So I've used this addon many times and I just recently created a new server with this plugin.
I'm using SourceMod 1.10 build 6426 and Metamod 1.11 build 1127.
Mainly everything works correctly, but the problem I am having is that sometimes when tanks spawn you attack it for 10 seconds and then they despawn. They despawn when they are 10 feet away from me, and they still have more than 8,000 HP. At other times they spawn into the game then just despawn after 10 seconds. This also happens on finale maps. It's really weird how this happens sometimes it just works but other times they despawn. I also don't really have any logs to show because it says they join the game then leave. No error messages. Nothing in console either.
The only plugins I have are ABM, ACS, Common Regulator, Point System, Gear Transfer and Mutant Tanks. A majority of these plugins are at default settings. The same with my Mutant Tank config. I've only copied a few tanks 13 I believe from the default made tanks and added them to the bottom of the list to change them a tad bit later but they are still default currently. I've also disabled all the default tanks that come with the plugin initially.
This is my current server configuration. This is not the default one I used to use back when I used this plugin, but I lost my other one. Is there something possibly here that's making my tanks despawn?
hostname "L4D2 Coop Modded"
sm_cvar survivor_friendly_fire_factor_easy 0
sm_cvar survivor_friendly_fire_factor_expert 0
sm_cvar survivor_friendly_fire_factor_hard 0
sm_cvar survivor_friendly_fire_factor_normal 0
sv_gametypes "coop, mutation"
sm_cvar mp_gamemode coop
sm_cvar z_difficulty hard
sm_cvar l4d_maxplayers "8"
sm_cvar l4d_survivor_limit "8"
sm_cvar sv_removehumanlimit "1"
sm_cvar sv_force_unreserved "1"
sm_cvar pipe_bomb_timer_duration "6"