Raised This Month: $ Target: $400
 0% 

Module: Semiclip


Post New Thread Closed Thread   
 
Thread Tools Display Modes
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-10-2010 , 15:13   Re: Module: Semiclip
#21

See on the wiki.
__________________
Arkshine is offline
KadiR
Unnecessary Member
Join Date: Aug 2008
Location: Zürich / Switzerland
Old 02-10-2010 , 15:19   Re: Module: Semiclip
#22

How does the cvars effect on spectators?
KadiR is offline
joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 02-10-2010 , 16:35   Re: Module: Semiclip
#23

Quote:
Originally Posted by KadiR View Post
How does the cvars effect on spectators?
You mean a player of team spectator but alive?
__________________
joaquimandrade is offline
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 02-10-2010 , 17:29   Re: Module: Semiclip
#24

Best would be a native that can set colide between 2 specific players.
__________________
- tired and retired -

- my plugins -
ConnorMcLeod is offline
AntiBots
Veteran Member
Join Date: May 2008
Location: Brazil
Old 02-10-2010 , 21:51   Re: Module: Semiclip
#25

You can se Kz_SemiClip.cpp I also add native to change from plugin.
http://forums.alliedmods.net/showthread.php?t=104540
__________________
AntiBots is offline
Send a message via ICQ to AntiBots Send a message via MSN to AntiBots Send a message via Skype™ to AntiBots
Old 02-11-2010, 08:32
SnoW
This message has been deleted by SnoW.
KadiR
Unnecessary Member
Join Date: Aug 2008
Location: Zürich / Switzerland
Old 02-11-2010 , 12:42   Re: Module: Semiclip
#26

Quote:
Originally Posted by joaquimandrade View Post
You mean a player of team spectator but alive?
Yes, and how about a CVAR where you can set the invinsibility percentage of semiclipped teams?

EDIT: I also tested semiclip_blockteam 1 to block semiclip for terrorists, it didn't work for me..

EDIT2: It does also effect weird on some entites (not func_door_rotating). But sometimes, the trigger_hurt entites just don't give any damage..

Last edited by KadiR; 02-11-2010 at 14:38.
KadiR is offline
Kryzu
Senior Member
Join Date: Feb 2009
Old 02-11-2010 , 13:04   Re: Module: Semiclip
#27

You can add fade effect
__________________
Kryzu is offline
Seta00
The Seta00 user has crashed.
Join Date: Jan 2010
Location: Berlin
Old 02-11-2010 , 17:22   Re: Module: Semiclip
#28

About the 600ms lag: He's probably using non-steam servers, since they lag with one player with ping higher than 200ms.

About the natives: I think adding both Exolent's and Emp`'s ideas would be awesome.
Seta00 is offline
Kryzu
Senior Member
Join Date: Feb 2009
Old 02-12-2010 , 07:49   Re: Module: Semiclip
#29

@Seta00

Nonsteam != LAG

Nonsteam server are usually better than steam's because steam server are connected with masterservers, VAC etc.
So please don't talk about something you dont know
But k, i dont want to argue with you. I support adding these natives
__________________
Kryzu is offline
joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 02-12-2010 , 12:02   Re: Module: Semiclip
#30

I have trusthworthy reports that the module is causing lag therefore I request it's deletion. I will try to figure out what's the cause one day. Sorry.
__________________
joaquimandrade is offline
Closed Thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:53.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode