Raised This Month: $ Target: $400
 0% 

Please test the CVS Release


Post New Thread Reply   
 
Thread Tools Display Modes
ThE_DiViXioN
Junior Member
Join Date: Feb 2005
Location: Behind The Shadow's
Old 03-05-2005 , 15:27  
Reply With Quote #11

compiled ???? Where do I put the files ? in plugins only ?
__________________
No plugins for sven yet ? =(

Why can't someone create ONE . Like a.... RPG with levels for sven =). PLEASE!!!!

*Keep's on dreaming* zzzZZzzZZZzzz
ThE_DiViXioN is offline
Send a message via AIM to ThE_DiViXioN Send a message via MSN to ThE_DiViXioN
jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 03-05-2005 , 15:36  
Reply With Quote #12

Quote:
Originally Posted by ThE_DiViXioN
compiled ???? Where do I put the files ? in plugins only ?
overwrite the existing ones, if you dont already have SH installed this is not for you. This is upgrade from 1.17.6

And FYI a couple of the heroes have chanegd and I would like those tested also. Zeus a little, and nightcrawler. Not sure what other ones.... Oh yeah I changed spiderman and ironman to hopefully stop those userinfostring exceeded errors. You need the upgraded bazooka off CVS for the heat / rope missiles to work correctly with them.
__________________
jtp10181 is offline
Send a message via ICQ to jtp10181 Send a message via AIM to jtp10181 Send a message via MSN to jtp10181 Send a message via Yahoo to jtp10181
bLiNd
Veteran Member
Join Date: Mar 2005
Old 03-05-2005 , 15:44  
Reply With Quote #13

thanks jtp im so glad that bazooka will now use all those missiles!
bLiNd is offline
Prowler
Senior Member
Join Date: Nov 2004
Old 03-07-2005 , 06:05  
Reply With Quote #14

It's been running on two of our public servers (with some modifications, nothing that would affect any new code though) They have been running stabley and without issue, baring one thing. The Default armour blocking extra damage is far to high, you'd either have to re-code every hero that uses extra damage events in order to increase their damages, or lower the armour block to something more resonable (0.25 i think is resonable) Also automatically giving a kevlar vest instead of both a vest and a helmet?
Prowler is offline
123
Veteran Member
Join Date: Apr 2005
Location: Katy, TX
Old 03-07-2005 , 07:50  
Reply With Quote #15

Make sure that this is working:
http://forums.alliedmods.net/showthread.php?t=31996

I don't think it works at the moment...
__________________
//ShadowLeader - 123
123 is offline
jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 03-07-2005 , 14:54  
Reply With Quote #16

please post any bugs in the bug reports forum so i can track them and dont forget
__________________
jtp10181 is offline
Send a message via ICQ to jtp10181 Send a message via AIM to jtp10181 Send a message via MSN to jtp10181 Send a message via Yahoo to jtp10181
Organs-Rare
Member
Join Date: Dec 2004
Old 03-07-2005 , 21:49  
Reply With Quote #17

That little shconfig.cfg trick works like a charm, now i dont have a problem with it at all.

EDIT: crap, well i take that back. Its seems that when i used this, the damage for certain heros like goten goes down significantly. I set it to 200, but now it only does 30 damage, same goes for bazooka, which now does 20 damage as oppossed to 100. I dunno, maybe im the only one that has that problem, but thats whats happening now.

EDIT: Yea, definetly some sort of bug. Cause i went back to 1.17.6 and added the lil shconfig trick and it works fine now, but it seems that the cvs release lowers damage of hp significantly.

(AMX 98)
Organs-Rare is offline
Prowler
Senior Member
Join Date: Nov 2004
Old 03-08-2005 , 01:38  
Reply With Quote #18

The reason for this is armour now takes 80% of all extra damage events. Hence why i suggested lowering it to something like 25%
Prowler is offline
kanu | DarkPredator
Senior Member
Join Date: Apr 2005
Old 03-08-2005 , 02:00  
Reply With Quote #19

I suggest lowering the amount of extra damage that armor takes to 0 % so that the damage you set is the amount of HP they lose so you can know exactly if you are to kill someone.
__________________
Dark | Predator
kanu | DarkPredator is offline
jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 03-08-2005 , 08:10  
Reply With Quote #20

I could make it use the same calc for the armor, but still take the orginal ammount of damage sent off. But then it will take some armor off also which makes it more like its part of CS. Someone said something about just giving kevlar... i thought I did the kev + helmet, I'll check it out.
__________________
jtp10181 is offline
Send a message via ICQ to jtp10181 Send a message via AIM to jtp10181 Send a message via MSN to jtp10181 Send a message via Yahoo to jtp10181
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:57.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode