Raised This Month: $51 Target: $400
 12% 

Left 4 Dead 2 Co-op server


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
deneme213421
New Member
Join Date: Jul 2022
Old 07-27-2022 , 10:41   Left 4 Dead 2 Co-op server
Reply With Quote #1

Hello everyone, I need a plugin so that the co-op server I created does not automatically shut down. It automatically shuts down when there is only one person on the server, what should I do to prevent it from shutting down?
deneme213421 is offline
alasfourom
Senior Member
Join Date: Feb 2022
Location: Saudi Arabia
Old 07-27-2022 , 16:00   Re: Left 4 Dead 2 Co-op server
Reply With Quote #2

First, you need L4D force map changer, for which once you reach final, your will be notified by the next mission, after rounds done, it will automatically change to next chapter.

L4D Force Map Changer

You may also need this one, to restart your server when its empty

Restart Empty Server

Also you can have this optional plugin witch will block the rematch vote at final maps at the end.

L4D2 Versus Rematch Vote Block

* Its important to have a Server Restart method, so your server will be working 24/7 without worries of crashes that need your attention to restart it.

Last edited by alasfourom; 07-27-2022 at 16:00.
alasfourom is offline
Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 07-27-2022 , 16:26   Re: Left 4 Dead 2 Co-op server
Reply With Quote #3

Actually what was asked for is how to disable server disconnect when no human players are online.

I believe you have to set one of these cvars in your server.cfg file (or listenserver.cfg if localhost)

sm_cvar sv_hibernate_when_empty 0
sm_cvar sb_all_bot_game 1

I remember it has some side effects but doesn't know specifically which one.
__________________

Last edited by Marttt; 07-27-2022 at 16:27.
Marttt is offline
alasfourom
Senior Member
Join Date: Feb 2022
Location: Saudi Arabia
Old 07-27-2022 , 16:57   Re: Left 4 Dead 2 Co-op server
Reply With Quote #4

Quote:
Originally Posted by Marttt View Post
Actually what was asked for is how to disable server disconnect when no human players are online.

I believe you have to set one of these cvars in your server.cfg file (or listenserver.cfg if localhost)

sm_cvar sv_hibernate_when_empty 0
sm_cvar sb_all_bot_game 1

I remember it has some side effects but doesn't know specifically which one.
Ahha, you are right, that should work
alasfourom is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode