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PM Got a NaN velocity


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Adi1997
Junior Member
Join Date: Apr 2022
Old 04-25-2022 , 05:00   PM Got a NaN velocity
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hello I received these errors in the console today, I have sv_maxvelocity 99999, is not from him the problem, a solution a tip something? Thank you !
HTML Code:
Ignoring custom decal from Охотник
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
PM  Got a NaN velocity 0
PM  Got a NaN velocity 1
SZ_GetSpace: overflow on Охотник
WARNING: datagram overflowed for Охотник
SZ_GetSpace: overflow on Охотник
WARNING: datagram overflowed for Охотник

Last edited by Adi1997; 04-25-2022 at 05:01.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 04-25-2022 , 06:27   Re: PM Got a NaN velocity
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The problem is from the map. It's not AMXX related.
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Adi1997
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Join Date: Apr 2022
Old 04-25-2022 , 06:33   Re: PM Got a NaN velocity
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Quote:
Originally Posted by OciXCrom View Post
The problem is from the map. It's not AMXX related.
I understand, thanks, I'll change the pack of maps to another!
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 04-25-2022 , 07:09   Re: PM Got a NaN velocity
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While it is from the engine Amxx can induce it on a any map by spawning particular 'ents'. Not A Number. NaN. Best of luck. I see that on maps with Osprey, for example, where the maps did not have the path_corner ents properly constructed. Similarly if I spawn an osprey without everything just so that can happen on maps that does not have one.
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Last edited by DJEarthQuake; 04-25-2022 at 07:10.
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Adi1997
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Join Date: Apr 2022
Old 04-25-2022 , 07:23   Re: PM Got a NaN velocity
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Quote:
Originally Posted by DJEarthQuake View Post
While it is from the engine Amxx can induce it on a any map by spawning particular 'ents'. Not A Number. NaN. Best of luck. I see that on maps with Osprey, for example, where the maps did not have the path_corner ents properly constructed. Similarly if I spawn an osprey without everything just so that can happen on maps that does not have one.
I'm on deathrun maps, but I'll look for other maps today and replace them with the old ones. thank you
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