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Module: Okapi


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bibu
Veteran Member
Join Date: Sep 2010
Old 07-05-2017 , 16:00   Re: Module: Okapi
Reply With Quote #121

I wonder if there is a native equivalent as this on Orpheu:

Quote:
#define set_mp_pdata(%1,%2) ( OrpheuMemorySetAtAddress( g_pGameRules, %1, 1, %2 ) )
#define get_mp_pdata(%1) ( OrpheuMemoryGetAtAddress( g_pGameRules, %1 ) )
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 07-05-2017 , 17:02   Re: Module: Okapi
Reply With Quote #122

It is.
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 07-08-2018 , 09:04   Re: Module: Okapi
Reply With Quote #123

Quote:
Originally Posted by KORD_12.7 View Post
Is Okapi still alive? Any updates?
x3

Would be good to have at least the bug fixed. Or add Vector support to Orpheu
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Last edited by HamletEagle; 07-08-2018 at 09:05.
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KORD_12.7
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Join Date: Aug 2009
Location: Russia, Vladivostok
Old 07-19-2018 , 10:10   Re: Module: Okapi
Reply With Quote #124

Quote:
Originally Posted by HamletEagle View Post
x3

Would be good to have at least the bug fixed. Or add Vector support to Orpheu
I see... Still dead. Lol.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-19-2018 , 10:12   Re: Module: Okapi
Reply With Quote #125

I see, still alive, you Russian! Lol.

Feel free to hire me so I can focus on it.
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Last edited by Arkshine; 07-19-2018 at 10:13.
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KORD_12.7
Senior Member
Join Date: Aug 2009
Location: Russia, Vladivostok
Old 07-19-2018 , 10:14   Re: Module: Okapi
Reply With Quote #126

Arkshine

Working on : CS Weapon Mod (72%) , MonsterAI (PAUSED), - old good Arkshine.
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Last edited by KORD_12.7; 07-19-2018 at 10:16.
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loiraolhosazul
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Join Date: May 2020
Old 03-06-2021 , 23:05   Re: Module: Okapi
Reply With Quote #127

works with rehlds ?
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TheVaskov
Member
Join Date: Sep 2021
Location: Russia
Old 05-03-2023 , 05:44   Re: Module: Okapi
Reply With Quote #128

make a normal instruction ? do not turn the forum into a garbage dump . where are the images ?
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