Description:
- Allows you set time after which player can deal damages if he spawned or [TF2] resupply
Cvars:
- sm_karc_cooldown (DEFAULT: 5.0) | After resupply or spawn in how much seconds player should be able to kill / attack | Set 0.0 if you want it disabled (incase you want to make it map specific)
To do:
- Add cvar for destroying projectiles after they spawn [TF2 Only]
TF2 & Non-TF2 versions:
- Diffrence between both is fact that non-tf2 uses player_spawn event and TF2 uses post_inventory_application
- In future i might add to TF2 version removing client projectiles when they can't attack.
Credits:
-
MaxOldPanda (He had idea for such / smiliar plugin for his dm_duel server)