Continues to be problems "randomly" when we all type ready, do knife, while waiting after knife with !swap/stay, it simply ignores to accept and and generate the list with awaiting for all to be and do !ready again, only solution is to force match !fs.
Our system is set to use knife when all are ready every match.
Logs files also seems to be ignored and getting failed to upload when using
wm_save_dir "warmod"
It does not automatic create the warmod dir when missing, it does not save dem or zip files to warmod dir when missing, only generate dem in csgo root folder logs are not generated at all when wm_save_dir is set and the folder its set to is missing
When doing it so, it uploads dem/zip files but does not generate or upload log files.
So i think the autoupload feature check csgo folder no matter what wm_save_dir(but not log files) is set to and if it gets the generated "var"(aka demo file there, it assume it shall upload it.)
Code:
L 02/08/2015 - 00:18:00: SourceMod error session started
L 02/08/2015 - 00:18:00: Info (map "de_mirage") (file "errors_20150208.log")
L 02/08/2015 - 00:18:00: Error log file session closed.
L 02/08/2015 - 00:23:34: SourceMod error session started
L 02/08/2015 - 00:23:34: Info (map "de_inferno") (file "errors_20150208.log")
L 02/08/2015 - 00:23:34: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 02/08/2015 - 00:23:34: [SM] Displaying call stack trace for plugin "warmod.smx":
L 02/08/2015 - 00:23:34: [SM] [0] Line 333, F:\Git\scripting\include\halflife.inc::PrintToChatAll()
L 02/08/2015 - 00:23:34: [SM] [1] Line 3914, warmod.sp::KnifeOn3Text()
L 02/08/2015 - 00:24:40: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 02/08/2015 - 00:24:40: [SM] Displaying call stack trace for plugin "warmod.smx":
L 02/08/2015 - 00:24:40: [SM] [0] Line 333, F:\Git\scripting\include\halflife.inc::PrintToChatAll()
L 02/08/2015 - 00:24:40: [SM] [1] Line 3847, warmod.sp::LiveOn3Text()
L 02/08/2015 - 01:11:56: [tEasyFTP.smx] Upload failed. File does not exists:
L 02/08/2015 - 01:20:45: Error log file session closed.
L 02/08/2015 - 01:24:01: SourceMod error session started
L 02/08/2015 - 01:24:01: Info (map "de_overpass") (file "errors_20150208.log")
L 02/08/2015 - 01:24:01: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 02/08/2015 - 01:24:01: [SM] Displaying call stack trace for plugin "warmod.smx":
L 02/08/2015 - 01:24:01: [SM] [0] Line 333, F:\Git\scripting\include\halflife.inc::PrintToChatAll()
L 02/08/2015 - 01:24:01: [SM] [1] Line 3914, warmod.sp::KnifeOn3Text()
L 02/08/2015 - 01:25:32: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 02/08/2015 - 01:25:32: [SM] Displaying call stack trace for plugin "warmod.smx":
L 02/08/2015 - 01:25:32: [SM] [0] Line 333, F:\Git\scripting\include\halflife.inc::PrintToChatAll()
L 02/08/2015 - 01:25:32: [SM] [1] Line 3847, warmod.sp::LiveOn3Text()
L 02/08/2015 - 02:01:22: [tEasyFTP.smx] Upload failed. File does not exists:
L 02/08/2015 - 02:11:56: Error log file session closed.
Also under any circumstances.
ruleset_warmup.cfg should be triggered after every !cm or when a match is done. Sometimes after matches, if you just wanna play and warmup, you are met with the game being paused. because of sv_matchpause_auto_5v5 being set to 1 but in warmup config it should be set to 0
When match is starting and knife round is about to being it loads Overtime confing, not sure why tho.