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Triggers


  
 
 
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Author
theY4Kman
Join Date: Jun 2007
Location: Yak
Plugin ID:
285
Plugin Version:
2.3.0
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    28 
    Plugin Description:
    Adds commandlist.txt functionality (From Mani) to SourceMod
    Old 02-15-2008 , 18:22   Triggers
    Reply With Quote #1

    To remedy FS#1059, I created this plugin. It does the same exact thing as commandlist.txt does for Mani Admin Plugin. EDIT: This plugin now offers more advanced features than Mani's commandlist.txt, such as variables and multiple flags.

    You create a commandlist.txt (or commandlist.cfg) file in your sourcemod/configs directory and enter the commands.

    I have written down all the instructions in the default commandlist.txt, which you can find in the archive files, or look at the copy and paste here:
    Code:
    // Triggers configuration file 
    //       by theY4Kman 
    // 
    // So, here's the rundown! 
    // Commands are entered using the format "<command> <flags> <replacement>" 
    //  
    // For example: 
    //    die C kill 
    //  
    // When the player types "die" into chat, it will run "kill" on them, 
    // forcing them to suicide. 
    // 
    // Here are the core flags (One needs at least one of these flags to do anything): 
    //  R - Rcon command 
    //      To run this, the user must have Rcon or Root access 
    //  C - Client command 
    //      Run on the player 
    //      Note: only commands with FCVAR_SERVER_CAN_EXECUTE will run 
    //  F - Fake client command 
    //      Runs a networked command as if a player had done it 
    //  S - Fake client say command 
    //      Convenience flag that runs a fake client command with "say" in front of it 
    //      So "hi S Hi!" is the same as "hi F say Hi!" 
    //  
    // These next flags are optional: 
    //  v - No variables (Disables the parsing of variables) 
    //      "hi S Hi, I'm %n!" will actually display "Hi, I'm %n!" 
    //  d - Do not display the player's message
    //  f - Begins a block denoting the flags necessary to run the trigger.
    //      After the letter, a block beginning with '{' and ending with '}' will contain
    //      admin flags required for this trigger. For example:
    //         "kick Rf{c} sm_kick"
    //      This will let any admin with the kick admin flag execute this trigger.
    //      If this flag is left out, Triggers will use the admin flags in the cvar "triggers_rcon"
    //      If one wishes to simply have a command without permissions, use a lone 'f' character.
    //         e.g., "killme Rf sm_slay %n" is the same as "killme Rf{} sm_slay %n" 
    // 
    // Yes, there are variables in this, if only a few. 
    // The variables are in C-type format, meaning they are a percent sign followed by a single character: 
    //  %i - The IP of the server 
    //  %s - The Steam ID of the player whom triggered the command 
    //  %n - The name of the player whom triggered the command 
    //  %u - The user ID of the player whom triggered the command 
    //  %h - The hostname of the server
    //  %c - Begins a custom ConVar block.
    //       This allows one to access ConVars besides "ip" and "hostname"
    //       To utilize it, use the same syntax as for the `f` flag:
    //          %c{convar_name}
    // To display a literal '%', prepend it with a backslash ('\') 
    // 
    // The only comment type available is the single line comment. 
    // To use it, place "//" IN FRONT OF THE LINE. It will not work anywhere else 
    // 
    // Note: For chat messages, the longest a message can be is 127 characters long. 
    //       This includes players' names, hostname, etc!
    Notes:
    • 'message' can currently only be one word -- I don't see this changing in the future. It's unnecessary most of the time, and would require work. Work. THIS IS AN OUTRAGE!
    Commands/Cvars:
    • triggers_version: The version of Triggers
    • triggers_reload: Clears the commandlist in memory and loads a new one. You can specify a filename to use for loading by calling it by "triggers_reload file"
    • triggers_rcon: The SourceMod Admin flags that allow someone to run an Rcon command. The person must have at least one of the flags (Flag reference here). (v2.2.0: This convar can be overridden on a per-trigger basis)
    Changelog:
    • 1.0.0
      * Initial upload
      * Basic functionality: Run a command when something is said
    • 1.1.0
      * Bug fix: Added 'F' and 'S' flags for fake client commands.
    • 1.2.0
      * Bug fix: Fixed the permission issues
    • 2.0.0
      * Multiple flags for each command
      * Variables
    • 2.1.0
      * triggers_rcon convar, allowing for custom access to Rcon triggers.
    • 2.1.1
      * Fixed command replacement parsing.
    • 2.2.0
      * Per-trigger RCON permissions
    • 2.2.1
      * Fixed per-trigger RCON permissions to allow empty permissions.
    • 2.3.0
      * Added custom ConVar variable
      * Added user ID variable
    teame06 is dumb

    Comments? Suggestions? REQUESTS? Tell me!
    Attached Files
    File Type: sp Get Plugin or Get Source (triggers.sp - 3284 views - 13.7 KB)
    File Type: rar triggers.7z.rar (10.7 KB, 1301 views)
    File Type: zip triggers.zip (11.4 KB, 1967 views)
    __________________
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    Last edited by theY4Kman; 09-19-2008 at 23:19. Reason: New version: 2.3.0
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