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Steam validation - sourcemod side


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Ilusion9
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Join Date: Jun 2018
Location: Romania
Old 10-01-2019 , 04:10   Steam validation - sourcemod side
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If someone connects to the server and his steamid is not validated by sourcemod (steam servers are down), can his steamid be validated without reconnecting to the server?

I'm trying to handle this error for my activity plugin (players will be notified if their steamids are not validated).
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DarkDeviL
SourceMod Moderator
Join Date: Apr 2012
Old 10-01-2019 , 07:40   Re: Steam validation - sourcemod side
Reply With Quote #2

It will automatically validate once the Steam network (or connectivity to) has been re-established.

OnClientPostAdminCheck will be triggered when the Steam network is back up( and the player has been validated).
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Ilusion9
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Join Date: Jun 2018
Location: Romania
Old 10-01-2019 , 07:55   Re: Steam validation - sourcemod side
Reply With Quote #3

Quote:
Originally Posted by DarkDeviL View Post
It will automatically validate once the Steam network (or connectivity to) has been re-established.

OnClientPostAdminCheck will be triggered when the Steam network is back up( and the player has been validated).
That sounds amazing.
Thank you.
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