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How to Block Rounds


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BSilenced
Junior Member
Join Date: Dec 2005
Location: UK
Old 01-12-2006 , 23:40  
Reply With Quote #31

Quote:
Originally Posted by ztaky
mp_roundtime 30 ?
And certainly tel the people to not plant the bomb/rescue the hostages. Or
you can do a script in EventScripts to drop the bomb as it is taken, and kill every hostages on round start.
You can't have a round time of 30mins highest I think is 9...

A script in EventScripts? how do you do that? or a website that perhaps details what your on about?
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ichthys
Veteran Member
Join Date: Dec 2004
Location: []*[]
Old 01-13-2006 , 00:27  
Reply With Quote #32

Quote:
Originally Posted by BSilenced
Quote:
Originally Posted by ztaky
mp_roundtime 30 ?
And certainly tel the people to not plant the bomb/rescue the hostages. Or
you can do a script in EventScripts to drop the bomb as it is taken, and kill every hostages on round start.
You can't have a round time of 30mins highest I think is 9...

A script in EventScripts? how do you do that? or a website that perhaps details what your on about?
Mattie's Eventscritps home is here: http://mattie.info/cs/
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CyberRob
Junior Member
Join Date: Jan 2006
Old 01-15-2006 , 14:53  
Reply With Quote #33

How would i use ES to make the map end in 15mins with stipper?
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ztaky
Member
Join Date: Mar 2005
Location: Hungary
Old 02-23-2006 , 11:45  
Reply With Quote #34

I have did it with evensctipts, actually I can't remove the bomeb, but u can use thi metod.

for 20 minutes, the es_delayed command counts in seconds:

es_delayed 1195 cssdm_disable
es_delayed 1195 ma_freeze #all
es_delayed 1195 ma_cexec #all togglescores
es_delayed 1200 ma_skipmap
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Whisper
Member
Join Date: Mar 2004
Old 04-26-2006 , 02:55  
Reply With Quote #35

We use mp_fraglimit 69
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mike3215
New Member
Join Date: Apr 2006
Old 04-27-2006 , 17:46  
Reply With Quote #36

I am trying to run a listen server with CS:S DM. I have it set up so that it is FFA but I still can't get it to block the rounds. I have downloaded stripper and am running it. I confirm this by creating the server and i see it in the list of mods I have running. The following is what I have in my global_filters.cfg file

Code:
filter:
{
"classname" "/.*bomb.*/"
}
{
"classname" "/.*hostage.*/"
}
{
"classname" "/prop_physics.*/"
}
{
"classname" "Hostage_entity"
}
That is what I have as of now. I have tried all kinds of other configurations but to no avail. I also have the following in the de_dust.cfg in the maps folder of stripper addon (I have only been playing dust so far):

Code:
;;Remove semicolons to uncomment a line

;;Example - filtering out bomb zones
filter:
{
"classname" "/.*bomb.*/"
}

;;Example - adding a hostage in the T spawn
add:
;{
;"origin" "1376 3168 -112"
;"HostageType" "0"
;"angles" "0 111 0"
;"classname" "hostage_entity"
;}
I left the hostage stuff in because it is commented out. Anyways, I have tried quite a bit of stuff but like I said I always spawn with a bomb and if I the time runs out it restarts. I'm very new to this and any help would be much appreciated.
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tkaway69
Senior Member
Join Date: Dec 2004
Location: Millbrook Alabama
Old 05-07-2006 , 15:52  
Reply With Quote #37

We are trying to get CS:SDM working on fy and dm maps only. Where do I put the Mapname.cfg at? Does it go directly in the cfg folder or does it go in cfg/mani_admin_plugin/map_config? And if I add....

cssdm_enable
mp_fraglimit 99

would this enable cssdm and end the round at 99 frags? Thanks for the help.

I have read the facts and I think i have it now. Thank you.
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01satkins
Junior Member
Join Date: May 2006
Old 05-25-2006 , 15:25  
Reply With Quote #38

has built in support been completely removed then? because i configured stripper as said in the first post, but it keeps removing my physics objects too, which is pretty stupis in a map like de_thematrix because it deletes all the teleports, lifts, props etc

and it also doesnt actaully remove the bomb
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DaNN`
Member
Join Date: Jun 2006
Location: Newcastle
Old 07-16-2006 , 09:47   Re: How to Block Rounds
Reply With Quote #39

Edit: Nevermind
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Last edited by DaNN`; 07-16-2006 at 10:06.
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nineba11
Junior Member
Join Date: Aug 2006
Old 08-11-2006 , 07:07   Re: How to Block Rounds
Reply With Quote #40

Quote:
Originally Posted by mike3215
I am trying to run a listen server with CS:S DM. I have it set up so that it is FFA but I still can't get it to block the rounds. I have downloaded stripper and am running it. I confirm this by creating the server and i see it in the list of mods I have running. The following is what I have in my global_filters.cfg file

Code:
filter:
{
"classname" "/.*bomb.*/"
}
{
"classname" "/.*hostage.*/"
}
{
"classname" "/prop_physics.*/"
}
{
"classname" "Hostage_entity"
}
That is what I have as of now. I have tried all kinds of other configurations but to no avail. I also have the following in the de_dust.cfg in the maps folder of stripper addon (I have only been playing dust so far):

Code:
;;Remove semicolons to uncomment a line
 
;;Example - filtering out bomb zones
filter:
{
"classname" "/.*bomb.*/"
}
 
;;Example - adding a hostage in the T spawn
add:
;{
;"origin" "1376 3168 -112"
;"HostageType" "0"
;"angles" "0 111 0"
;"classname" "hostage_entity"
;}
I left the hostage stuff in because it is commented out. Anyways, I have tried quite a bit of stuff but like I said I always spawn with a bomb and if I the time runs out it restarts. I'm very new to this and any help would be much appreciated.

I'm having basically the same problem on a rented public server. I've installed the lastest versions of SourceMM, Stripper and CSSDM.

SourceMM and CSSDM work fine but I just can't seem to block the rounds or remove the props. In the FAQ's it says to add the classnames "hostage_entity", "/prop_physics.*/" and "/.*bomb.*/" yet elsewhere i've seen people say that to remove the hostages the classname should be "/.*hostages.*/" What is the difference and what should I have in there? No matter what I've tried someone still spawns with the bomb, they plant it and the round ends

I've tried the stripper_dump command in console to check for myself what the entity coding should be but that command crashes my server every time. I can see in HLSW that stripper is loaded but it's not doing anything.

Please please help, I'm pulling my hair out.
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