Originally Posted by Russian85
Sad. Works perfect in CS:GO.
I just realized that it does work! But the beacon is not created on the bomb, I don't even know how
does it work here... (On the de_dust2 map it appeared near the Terrorist spawn but maybe it depends on the real position of the bomb and just misunderstand its value then create the beacon on that different place) The issue must be some positioning value.
seems like the code of this csgo plugin works, but incorrectly in css XD
TE_SetupBeamRingPoint(fPos, 10.0, 600.0, g_iBeamIndex, -1, 0, 30, 1.0, 10.0, 1.0, iColor, 0, 0);
Can you explain this, please?
P.D 2: I was testing and I´ve seen that the beacon has the same origin point regardless where the bomb is actually dropped