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[CS:GO] Cow Anti-Cheat (Updated 4/12/2018)


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Ejziponken
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Join Date: Apr 2008
Old 02-04-2018 , 07:47   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #161

Quote:
Originally Posted by CowGod View Post
I ran into some csgo engine querks, so it probably won't be a thing for a while.
I rather u focus on anti aimbots
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CowGod
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Old 02-04-2018 , 07:48   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #162

Quote:
Originally Posted by Ejziponken View Post
I rather u focus on anti aimbots
Yeah I really want to rework the aimbot detection, it's setup really weird to try and avoid false positives currently. I will be rewriting this in the near future.
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waylander3
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Old 02-04-2018 , 09:25   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #163

Is anticheat detects/banning players who use x2/x3 clickers on mouses?
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CowGod
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Old 02-04-2018 , 09:27   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #164

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Originally Posted by waylander3 View Post
Is anticheat detects/banning players who use x2/x3 clickers on mouses?
yes they will get detected for autoshoot, it logs it doesn't currently ban.
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Nachtfrische
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Old 02-04-2018 , 11:24   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #165

Quote:
Originally Posted by CowGod View Post
Generic flag, and yes if they had 1-2 consistant for like 20-30 then yes it is a hack/script and if they hit consistant 20+ on jump commands most likely using a macro.
Could you maybe create a log file for this?
So, let's say the AC says this:
Code:
[CowAC] UserX has been detected for Macro / Hyperscroll (42)!
First of all, what does the (42) mean?
Second, a log file would be good. Meaning that if someone has been detected for Macro / Bhop Script, the plugin creates a log file which basically shows the same thing that !bhopcheck showed.

Plugin detects Bhop Script -> Does sm_bhopcheck on player -> saves output in logfile

Of course, every other detection in a seperate file would be perfect as well, thank you!


Another thing, I've seen this today:
Code:
"UserY<156><STEAM_1:1:45551644><CT>" disconnected (reason "[CowAC] Turn off Bhop Assistance!")
The plugin kicked the user for bhop script, but it didn't ban him? Why is that?
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Last edited by Nachtfrische; 02-04-2018 at 11:29.
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CowGod
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Old 02-04-2018 , 11:37   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #166

Quote:
Originally Posted by Nachtfrische View Post
Could you maybe create a log file for this?
So, let's say the AC says this:
Code:
[CowAC] UserX has been detected for Macro / Hyperscroll (42)!
First of all, what does the (42) mean?
Second, a log file would be good. Meaning that if someone has been detected for Macro / Bhop Script, the plugin creates a log file which basically shows the same thing that !bhopcheck showed.

Plugin detects Bhop Script -> Does sm_bhopcheck on player -> saves output in logfile

Of course, every other detection in a seperate file would be perfect as well, thank you!


Another thing, I've seen this today:
Code:
"UserY<156><STEAM_1:1:45551644><CT>" disconnected (reason "[CowAC] Turn off Bhop Assistance!")
The plugin kicked the user for bhop script, but it didn't ban him? Why is that?
I plan on making it log later tonight when I'm home from work, the 42 means how many jump commands were sent during the time they were in the air. Also it will kick players for b-hop assist if they get a macro detection 10 times. If they are scripting / hacking aka they are hitting a lot of 1 tick perfect to bhops then it will auto ban. Thanks for the suggestion I will do it when I get home.

Last edited by CowGod; 02-04-2018 at 11:38.
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Nachtfrische
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Old 02-04-2018 , 12:22   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #167

Hey cow,

thanks for the help so far.

Together with our admins we found a huge bug which can kick people because of macro, even though they are not using one.
Code:
 [CowAC] UserZ has been detected for Macro / Hyperscroll (263)!
How to reproduce it?
"bind mwheelup +jump" to jump with scrolling. Then, go into water so that you are "swimming" on top. While your are swimming you can scroll infinitely and when you get out of water, it counts that as macro.

My guess is that when you're in the water, you're kinda "hovering" so the plugin detects that as the player being in the air and records the inputs. So when you get out of the water, it will print a warning and if you do it too often, it will kick you.

Is there a way you can fix that?

Thanks!
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Last edited by Nachtfrische; 02-04-2018 at 12:24.
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CowGod
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Old 02-04-2018 , 12:23   Re: [CS:GO] Cow Anti-Cheat
Reply With Quote #168

Quote:
Originally Posted by Nachtfrische View Post
Hey cow,

thanks for the help so far.

Together with our admins we found a huge bug which can kick people because of macro, even though they are not using one.
Code:
 [CowAC] UserZ has been detected for Macro / Hyperscroll (263)!
How to it reproduce?
"bind mwheelup +jump" to jump with scrolling. Then, go into water so that you are "swimming" on top. While your are swimming you can scroll infinitely and when you get out of water, it counts that as macro.

My guess is that when you're in the water, you're kinda "hovering" so the plugin detects that as the player being in the air and records the inputs. So when you get out of the water, it will print a warning and if you do it too often, it will kick you.

Is there a way you can fix that?

Thanks!
Good find! Yes we can fix it, I will do it when I'm home from work.
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CowGod
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Old 02-04-2018 , 20:36   Re: [CS:GO] Cow Anti-Cheat (Updated 2/4/2018)
Reply With Quote #169

Added Logging!
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Nachtfrische
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Old 02-04-2018 , 21:25   Re: [CS:GO] Cow Anti-Cheat (Updated 2/4/2018)
Reply With Quote #170

Quote:
Originally Posted by CowGod View Post
Added Logging!
Thank you very much, it looks really good!
Could you perhaps add the values from sm_bhopcheck into the logs, if a macro / script has been detected? Then we can look at the "raw" data in logs to verify that.
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Last edited by Nachtfrische; 02-04-2018 at 22:46.
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