Raised This Month: $32 Target: $400
 8% 

[CS:GO] Multi-1v1 (v1.1.10, 2021-10-30)


Post New Thread Reply   
 
Thread Tools Display Modes
Geoarenacs
Junior Member
Join Date: Nov 2019
Old 11-27-2019 , 02:56   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1551

Quote:
Originally Posted by sphhax View Post
A release was pushed with these fixed implemented, you can either make the changes manually or use 1.10 build 6456 / 1.11 build 6471 and higher. That should resolve the issues with the scoreboard.
Yes, resolved thanks

can you help me about terrorist wins, in this plugin always terrorist wins and how can i disable this?
Geoarenacs is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 11-27-2019 , 10:07   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1552

Quote:
Originally Posted by Geoarenacs View Post
Yes, resolved thanks

can you help me about terrorist wins, in this plugin always terrorist wins and how can i disable this?
mp_default_team_winner_no_objective 3

Try this command.

Code:
mp_default_team_winner_no_objective [Team]

If your map does not have an objective, this command will set who wins the game when the time runs out.
paulo_crash is offline
Geoarenacs
Junior Member
Join Date: Nov 2019
Old 11-28-2019 , 12:50   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1553

Quote:
Originally Posted by paulo_crash View Post
mp_default_team_winner_no_objective 3

Try this command.

Code:
mp_default_team_winner_no_objective [Team]

If your map does not have an objective, this command will set who wins the game when the time runs out.
Not helps, when when time is left always terrorists wins :/
Geoarenacs is offline
Lubricant Jam
AlliedModders Donor
Join Date: Oct 2016
Location: United Kingdom
Old 11-28-2019 , 14:06   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1554

Anyone have a solution for the Arena tag orders now? New update scuffed those.
__________________
Lubricant Jam is offline
Geoarenacs
Junior Member
Join Date: Nov 2019
Old 11-28-2019 , 14:21   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1555

Quote:
Originally Posted by Lubricant Jam View Post
Anyone have a solution for the Arena tag orders now? New update scuffed those.
Had same problem and updated my sourcemod and metamod to 1.10 version
Geoarenacs is offline
Lubricant Jam
AlliedModders Donor
Join Date: Oct 2016
Location: United Kingdom
Old 11-28-2019 , 22:50   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1556

Quote:
Originally Posted by Geoarenacs View Post
Had same problem and updated my sourcemod and metamod to 1.10 version
I've been on 1.10 for a very long time, however I feel like you're on the right lead. May just be build 6456 that seems on the way to fix it. If you're suggesting updating fixed it, that is.

EDIT: Build 6456 is indeed the fix for scoreboard sorting.
__________________

Last edited by Lubricant Jam; 11-28-2019 at 23:20.
Lubricant Jam is offline
Geoarenacs
Junior Member
Join Date: Nov 2019
Old 11-29-2019 , 03:46   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1557

Quote:
Originally Posted by Geoarenacs View Post
Not helps, when when time is left always terrorists wins :/
Again have this problem How turn on maybe round draw, or randomly to say who wins CT or T (mp_default_team_winner_no_objective this command doesn't help) or how disable the voice of winner team because every day what players hear is terrorist wins after time left
Geoarenacs is offline
chugge
New Member
Join Date: May 2016
Old 12-07-2019 , 08:15   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1558

Hello,
I wanted to add a specific deagle round for my arena server.
I put this in the multi1v1_customrounds.cfg file, and enabled it.
But it doesnt work, we doesnt get the round in the menu.
Something someone knows why?

Code:
	"Deagle"
    {
        "name"      "Deagle"
        "ranked"        "1"
        "ratingFieldName"       "DeagleRating"
        "optional"      "1"
        "enabled"       "1"
        "armor"     "1"
        "helmet"        "1"
        "weapons"
        {
            "weapon_knife"      ""
			"weapon_Deagle"      ""
        }
    }
chugge is offline
Rodya
Senior Member
Join Date: Mar 2017
Location: Russia
Old 12-15-2019 , 10:36   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1559

How to remove a desert eagle from awp rounds?
__________________

Rodya is offline
Sincronic
Senior Member
Join Date: Dec 2018
Old 12-19-2019 , 09:43   Re: [CS:GO] Multi-1v1 (v1.1.9, 2018-2-19)
Reply With Quote #1560

Hello guys ! I have some error from this plugin. Can somone know how to deal with them ?

Code:
L 12/19/2019 - 16:18:23: [SM] Blaming: multi1v1.smx
L 12/19/2019 - 16:18:23: [SM] Call stack trace:
L 12/19/2019 - 16:18:23: [SM]   [1] Line 864, multi1v1.sp::Event_OnPlayerDeath
L 12/19/2019 - 16:26:02: [SM] Exception reported: Array index out-of-bounds (index -1, limit 66)
L 12/19/2019 - 16:26:02: [SM] Blaming: multi1v1.smx
L 12/19/2019 - 16:26:02: [SM] Call stack trace:
L 12/19/2019 - 16:26:02: [SM]   [1] Line 864, multi1v1.sp::Event_OnPlayerDeath
Sincronic is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:22.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode