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Advertisements 2.0 (Updated 2016/03/23)


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bs7gv
Junior Member
Join Date: Jun 2019
Old 11-26-2019 , 07:36   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2101

Quote:
Originally Posted by krikus62 View Post
Made an advert in cs:go using \n but it did not make it a new line, it doesn't support cs:go newline?

"chat" " \n {gold} TEST \n"
same problem?
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Sanjay Singh
Veteran Member
Join Date: Sep 2016
Old 12-03-2019 , 02:13   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2102

Quote:
Originally Posted by bs7gv View Post
same problem?
facing same issue \n not working in this plugin to move to next line.
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ESK0
Veteran Member
Join Date: May 2014
Location: Czech Republic
Old 12-03-2019 , 08:48   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2103

https://forums.alliedmods.net/showthread.php?t=248314
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eliteroyal
AlliedModders Donor
Join Date: Dec 2016
Location: Moldova
Old 02-01-2020 , 13:40   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2104

it makes loss and chock on big servers
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Sout12
Member
Join Date: May 2017
Old 02-21-2020 , 14:24   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2105

On L4D2 does the colors work for anyone else?
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DARG367
AlliedModders Donor
Join Date: Aug 2018
Location: Vancouver, British Colum
Old 02-23-2020 , 14:27   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2106

Quote:
Originally Posted by Sout12 View Post
On L4D2 does the colors work for anyone else?
I recompiled the plugin with @rikka0w0 colorvariables.inc on post number 2063 which you can find by clicking here https://forums.alliedmods.net/showpo...postcount=2063

This will allow {yellow} {green} and {lightgreen} to work properly.
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Last edited by DARG367; 03-08-2020 at 03:54.
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Sandervraun
Senior Member
Join Date: May 2019
Old 03-02-2020 , 20:31   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2107

Quote:
Originally Posted by BlagoYar View Post
I fixed, it works for me, except for "sm_tsay" via the console.
https://www.dropbox.com/s/cmoq216n51...2.0.2.zip?dl=0
Hey dude! is is possible for you to share a version with 60 seconds of advertisements delay?

When I try to recompile the plugin at the sourcepawn compiler.. I get tons of errors?
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Sandervraun
Senior Member
Join Date: May 2019
Old 03-02-2020 , 20:32   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2108

Quote:
Originally Posted by DARG367 View Post
I recompiled the plugin with @rikka0w0 colorvariables.inc on post number 2063 which you can find by clicking here https://forums.alliedmods.net/showpo...postcount=2063

This will allow {yellow} {green} and {lightgreen} to work properly.
Which program did you use to compile it with that installed file?? colorvariables.inc
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 03-03-2020 , 02:43   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2109

Quote:
Originally Posted by Sandervraun View Post
Hey dude! is is possible for you to share a version with 60 seconds of advertisements delay?

When I try to recompile the plugin at the sourcepawn compiler.. I get tons of errors?
You can set the delay in server.cfg with:

sm_advertisements_interval 60

Quote:
Originally Posted by Sandervraun View Post
Which program did you use to compile it with that installed file?? colorvariables.inc
I released a new version with colors for L4D and L4D2: https://github.com/ErikMinekus/sm-ad...ases/tag/2.0.3

It supports {default}, {teamcolor}, {lightgreen}, {yellow} and {green}. {teamcolor} and {lightgreen} cannot be used together in the same message.
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Last edited by DJ Tsunami; 03-03-2020 at 03:13.
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P1C0L3
Junior Member
Join Date: Oct 2019
Old 04-15-2020 , 19:52   Re: Advertisements 2.0 (Updated 2016/03/23)
Reply With Quote #2110

Quote:
L 04/15/2020 - 00:06:12: [SM] Blaming: advertisements.smx
L 04/15/2020 - 00:06:12: [SM] Call stack trace:
L 04/15/2020 - 00:06:12: [SM] [0] SetFailState
L 04/15/2020 - 00:06:12: [SM] [1] Line 248, advertisements.sp:arseAds
L 04/15/2020 - 00:06:12: [SM] [2] Line 57, advertisements.sp::OnMapStart
Plugin With Error Help Pls
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