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[L4D2] (Request) Remove Specific Special Infected


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JayDee85
New Member
Join Date: Dec 2013
Old 12-31-2013 , 22:06   [L4D2] (Request) Remove Specific Special Infected
Reply With Quote #1

Hi! I'm sorry to ask this here, I've search and either I'm just not using the right keywords or I'm not going deep enough.

I have a good friend who LOVES the first L4D, but hates L4D2 because of two things. The new special infected (spitter, jockey, charger) and the limited right click stamina.

Having put in 800 hours in the game myself, I'm accustom to this stuff but she isn't.

I either need a plugin that will disable the L4D2 specific specials, and re-enable infinite push stamina. Or, if I have simply overlooked such an existing thing, I'd appreciate it if you could link me.

PS: Yeah I know there's the classic co-op mutator, but that also disables all the melee weapons and guns new in L4D2, feels a little milquetoast.

Thank you for your time.
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RU_6uK
SourceMod Donor
Join Date: May 2010
Old 01-01-2014 , 06:51   Re: [L4D2] (Request) Remove Specific Special Infected
Reply With Quote #2

Special infected limits.
sm_cvar z_versus_smoker_limit 1
sm_cvar z_versus_boomer_limit 1
sm_cvar z_versus_hunter_limit 1
sm_cvar z_versus_jockey_limit 0
sm_cvar z_versus_spitter_limit 0
sm_cvar z_versus_charger_limit 0

Weapon shove limits.
sm_cvar z_gun_swing_vs_max_penalty 9999
sm_cvar z_gun_swing_vs_min_penalty 9999

Also, cvars that change co-op mutation Confogl (community6).

convar
{
"sv_infected_ceda_vomitjar_probability" 0
"sv_infected_riot_control_tonfa_probabili ty" 0
"z_fallen_max_count" 0
"gascan_spit_time" 2
"z_mob_spawn_min_size" 25
"z_mob_spawn_max_size" 25
"z_mob_spawn_min_interval_normal" 999999
"z_mob_spawn_max_interval_normal" 999999
"ammo_shotgun_max" 80
"ammo_huntingrifle_max" 220
"sv_force_time_of_day" 0
"z_ghost_delay_min" 20
"z_ghost_delay_max" 20
"director_vs_convert_pills" 0
"director_convert_pills" 0
"director_convert_pills_critical_health" 0
"director_convert_pills_to_defib_health" 0
"versus_tank_chance" 1
"versus_tank_chance_finale" 1
"versus_tank_chance_intro" 1
"versus_tank_flow_team_variation" 0
"versus_witch_chance" 0.75
"versus_witch_chance_finale" 0
"versus_witch_chance_intro" 0
"versus_boss_flow_max" 0.9
"versus_boss_flow_max_intro" 0.9
"versus_boss_flow_min" 0.15
"versus_boss_flow_min_intro" 0.15
"z_witch_damage_per_kill_hit" 75
"z_witch_personal_space" 240
"z_leap_interval_post_incap" 15
"z_jockey_control_variance" 0.15
"z_finale_spawn_safety_range" 150
"z_gun_swing_vs_min_penalty" 1

// Mega mob size should be intact for 360. (25)
"360_z_mob_spawn_min_size" 18
"360_z_mob_spawn_max_size" 18
}
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