Raised This Month: $51 Target: $400
 12% 

[L4D2] Witch Control


Post New Thread Reply   
 
Thread Tools Display Modes
Lordgeorge16
Junior Member
Join Date: Jul 2010
Old 08-09-2010 , 16:24   Re: [L4D2] Witch Control
Reply With Quote #161

I've tried just about anything I can think of. My friend (Who has this plugin enabled on his Local server) helped me reinstall SourceMod and MetaMod, tried making myself an admin of the server, and nothing happened. Nothing even related to SourceMod happened. Yes, I have the .vdf and everything. I don't know what else to do.
Lordgeorge16 is offline
GanjaStar
Senior Member
Join Date: Jun 2009
Old 09-09-2010 , 21:58   Re: [L4D2] Witch Control
Reply With Quote #162

Code:
L 09/04/2010 - 21:29:34: [SM] Native "GetEntPropVector" reported: Entity 420 (420) is invalid
L 09/04/2010 - 21:29:34: [SM] Displaying call stack trace for plugin "l4d2_witch_control.smx":
L 09/04/2010 - 21:29:34: [SM]   [0]  Line 930, /home/groups/alliedmodders/forums/files/6/2/6/3/65565.attach::TeleportPlayer()
L 09/04/2010 - 21:29:34: [SM] Native "GetEntPropVector" reported: Entity 420 (420) is invalid
L 09/04/2010 - 21:29:34: [SM] Displaying call stack trace for plugin "l4d2_witch_control.smx":
L 09/04/2010 - 21:29:34: [SM]   [0]  Line 930, /home/groups/alliedmodders/forums/files/6/2/6/3/65565.attach::TeleportPlayer()
L 09/04/2010 - 21:29:34: [SM] Native "GetEntPropVector" reported: Entity 420 (420) is invalid
L 09/04/2010 - 21:29:34: [SM] Displaying call stack trace for plugin "l4d2_witch_control.smx":
L 09/04/2010 - 21:29:34: [SM]   [0]  Line 930, /home/groups/alliedmodders/forums/files/6/2/6/3/65565.attach::TeleportPlayer()
L 09/04/2010 - 21:29:34: [SM] Native "GetEntPropVector" reported: Entity 420 (420) is invalid
L 09/04/2010 - 21:29:34: [SM] Displaying call stack trace for plugin "l4d2_witch_control.smx":
GanjaStar is offline
GanjaStar
Senior Member
Join Date: Jun 2009
Old 09-14-2010 , 14:19   Re: [L4D2] Witch Control
Reply With Quote #163

dj west, come back to us and fix this please
GanjaStar is offline
combataran
New Member
Join Date: Oct 2010
Old 10-06-2010 , 05:01   Re: [L4D2] Witch Control
Reply With Quote #164

How do i use this plugin again? On a local server that is.
combataran is offline
danielmyst777
AlliedModders Donor
Join Date: Aug 2010
Location: Virginia
Old 10-09-2010 , 01:43   Re: [L4D2] Witch Control
Reply With Quote #165

I believe this plug-in is broken with the new sacrifice update. Confirm?
danielmyst777 is offline
IronWarrior
Veteran Member
Join Date: Jan 2010
Old 10-10-2010 , 19:32   Re: [L4D2] Witch Control
Reply With Quote #166

Anyone else find it broken or not?
IronWarrior is offline
mac
Junior Member
Join Date: Apr 2009
Old 10-10-2010 , 21:06   Re: [L4D2] Witch Control
Reply With Quote #167

It Is working fine on my server no problems at all.
mac is offline
GanjaStar
Senior Member
Join Date: Jun 2009
Old 10-11-2010 , 00:14   Re: [L4D2] Witch Control
Reply With Quote #168

the plugin is functional. it throws the ocasional error in the logs, and sometimes a witch isn't controlable, but overall it works.

wish DJwest was more active, but its free, and it works 99% of the time
GanjaStar is offline
Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 11-02-2010 , 05:47   Re: [L4D2] Witch Control
Reply With Quote #169

occasional errors? I wish I only had these. I installed it yesterday on both linux and win server and from this moment on both crashed continuosly. Approx. 8-30 witches come on every level so I guess the plugin might not be able to handle that amount? @ganja/Mac: do you use it on a server that has more than 1 witch per level?
Skorpion1976 is offline
mac
Junior Member
Join Date: Apr 2009
Old 11-02-2010 , 06:49   Re: [L4D2] Witch Control
Reply With Quote #170

Quote:
Originally Posted by Skorpion1976 View Post
@ganja/Mac: do you use it on a server that has more than 1 witch per level?
yeah if we play the sugar maps (c4m2_sugarmill_a)it all seems to work fine (this map has 4+ witches on versus)

it seems you probably have too many witches as you say
mac is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:15.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode