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[L4D2] Sky (comp. config), that adds only the additional events to camapigns?


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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 08-25-2022 , 20:59   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #131

Not possible to reproduce.
Probably a screenshot from map c8m5_rooftop using hammer editor (because of the purple thing), which you can modify a lot of things
These elevator doors are static entities. (so aren't recognized by Stripper)

The only way to do it is with lump edit which is a very complex process on L4D2 currently.
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Last edited by Marttt; 08-25-2022 at 21:04.
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Cloud talk
Junior Member
Join Date: Oct 2021
Old 09-05-2022 , 11:23   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #132

I want an event , it looks interesting , but I can't find it anywhere , where can I download it ? Attached is the video : https://www.youtube.com/watch?v=GPryorgRhOA
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JLmelenchon
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Join Date: Mar 2019
Old 09-21-2022 , 04:48   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #133

Any idea how i can make this ladder work?

c13m4

add:
{
"solid" "0"
"origin" "-2175 -1811 -99"
"angles" "0 83 -4"
"model" "models/props/cs_office/ladder1.mdl"
"classname" "prop_dynamic"
}
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AsphyxiaJLSA
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Join Date: Oct 2021
Location: Lima,Perú
Old 09-21-2022 , 10:45   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #134

Quote:
Originally Posted by JLmelenchon View Post
Any idea how i can make this ladder work?

c13m4

add:
{
"solid" "0"
"origin" "-2175 -1811 -99"
"angles" "0 83 -4"
"model" "models/props/cs_office/ladder1.mdl"
"classname" "prop_dynamic"
}
Hello, as far as I know, it is impossible to create new ladders at will in the game and make the survivors use them, what you can do is change the use of the existing ladders of the infected and change it so that it is used by both survivors and infected , or in any case clone the ladder I think there was a plugin for that.

Check here.

https://forums.alliedmods.net/showthread.php?t=334565
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King_OXO
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Join Date: Dec 2020
Location: Brazil
Old 10-02-2022 , 12:27   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #135

does anyone know if it is possible to create these small maps with stripper that make things big when they are in a certain region area?

example:

the map c1m1_hotel



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Last edited by King_OXO; 10-02-2022 at 12:46.
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 10-02-2022 , 16:56   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #136

What you see in the maps backgrounds is this sphere in the first picture. Mostly maps have it.
Is not possible to "create", what you can do is spawn things in this area so they will look bigger like in the second picture.
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finishlast
Senior Member
Join Date: Nov 2018
Location: In Reno with the vitamin
Old 10-15-2022 , 06:05   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #137

The skybox is usually located underneath the actual map.

Think you can get the coordinates with stripper_dump or simply by no clipping under the map and search there for it.

Do cl_showpos 1 in console to see your current coordinates.

Then place something there with stripper, like a boomer, hunter, witch etc with defined animation.

Something like that.
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Last edited by finishlast; 10-17-2022 at 04:28.
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 10-16-2022 , 10:13   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #138

So i added that in death toll map 1 but all dead bodies (Survivor, SI and CI) will fall through it, any ideas?

add:
{
"solid" "6"
"origin" "-12095 -14141 -117"
"angles" "-7 115 0"
"model" "models/props_vehicles/bus01.mdl"
"classname" "prop_dynamic"
}

Last edited by JLmelenchon; 10-16-2022 at 10:14.
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Cloud talk
Junior Member
Join Date: Oct 2021
Old 10-16-2022 , 11:20   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #139

Does anyone know how to create the effect of a car turning on its headlights with a stripper ? Glowing effects on walls and floors

Like this car from c8m2 : https://postimg.cc/rd3mY0BK

Last edited by Cloud talk; 10-16-2022 at 11:26.
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 10-16-2022 , 19:18   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #140

just stripper_dump a map with this configs, probably is just a beam_spotlight with a glow sprite.
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