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[REQUEST] Enhanced Reserved Slot system


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imported_sparky
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Join Date: Dec 2004
Old 09-24-2007 , 21:15   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #21

Bump
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Kramerika
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Join Date: Dec 2004
Location: PA, US of A
Old 10-01-2007 , 09:20   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #22

This is one of the major things lacking with Source Mod right now in comparison to previous admin mods that we have used. With 100's of admins, we really need to be able to use one dynamic, hidden slot that will constantly remain open for any admin to join into at any time that will kick a player without immunity based on being a spectator, time connected, or ping time.
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imported_Anth0ny
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Join Date: Jan 2005
Location: Saturn
Old 10-01-2007 , 09:47   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #23

we rewrite an original plugin.
now it uses source native cvars maxplayers (startup cmd) and visiblemaxplayers cvar.

logic: IF maxplayers set to 24 AND visiblemax set to 22, 2 slots ALWAYS hidden and free. IF user connects to server, server check user for admin flag ("a") AND if user have it- server bypass user for joining to hidden slot.

IF simple user drop from server, admin who joined to reserved slot moved to ORDINAR slot and 2 slots free again.
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RaYden
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Join Date: Sep 2007
Old 10-01-2007 , 15:14   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #24

where is this plugin u speak of
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imported_Anth0ny
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Old 10-01-2007 , 15:24   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #25

are you need it?
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Kramerika
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Old 10-02-2007 , 09:10   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #26

That's how we need it to work, but we only need one hidden but always free spot, so if we have a 24 player server, we have 25 slots with only 24 visible with the 25th remaining free constantly for an admin to join into and kick a non-admin who is in spectator, connected the shortest amount of time, or has the highest ping. How does your plugin deal with kicking a non-admin to make a free visible slot?
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imported_Anth0ny
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Join Date: Jan 2005
Location: Saturn
Old 10-02-2007 , 10:33   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #27

=)) By design, our "free slots plugin" is real User Friendly.

Plugin keep 2 slots free and always hidden, admin connecting to hidden slots and have it (IF not 3 admins try to connect at one time, of course). When one from public slots get free status (one ordinar user disconnects), admin auto (and transparently) moved from HIDDEN slot to public and hidden slots are free again. and awaiting for another admnis connection.

all simple. and simple is best =).
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Quick1
Junior Member
Join Date: Oct 2007
Old 10-02-2007 , 22:12   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #28

Hi Anthony,
I have been watching this thread for weeks now and I am very curious to try the script you have. It sounds exactly like what I am looking for. Could you PM to see if we can work something out?
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imported_Anth0ny
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Join Date: Jan 2005
Location: Saturn
Old 10-03-2007 , 02:06   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #29

no problem , try it if u need. it's VERY simple plugin.
remember: you don't need to use an original reserve cvars from sourcemod.cfg.

only need:

1. -maxplayers N (at server's startup command line)
2. sv_visiblemaxplayers M (at server's server.cfg file)

note: N > M.
Attached Files
File Type: sp Get Plugin or Get Source (freeslots.sp - 458 views - 2.7 KB)
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Extreme_One
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Join Date: Nov 2006
Old 10-05-2007 , 07:19   Re: [REQUEST] Enhanced Reserved Slot system
Reply With Quote #30

This looks pretty cool.

I'd prefer it even more if, once an admin joined the reserve slot then a public was kicked and the admin moved (automatically and silently) into a standard slot to keep the reserve slot free for other admins/donators to use.

Order of kick := spectator > AFK > least time connected

Could somebody attempt to add this functionality into this plugin? Please!
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