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[CSS] Block ServerCommand


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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 04-26-2012 , 19:17   Re: [CSS] Block ServerCommand
Reply With Quote #11

Quote:
Originally Posted by TheAvengers2 View Post
If he's trying to protect the map then some map features might not even be stored in the bsp. Meaning, even if you get it working, it won't actually work 100%.
Case in point: trade_plaza_epic
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Mitchell
~lick~
Join Date: Mar 2010
Old 04-26-2012 , 19:36   Re: [CSS] Block ServerCommand
Reply With Quote #12

I would make a shit load of triggers, like hurting players and teleports, and multiple to "Kill" the players, and stuff like that, well thats what i do on my maps anyways xD
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GoD-Tony
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Old 04-27-2012 , 04:41   Re: [CSS] Block ServerCommand
Reply With Quote #13

Quote:
Originally Posted by TheAvengers2 View Post
If he's trying to protect the map then some features might not even be stored in the bsp. Meaning that even if you get it working, the map might not actually work completely. That's if he's real persistent and clever, though.
Quote:
Originally Posted by Dr. McKay View Post
Case in point: trade_plaza_epic
So this is already being done by some map authors? Brutal.
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delachambre
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Old 04-27-2012 , 04:46   Re: [CSS] Block ServerCommand
Reply With Quote #14

oviscity_r_03 is map by Kossolax.
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Last edited by delachambre; 04-27-2012 at 04:47.
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Mitchell
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Join Date: Mar 2010
Old 04-27-2012 , 07:17   Re: [CSS] Block ServerCommand
Reply With Quote #15

Could we maybe get a link to this map?
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delachambre
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Old 04-27-2012 , 07:38   Re: [CSS] Block ServerCommand
Reply With Quote #16

Quote:
Originally Posted by Bacardi View Post
*edit
Don't know is there different versions from same named map but this what I looked
http://www.2shared.com/file/_d9_rqge...?cau2=403tNull
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Nolongerinthegame
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Join Date: Sep 2005
Old 04-27-2012 , 08:00   Re: [CSS] Block ServerCommand
Reply With Quote #17

Quote:
Originally Posted by Bacardi View Post
When this map run on server, first player who join server make game restart round.
At this time map execute command exit to shutdown server.
Or if some reason server not shutdown it try next map de_dust2 what "restart game" (kick all player out and map start).
And if de_dust2 map is invalid, it try last "restart game" with this current map kicking players out everytime.

*edit
Don't know is there different versions from same named map but this what I looked
http://www.2shared.com/file/_d9_rqge...?cau2=403tNull
Wow that is hugely lame! Would like to see explanation from map creator on what hes trying to do
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thetwistedpanda
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Join Date: Sep 2008
Old 04-27-2012 , 08:06   Re: [CSS] Block ServerCommand
Reply With Quote #18

Since it seems a large number of server hosts simply don't have a clue what they're doing, there's no harm is having a map that only runs on one's community servers, especially if their time is limited or they only want it for that server. Granted against someone that has a basic idea on how to handle the situation, it won't be much good, but it stops the masses from stealing the map.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
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Old 04-27-2012 , 08:36   Re: [CSS] Block ServerCommand
Reply With Quote #19

Quote:
Originally Posted by GoD-Tony View Post
So this is already being done by some map authors? Brutal.
It's not really that bad. In addition to preventing map thieves, it allows them to manage access to map features. They use an SM plugin to control stuff, allowing different admin flags to be used and such. Plus, players can be noclipped without having to worry about them messing stuff up.
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Nolongerinthegame
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Old 04-27-2012 , 14:18   Re: [CSS] Block ServerCommand
Reply With Quote #20

Quote:
Originally Posted by thetwistedpanda View Post
Since it seems a large number of server hosts simply don't have a clue what they're doing, there's no harm is having a map that only runs on one's community servers, especially if their time is limited or they only want it for that server. Granted against someone that has a basic idea on how to handle the situation, it won't be much good, but it stops the masses from stealing the map.
If its the same bsp, how does it work on one server but fails to work on other servers? With the server comamnds being run, surely it would happen to even the host server as well (i.e. rcon quit)

Last edited by Nolongerinthegame; 04-27-2012 at 14:19.
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