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Nade Modes (Nomexous) v11.2


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BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 08-12-2009 , 11:01   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #211

Hi, can you make so if the homing nade touches the enemy (not wall or teammate) it will explode?
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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 08-12-2009 , 13:57   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #212

Quote:
Originally Posted by BeasT View Post
Hi, can you make so if the homing nade touches the enemy (not wall or teammate) it will explode?
Yes, it can be done but I will leave it as it is, it is interesting to see a player trying to run from it even when it touches him.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 08-12-2009 , 15:06   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #213

Good job for the update. ;)
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ot_207
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Join Date: Jan 2008
Location: Romania The Love Country
Old 08-12-2009 , 15:22   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #214

Quote:
Originally Posted by Arkshine View Post
Good job for the update. ;)
Thanks Ark, just a question have you installed this plugin to see the features in action? If no, then you lost a lot of fun .
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wzk
Junior Member
Join Date: Aug 2009
Old 08-13-2009 , 09:46   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #215

Translation into Brazilian Portuguese:

Code:
[pt-br]
NADE_HTML :
<body bgcolor=black><div><font face=Tahoma color=#ffb000>Oque eu preciso fazer?</div>
<div>Quando estiver com uma granada na mao clique com o botao direito do mouse.</div>
<div>Depois de ter escolhido um modo de explosao jogue a granada, voce percebera que o modo de explosao dela mudara.</div>
<div><br \></div>
<div>Oque cada modo faz?</div>
<div>1. Normal</div>
<div>- granada normal, aquela que todo mundo sabe.</div>
<div>2. Proximity</div>
<div>- a granada explodira quando alguem se aproximar dela.</div>
<div>3. Impact</div>
<div>- a granada explodira quando tocar em qualquer lugar.</div>
<div>4. Trip Laser</div>
<div>- a granada ira se fixar em um lugar solido e um laser ira se formar na linha da granada, quando alguem passar por esse laser, ela explodira</div>
<div>5. Motion</div>
<div>- parecido com a Proximity, porem ela so explodira com movimentos bruscos.</div>
<div>6. Satchel Charge</div>
<div>- a granade explodira quando voce prescionar + use (default E)</font></div>
<div>7. Homing</div>
<div>- a granada segue o inimigo.</div>
<br>
<div>Comandos:</div>
<div>amx_nmm [admin] - Menu de configuracao do plugin</div>
<div>amx_nms [client] - Menu de configuracao de modo favorito</div>
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38914774
Junior Member
Join Date: Nov 2008
Old 08-13-2009 , 10:56   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #216

command so that the grenade Satchel Charge may come within its oponte or of his team
sorry my bad englesh
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ot_207
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Join Date: Jan 2008
Location: Romania The Love Country
Old 08-13-2009 , 10:58   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #217

Quote:
Originally Posted by 38914774 View Post
command so that the grenade Satchel Charge may come within its oponte or of his team
sorry my bad englesh
I didn't understand anything ....
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Sp3rMiNaToR
BANNED
Join Date: Apr 2009
Location: Greece ^_^
Old 08-13-2009 , 11:28   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #218

1)Are there any possibilities of changing the lazel colour of the trip lazer nade?Because sometimes the blue becomes a little bit boring...
2)Could you make it so,that we can also open the menu by typing /nmm or /nademodes or /nademenu(not in console,in say)??
3)Could you tell me when these messages are printed in motd??Because i can't see any of them...If there aren't printed in motd,please make it so that they can be printed...
Quote:
NADE_HTML :
<body bgcolor=black><div><font face=Tahoma color=#ffb000>What do I need to do?</div>
<div>When you have a grenade in your hand you just press the right click : Trip laser Mode.</div>
<div>After you have chosen a mode and you will throw the grenade you will notice that it's behaveor will change</div>
<div><br \></div>
<div>What does each mode do?</div>
<div>1. Normal</div>
<div>- normal grenade, the one that everybody knows</div>
<div>2. Proximity</div>
<div>- the grenade doesn't explode unless someone is near it</div>
<div>3. Impact</div>
<div>- the grenade blows when it touches something (like a wall or a player)</div>
<div>4. Trip Laser</div>
<div>- the grenade attaches to something solid (like wall), after it will activate if a player will pass through it's laser then the grenade will explode</div>
<div>5. Motion</div>
<div>- same with proximity, but the grenade explodes when the player has speed</div>
<div>6. Satchel Charge</div>
<div>- the grenade explodes when you press the +use key. (default e)</font></div>
<div>7. Homing</div>
<div>- the grenade follows the enemy</div>
<br>
<div>Commands:</div>
<div>amx_nmm [admin] - plugin configuration menu</div>
<div>amx_nms [client] - favourite modes configuration menu</div>

Last edited by Sp3rMiNaToR; 08-13-2009 at 11:48.
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38914774
Junior Member
Join Date: Nov 2008
Old 08-13-2009 , 11:55   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #219

how do I throw a Grenade in my team in mode "Satchel Charge" and enter within the player

I hope you understand what I wrote now =)
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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 08-14-2009 , 02:14   Re: Nade Modes (Nomexous) v9.2
Reply With Quote #220

Quote:
Originally Posted by 38914774 View Post
how do I throw a Grenade in my team in mode "Satchel Charge" and enter within the player

I hope you understand what I wrote now =)
No, it will stay as it is ;).

Quote:
Originally Posted by Sp3rMiNaToR View Post
1)Are there any possibilities of changing the lazel colour of the trip lazer nade?Because sometimes the blue becomes a little bit boring...
2)Could you make it so,that we can also open the menu by typing /nmm or /nademodes or /nademenu(not in console,in say)??
3)Could you tell me when these messages are printed in motd??Because i can't see any of them...If there aren't printed in motd,please make it so that they can be printed...
1. Yes, you can edit the code yourself because I am not making a cvar for it.
2. There is an amxx plugin that makes that possible, in my opinion that is not needed because you don't have to access the menu a lot of times.
3. It is a command that shows that in a motd say /nadehelp is the command. (Type in say /nadehelp)
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Last edited by ot_207; 08-14-2009 at 02:16.
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