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[ANY] Little Anti-Cheat


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The Solid lad
Senior Member
Join Date: Oct 2018
Old 12-06-2022 , 15:22   Re: [ANY] Little Anti-Cheat
Reply With Quote #481

Quote:
Originally Posted by J_Tanzanite View Post
There is no spinhack detection in Lilac, and I don't quite see the point of it.

While it is possible to detect spinhacks, it's easy for legit players to set it off when messing about. You could add checks to prevent false positives, but cheats then have a very easy time bypassing it.
And checking for perfect constant yaw deltas in my testing, false flagged players with controllers.

At most, a warning system for spinbot could be used, which I would consider.


As for speedhack, it's patched in most source games, with the exception of L4D1&2 I believe.
A warning, publicly printed to chat would be great.
I hate people who use rapid spinning binds... most of the times these are obnoxious trolls who try to mock other players by doing "le spin" after every kill they get.
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larrybrains
Senior Member
Join Date: May 2017
Old 12-07-2022 , 21:44   Re: [ANY] Little Anti-Cheat
Reply With Quote #482

Is the 1.7.4 development version stable? Is it worth updating from 1.7.1 for my L4D2 server or should I wait for the next official release?
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J_Tanzanite
Senior Member
Join Date: Aug 2018
Location: Norway
Old 12-08-2022 , 03:33   Re: [ANY] Little Anti-Cheat
Reply With Quote #483

Quote:
Originally Posted by CryWolf View Post
... i've downloaded the archives ...
I wasn't sure what you meant by this, the archive branches are not to be downloaded from, you should use the master and development branch.

However, I think I know what's happening, you're downloading from the "releases" tab, which I forgot to update.

You can download it directly here without having to wait for me to update the release build:
https://imgur.com/a/IS9cPco
J_Tanzanite is offline
J_Tanzanite
Senior Member
Join Date: Aug 2018
Location: Norway
Old 12-08-2022 , 03:39   Re: [ANY] Little Anti-Cheat
Reply With Quote #484

Quote:
Originally Posted by larrybrains View Post
Is the 1.7.4 development version stable? Is it worth updating from 1.7.1 for my L4D2 server or should I wait for the next official release?
Version 1.7.4 is considered stable, it's not a major release, just bug fixes and general polish. It will be pushed as the main version very soon, I've just been slow to do so as I wanted feedback before doing so. So I would recommend updating.

One thing to note about 1.7.4 is that it won't check for angle cheats in L4D2, this is due to an issue that was reported a while ago, and will be fixed in version 1.8.x (which I plan on being a L4D2 update).

Version 1.7.4 was in development for a long time because things came up in my life and I spent less time on development, that's going to change soon.
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Ronas963
Member
Join Date: Jun 2016
Location: Denmark
Old 01-11-2023 , 15:07   Re: [ANY] Little Anti-Cheat
Reply With Quote #485

Hi if I download this Little Anti-Cheat for Team Fortress 2 but It can without sourcebans++?
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maclarens
Senior Member
Join Date: Jul 2020
Location: Kz
Old 01-12-2023 , 16:44   Re: [ANY] Little Anti-Cheat
Reply With Quote #486

J_Tanzaniteб, Will there be a antispeedhack in the plans?

Last edited by maclarens; 01-12-2023 at 16:45.
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 01-15-2023 , 09:20   Re: [ANY] Little Anti-Cheat
Reply With Quote #487

The number of cheaters right now in L4D2 is ridiculous, i will be honest the anti cheat does nothing anymore it will catch barely 10% of them if i had to guess and this is basically only admin work by watching demos. Good luck for next updates.
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BEFOREOUTHILL
New Member
Join Date: Jan 2023
Old 01-16-2023 , 06:36   Re: [ANY] Little Anti-Cheat
Reply With Quote #488

//// lilac.sp
//
// lilac\lilac_string.sp(115) : warning 242: function "event_namechange" should return an explicit value
// lilac\lilac_string.sp(115) : warning 242: function "event_namechange" should return an explicit value
// lilac\lilac_stock.sp(307) : warning 242: function "timer_kick" should return an explicit value
// lilac\lilac_ping.sp(19) : warning 224: user warning: Messy code!
//
// lilac\lilac_noisemaker.sp(37) : warning 242: function "event_inventoryupdate" should return an explicit value
// lilac\lilac_macro.sp(194) : warning 242: function "timer_decrement_macro" should return an explicit value
// lilac\lilac_convar.sp(19) : warning 224: user warning: Messy code! Considering re-writing this entire system.
//
// lilac\lilac_config.sp(481) : warning 242: function "lilac_date_list" should return an explicit value
// lilac\lilac_bhop.sp(161) : warning 242: function "timer_decrement_bhop" should return an explicit value
// lilac\lilac_bhop.sp(161) : warning 242: function "timer_decrement_bhop" should return an explicit value
// lilac\lilac_aimlock.sp(262) : warning 242: function "timer_decrement_aimlock" should return an explicit value
// lilac\lilac_aimlock.sp(262) : warning 242: function "timer_decrement_aimlock" should return an explicit value
// lilac\lilac_aimbot.sp(143) : warning 242: function "timer_check_aimbot" should return an explicit value
// lilac\lilac_aimbot.sp(143) : warning 242: function "timer_check_aimbot" should return an explicit value
// lilac\lilac_aimbot.sp(371) : warning 242: function "timer_decrement_aimbot" should return an explicit value
// lilac\lilac_aimbot.sp(371) : warning 242: function "timer_decrement_aimbot" should return an explicit value
// C:\Users\Before\Desktop\compilka\addons\sourc emod\scripting\lilac.sp(282) : warning 242: function "event_teleported" should return an explicit value
// C:\Users\Before\Desktop\compilka\addons\sourc emod\scripting\lilac.sp(29 : warning 242: function "timer_welcome" should return an explicit value
// Code size: 112736 bytes
// Data size: 759236 bytes
// Stack/heap size: 49092 bytes
// Total requirements: 921064 bytes
//
// 18 Warnings.



Isn't that critical? It's been on the server for a week and there are no detects.

Last edited by BEFOREOUTHILL; 01-16-2023 at 06:37.
BEFOREOUTHILL is offline
maclarens
Senior Member
Join Date: Jul 2020
Location: Kz
Old 01-16-2023 , 19:14   Re: [ANY] Little Anti-Cheat
Reply With Quote #489

Quote:
Originally Posted by BEFOREOUTHILL View Post
//// lilac.sp
//
// lilac\lilac_string.sp(115) : warning 242: function "event_namechange" should return an explicit value
// lilac\lilac_string.sp(115) : warning 242: function "event_namechange" should return an explicit value
// lilac\lilac_stock.sp(307) : warning 242: function "timer_kick" should return an explicit value
// lilac\lilac_ping.sp(19) : warning 224: user warning: Messy code!
//
// lilac\lilac_noisemaker.sp(37) : warning 242: function "event_inventoryupdate" should return an explicit value
// lilac\lilac_macro.sp(194) : warning 242: function "timer_decrement_macro" should return an explicit value
// lilac\lilac_convar.sp(19) : warning 224: user warning: Messy code! Considering re-writing this entire system.
//
// lilac\lilac_config.sp(481) : warning 242: function "lilac_date_list" should return an explicit value
// lilac\lilac_bhop.sp(161) : warning 242: function "timer_decrement_bhop" should return an explicit value
// lilac\lilac_bhop.sp(161) : warning 242: function "timer_decrement_bhop" should return an explicit value
// lilac\lilac_aimlock.sp(262) : warning 242: function "timer_decrement_aimlock" should return an explicit value
// lilac\lilac_aimlock.sp(262) : warning 242: function "timer_decrement_aimlock" should return an explicit value
// lilac\lilac_aimbot.sp(143) : warning 242: function "timer_check_aimbot" should return an explicit value
// lilac\lilac_aimbot.sp(143) : warning 242: function "timer_check_aimbot" should return an explicit value
// lilac\lilac_aimbot.sp(371) : warning 242: function "timer_decrement_aimbot" should return an explicit value
// lilac\lilac_aimbot.sp(371) : warning 242: function "timer_decrement_aimbot" should return an explicit value
// C:\Users\Before\Desktop\compilka\addons\sourc emod\scripting\lilac.sp(282) : warning 242: function "event_teleported" should return an explicit value
// C:\Users\Before\Desktop\compilka\addons\sourc emod\scripting\lilac.sp(29 : warning 242: function "timer_welcome" should return an explicit value
// Code size: 112736 bytes
// Data size: 759236 bytes
// Stack/heap size: 49092 bytes
// Total requirements: 921064 bytes
//
// 18 Warnings.



Isn't that critical? It's been on the server for a week and there are no detects.
he fix already in next reliase
maclarens is offline
Sajmooooon
Senior Member
Join Date: Nov 2018
Location: Slovakia
Old 02-04-2023 , 09:36   Re: [ANY] Little Anti-Cheat
Reply With Quote #490

After latest update plugin doesn't work, version 1.7.1

Quote:
L 02/04/2023 - 151:21: [SM] Blaming: lilac.smx
L 02/04/2023 - 151:21: [SM] Call stack trace:
L 02/04/2023 - 151:21: [SM] [0] HookEntityOutput
L 02/04/2023 - 151:21: [SM] [1] Line 138, lilac.sp::OnPluginStart
[SM] Plugin lilac.smx failed to reload: Error detected in plugin startup (see error logs).
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