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Flying dead bodies


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dangerlord63
Senior Member
Join Date: Aug 2011
Old 05-27-2016 , 16:17   Flying dead bodies
Reply With Quote #1

Hey guys,

Problem is, when a player dies, him dead body fly like gravity is 100, but gravity is normal, how can i fix this, is there a convar for this ?
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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 05-27-2016 , 22:25   Re: Flying dead bodies
Reply With Quote #2

You have set a low gravity in the previous round, then have set a nomal gravity in the current round?
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dangerlord63
Senior Member
Join Date: Aug 2011
Old 05-28-2016 , 08:29   Re: Flying dead bodies
Reply With Quote #3

No, nobody edit the gravity and i restarted server but nothing changed.
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Phil25
AlliedModders Donor
Join Date: Feb 2015
Old 05-28-2016 , 10:42   Re: Flying dead bodies
Reply With Quote #4

Are they really floating with low gravity or just flying with a high velocity? In case it's the latter, check your phys_pushscale.
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dangerlord63
Senior Member
Join Date: Aug 2011
Old 05-28-2016 , 12:34   Re: Flying dead bodies
Reply With Quote #5

I tried to use this command on server side and client side, but both didn't work.
Unknown command "phys_pushscale"
How am i going to check this value ?
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sdz
Senior Member
Join Date: Feb 2012
Old 05-29-2016 , 10:52   Re: Flying dead bodies
Reply With Quote #6

Quote:
Originally Posted by dangerlord63 View Post
I tried to use this command on server side and client side, but both didn't work.
Unknown command "phys_pushscale"
How am i going to check this value ?
That's a hidden cvar, you'll need to use "sm_cvar phys_pushscale"
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dangerlord63
Senior Member
Join Date: Aug 2011
Old 05-29-2016 , 14:36   Re: Flying dead bodies
Reply With Quote #7

sm_cvar phys_pushscale is 1
What is the default value ?
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[email protected]
Member
Join Date: Mar 2016
Old 02-20-2017 , 04:06   Re: Flying dead bodies
Reply With Quote #8

Try
Quote:
phys_timescale "1"
phys_pushscale "1"
sv_gravity "800"

Last edited by [email protected]; 02-20-2017 at 04:06.
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