugin "timer-rankings.smx": Native
"Timer_GetFinishCount" was not found
L 01/09/2014 - 23:15:48: [SM] Unable to load plugin "timer-core.smx": Native "Ti
mer_ForceReloadCache" was not found
ConVarRef room_type doesn't point to an existing ConVar
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 01-10-2014 , 03:28   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #72

Quote:
Originally Posted by zipcore View Post
[...], also worldrecord module.
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Ronin78
Member
Join Date: Jan 2011
Old 01-10-2014 , 09:52   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #73

Hi guys i need some help please this is what im getting

this is right ?

Quote:
// This file was auto-generated by SourceMod (v1.5.1)
// ConVars for plugin "timer-ljstats.smx"


// Database name, sqlite
// -
// Default: "ljstats"
ljstats_db_name "ljstats"
and this is my db

Quote:
"timer"
{
"driver" "mysql"
"host" "217.146.95.213"
"database" "******"
"user" "*******"
"pass" "*******"
"timeout" "120"
"port" "3306"
}
as far as i can tell this is all ok and done right but im getting this error

Quote:
[timer-maptier.smx] ERROR | PLUGIN STOPPED - Reason: no config entry found for 'timer' in databases.cfg - PLUGIN STOPPED
Help me please about to pull my hair out :/

Thanks Ronin

Last edited by Ronin78; 01-10-2014 at 09:53.
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kgrif7
New Member
Join Date: Nov 2011
Old 01-10-2014 , 11:13   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #74

Hello,

I have recently looked at your timer and i am currenty testing it out, I have found 1 problem though, you have not uploaded the timer-finish_msg.smx and I get error following error when i try to compile it myself



May you please update your version to include the smx of this file

Last edited by kgrif7; 01-10-2014 at 11:18.
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OffsprinG
Member
Join Date: Nov 2012
Location: Ukraine, Kharkov
Old 01-10-2014 , 17:08   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #75

Quote:
Originally Posted by kgrif7 View Post
Hello,

I have recently looked at your timer and i am currenty testing it out, I have found 1 problem though, you have not uploaded the timer-finish_msg.smx and I get error following error when i try to compile it myself



May you please update your version to include the smx of this file
Add to timer-stocks.ini
Code:
/*
 *  Damage definitions
 */

#if !defined DMG_GENERIC

#define DMG_GENERIC			0			// generic damage was done
#define DMG_CRUSH			(1 << 0)	// crushed by falling or moving object. 
										// NOTE: It's assumed crush damage is occurring as a result of physics collision, so no extra physics force is generated by crush damage.
										// DON'T use DMG_CRUSH when damaging entities unless it's the result of a physics collision. You probably want DMG_CLUB instead.
#define DMG_BULLET			(1 << 1)	// shot
#define DMG_SLASH			(1 << 2)	// cut, clawed, stabbed
#define DMG_BURN			(1 << 3)	// heat burned
#define DMG_VEHICLE			(1 << 4)	// hit by a vehicle
#define DMG_FALL			(1 << 5)	// fell too far
#define DMG_BLAST			(1 << 6)	// explosive blast damage
#define DMG_CLUB			(1 << 7)	// crowbar, punch, headbutt
#define DMG_SHOCK			(1 << 8)	// electric shock
#define DMG_SONIC			(1 << 9)	// sound pulse shockwave
#define DMG_ENERGYBEAM		(1 << 10)	// laser or other high energy beam 
#define DMG_PREVENT_PHYSICS_FORCE		(1 << 11)	// Prevent a physics force 
#define DMG_NEVERGIB		(1 << 12)	// with this bit OR'd in, no damage type will be able to gib victims upon death
#define DMG_ALWAYSGIB		(1 << 13)	// with this bit OR'd in, any damage type can be made to gib victims upon death.
#define DMG_DROWN			(1 << 14)	// Drowning


#define DMG_PARALYZE		(1 << 15)	// slows affected creature down
#define DMG_NERVEGAS		(1 << 16)	// nerve toxins, very bad
#define DMG_POISON			(1 << 17)	// blood poisoning - heals over time like drowning damage
#define DMG_RADIATION		(1 << 18)	// radiation exposure
#define DMG_DROWNRECOVER	(1 << 19)	// drowning recovery
#define DMG_ACID			(1 << 20)	// toxic chemicals or acid burns
#define DMG_SLOWBURN		(1 << 21)	// in an oven

#define DMG_REMOVENORAGDOLL	(1<<22)		// with this bit OR'd in, no ragdoll will be created, and the target will be quietly removed.
										// use this to kill an entity that you've already got a server-side ragdoll for

#define DMG_PHYSGUN			(1<<23)		// Hit by manipulator. Usually doesn't do any damage.
#define DMG_PLASMA			(1<<24)		// Shot by Cremator
#define DMG_AIRBOAT			(1<<25)		// Hit by the airboat's gun

#define DMG_DISSOLVE		(1<<26)		// Dissolving!
#define DMG_BLAST_SURFACE	(1<<27)		// A blast on the surface of water that cannot harm things underwater
#define DMG_DIRECT			(1<<28)
#define DMG_BUCKSHOT		(1<<29)		// not quite a bullet. Little, rounder, different.

#endif
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kgrif7
New Member
Join Date: Nov 2011
Old 01-11-2014 , 08:07   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #76

TYVM offspring for your help, with adding it in the compiler worked and everything is testing great.
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Ronin78
Member
Join Date: Jan 2011
Old 01-11-2014 , 13:13   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #77

Rly could do with some help on this :/

got it now where the server is timing out when a player joins and its something to do with the database as when i take this out

Quote:
"timer"
{
"driver" "mysql"
"host" "217.146.95.213"
"database" "******"
"user" "*******"
"pass" "*******"
"timeout" "120"
"port" "3306"
}
it allows players to join again with out timing out .
im getting to the point where im just gonna offer someone some cash to help set the server up for me as im a noob when it comes to csgo servers . so anyone out there that would like to help me please pm me or post here . I also wantto get this done asap .
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 01-11-2014 , 16:34   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #78

Quote:
Originally Posted by Ronin78 View Post
Rly could do with some help on this :/

got it now where the server is timing out when a player joins and its something to do with the database as when i take this out



it allows players to join again with out timing out .
im getting to the point where im just gonna offer someone some cash to help set the server up for me as im a noob when it comes to csgo servers . so anyone out there that would like to help me please pm me or post here . I also wantto get this done asap .
which modules are you running?
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Ronin78
Member
Join Date: Jan 2011
Old 01-11-2014 , 18:25   Re: [CSS/CSGO] Timer 2.0.2
Reply With Quote #79

Ok so as im a noob at this ill explain exactly what i have done.

Fresh install of csgo on the server
installed mm source
installed source mod

everything working at this point

uploaded Timer 2.0.2
made sure only the needed plugins are in the plugins folder

added this to the database.cfg

Quote:
"timer"
{
"driver" "mysql"
"host" "217.146.95.213"
"database" "******"
"user" "*******"
"pass" "*******"
"timeout" "120"
"port" "3306"
}
i have not touched any other settings at this point apart from uploading 1 surf map.

When i join the server there is nothing there and in the logs there is this error

Quote:
2014-01-11 23:04:06 [timer-logging.smx] INFO | Logging started
2014-01-11 23:04:06 [timer-maptier.smx] ERROR | PLUGIN STOPPED - Reason: no config entry found for 'timer' in databases.cfg - PLUGIN STOPPED
2014-01-11 23:04:07 [timer-maptier.smx] ERROR | PLUGIN STOPPED - Reason: no config entry found for 'timer' in databases.cfg - PLUGIN STOPPED
both maptier.smx and logging.smx are both in the plugins folder .

Thats it from start to finish am i missing something ? again sorry if i have im a complete noob at this .

Thanks Ronin


EDIT

messing around a bit and im at this point now

Quote:
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
01/12/2014 - 00:16:08: [CLIENTPREFS] Attempting to reconnect to database...
01/12/2014 - 00:16:08: [CLIENTPREFS] [2002]: Can't connect to local MySQ server through socket '/tmp/mysql.sock' (2)
01/12/2014 - 00:16:08: [timer-logging.smx] PLUGIN STOPPED - Reason: no config entry found for 'timer' in databases.cfg - PLUGIN STOPPED

Last edited by Ronin78; 01-11-2014 at 19:20.
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Smffy
Senior Member
Join Date: Sep 2012
Old 01-11-2014 , 23:58   Re: [CSS/CSGO] Timer 2.0.1
Reply With Quote #80

Quote:
Originally Posted by zipcore View Post
there is no command to stop the timer, I removed this command, because it's useless
It is not useless to be able to stop and start the timer

Quote:
Originally Posted by knifin_indian
Timer seems to work when you save locations..however, when you teleport to the saved location, timer pauses..can you change that so the it won't pause when you teleport to a previous spot? Thanks

This could be abused to cheat
No, it should not be open to abuse and is a core reason why you are using a timer. You obviously do not play or understand the mods which use the plugin you coded!

Last edited by Smffy; 01-12-2014 at 00:07.
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