Quote:
Originally Posted by theChaosCoder
I wonder how characters like D.Va can be implemented in tf2.
And soldiers Ultimate Ability => instant ban lol
Do you plan to make it as close a possible to the Overwatch gameplay/mechanics?
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Unless we have some "Skin artist", I won't be able to recreate the "looks".
D.va
* FUSION CANNONS - just use heavy Canon.
* LIGHT GUN - give heavy the medic rail gun and add tracer effects.
* BOOSTERS - that is easy to add. Although knocking players back via her BOOSTERS maybe difficult.
* DEFENSE MATRIX - yes. Can be done not as well visually, but it will be similar. Easy on rockets, arrows, but demo bombs can not track those with sourcemod.
* SELF-DESTRUCT - have her drop a "bomb" or "yellow present" with a timer to blow up. Special effects possible.
Each race will be lots of work. Some will be very similar while others may have to take lessor skills or effects.
We can give her a female skin too, but snipers do hate skins as they claim they can not head shot them well.
The game mechanics will be the first thing to tackle. I'm sure all (at least most) of the mechanics can be reproduced.
I'm sure it would be as much fun creating it as it would be to play.
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