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looking for a plugin [HELP]


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hichem_hichem
New Member
Join Date: Aug 2017
Old 08-20-2017 , 18:30   looking for a plugin [HELP]
Reply With Quote #1

hello guys.
i'm looking for a cs 1.6 base builder plugin in which you get Chat-notification if someone moves your/someone else's Block, like you see in the capture

Last edited by hichem_hichem; 08-20-2017 at 18:31. Reason: failed to put image
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DjSoftero
Veteran Member
Join Date: Nov 2014
Location: Lithuania
Old 08-21-2017 , 01:43   Re: looking for a plugin [HELP]
Reply With Quote #2

first, you have to provide the BB mod you are using, so we could try doing that. second, when I played it long ago, owner had it so others cannot move your blocks(admin excluded), so maybe that`s what u want instead.
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Last edited by DjSoftero; 08-21-2017 at 01:44.
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hichem_hichem
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Join Date: Aug 2017
Old 08-21-2017 , 02:07   Re: looking for a plugin [HELP]
Reply With Quote #3

well i'm using a 6.5 base builder version and they can move any block unless you lock'em which is vip only feature, i saw this in a vid and i though someone could help me find it.
thanks for reply ^^ i appreciate it
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edon1337
Penguin Enthusiast
Join Date: Jun 2016
Location: Macedonia
Old 08-21-2017 , 07:39   Re: looking for a plugin [HELP]
Reply With Quote #4

You need a new native that will return the last mover and current mover's ID in order to create that plugin, I doubt someone will make that.
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Azeddine
Member
Join Date: Jul 2017
Location: ML_NOTFOUND
Old 09-01-2017 , 14:20   Re: looking for a plugin [HELP]
Reply With Quote #5

KiLler MeN Yab7at :v!
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DjSoftero
Veteran Member
Join Date: Nov 2014
Location: Lithuania
Old 09-02-2017 , 00:02   Re: looking for a plugin [HELP]
Reply With Quote #6

Quote:
Originally Posted by Azeddine View Post
KiLler MeN Yab7at :v!
I think you want to get banned again...
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Azeddine
Member
Join Date: Jul 2017
Location: ML_NOTFOUND
Old 10-22-2017 , 03:40   Re: looking for a plugin [HELP]
Reply With Quote #7

Quote:
public fw_Traceline(Float:start[3], Float:end[3], conditions, id, trace)
{
if (!is_user_alive(id))
return PLUGIN_HANDLED

new ent = get_tr2(trace, TR_pHit)

if (is_valid_ent(ent))
{
new ent,body
get_user_aiming(id,ent,body)

new szClass[10], szTarget[7];
entity_get_string(ent, EV_SZ_classname, szClass, 9);
entity_get_string(ent, EV_SZ_targetname, szTarget, 6);
if (equal(szClass, "func_wall") && !equal(szTarget, "ignore") && ent != g_iEntBarrier && g_iShowMovers == 1)
{
if (g_boolCanBuild || access(id, ADMIN_SLAY))
{
set_hudmessage(0, 50, 255, -1.0, 0.55, 1, 0.01, 3.0, 0.01, 0.01);
if (!BlockLocker(ent))
{
new szCurMover[32], szLastMover[32]
if (GetEntMover(ent))
{
get_user_name(GetEntMover(ent),szCurMover,31)
if (!GetLastMover(ent))
ShowSyncHudMsg(id, g_HudSync, "Current Mover: %s^nLast Mover: NONE", szCurMover);
}
if (GetLastMover(ent))
{
get_user_name(GetLastMover(ent),szLastMover,3 1)
if (!GetEntMover(ent))
ShowSyncHudMsg(id, g_HudSync, "Current Mover: NONE^nLast Mover: %s", szLastMover);
}
if (GetEntMover(ent) && GetLastMover(ent))
{
ShowSyncHudMsg(id, g_HudSync, "Current Mover: %s^nLast Mover: %s", szCurMover, szLastMover);

if (GetEntMover(ent))
ColorChat(id, GREEN, "^3[GM][Base#Builder] ^1Player ^4%s ^1: Move An Object Of ^4%s", szLastMover, szCurMover);
}
else if (!GetEntMover(ent) && !GetLastMover(ent))
ShowSyncHudMsg(id, g_HudSync, "[GM] This object hasn't been moved");
}
else
{
new szEntOwner[32]
get_user_name(BlockLocker(ent),szEntOwner,31)
ShowSyncHudMsg(id, g_HudSync, "Claimed by: %s", szEntOwner);
}
}
}
}
else ClearSyncHud(id, g_HudSync);

return PLUGIN_HANDLED
}
i have this but i dont need this
[GM] Player Exemple (Nonghoster) Move An Object Of Nonghoster
i need just if other player move your entity
[GM] Player Nonghoster Move An Object Of ... (Other player)
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