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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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Slash The Mighty
Member
Join Date: May 2006
Location: Vault 13
Old 07-28-2021 , 14:22   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #611

Quote:
Originally Posted by HeroMoon View Post
L 06/04/2021 - 12:03:53: [SM] Exception reported: Array index out-of-bounds (index -1, limit 66)
L 06/04/2021 - 12:03:53: [SM] Blaming: deathmatch.smx
L 06/04/2021 - 12:03:53: [SM] Call stack trace:
L 06/04/2021 - 12:03:53: [SM] [1] Line 1853, deathmatch.sp::OnTakeDamage
I'm getting the same error, and it's making gungame really difficult as the last level can't be won.
The only way it can be won is if they get a kill with grenade on both level 30 and 31, but that seems weird.
Please fix this bug as even with 1hitkillknife.smx enabled I'm unable to do any knife damage.

edit:
Updating my sourcemod version fixed it!
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Last edited by Slash The Mighty; 07-28-2021 at 16:56.
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Fastkill91
Junior Member
Join Date: Apr 2020
Old 10-11-2021 , 05:51   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #612

Hello, help me fix these errors [CS: GO] Deathmatch "(v2.1.0)

Exception reported: Array index out-of-bounds (index 95, limit 66)
[SM] Blaming: deathmatch.smx
[SM] Call stack trace:
[SM] [1] Line 1869, deathmatch.sp::OnTakeDamage

Exception reported: Array index out-of-bounds (index 193, limit 66)
[SM] Blaming: deathmatch.smx
[SM] Call stack trace:
[SM] [1] Line 1869, deathmatch.sp::OnTakeDamage
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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 10-11-2021 , 08:05   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #613

Fastkill91, try this
Attached Files
File Type: sp Get Plugin or Get Source (deathmatch.sp - 114 views - 112.0 KB)
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Templar
New Member
Join Date: May 2020
Old 10-13-2021 , 08:41   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #614

Good afternoon, can anyone tell me with what parameters you need to start the server?
HTML Code:
gametype="0"
gamemode="0"
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Fastkill91
Junior Member
Join Date: Apr 2020
Old 10-14-2021 , 09:53   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #615

Quote:
Originally Posted by Fastkill91 View Post
Hello, help me fix these errors [CS: GO] Deathmatch "(v2.1.0)

Exception reported: Array index out-of-bounds (index 95, limit 66)
[SM] Blaming: deathmatch.smx
[SM] Call stack trace:
[SM] [1] Line 1869, deathmatch.sp::OnTakeDamage

Exception reported: Array index out-of-bounds (index 193, limit 66)
[SM] Blaming: deathmatch.smx
[SM] Call stack trace:
[SM] [1] Line 1869, deathmatch.sp::OnTakeDamage

If someone needs something, then a solution has been found from a person zloy
Attached Files
File Type: sp Get Plugin or Get Source (deathmatch.sp - 125 views - 128.6 KB)

Last edited by Fastkill91; 10-14-2021 at 09:54.
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echocage
Member
Join Date: Oct 2021
Old 11-07-2021 , 05:45   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #616

Why you cant make normal respawn even fucking respawn

// Minimum distance from enemies at which a player can spawn.
- not working
// Enable line of sight spawning. If enabled, players will be spawned at
- not working

Moderators pls delete this garbage thread. There is half of function simply not working
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Fastkill91
Junior Member
Join Date: Apr 2020
Old 11-07-2021 , 07:32   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #617

Quote:
Originally Posted by echocage View Post
Why you cant make normal respawn even fucking respawn

// Minimum distance from enemies at which a player can spawn.
- not working
// Enable line of sight spawning. If enabled, players will be spawned at
- not working

Moderators pls delete this garbage thread. There is half of function simply not working

You cannot set DM mode correctly. This is not a junk branch and it works great! Everything works fine for me and no one interferes with the respawn.
Why then do you use or try to use? Order yourself a private mod written from scratch! But whoever has straight hands will correct minor mistakes for themselves.

Last edited by Fastkill91; 11-07-2021 at 07:37.
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echocage
Member
Join Date: Oct 2021
Old 11-23-2021 , 05:10   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #618

Quote:
Originally Posted by Fastkill91 View Post
You cannot set DM mode correctly. This is not a junk branch and it works great! Everything works fine for me and no one interferes with the respawn.
Why then do you use or try to use? Order yourself a private mod written from scratch! But whoever has straight hands will correct minor mistakes for themselves.
check it


L 11/23/2021 - 13:07:54: [SM] Exception reported: Invalid index 0 (count: 0)
L 11/23/2021 - 13:07:54: [SM] Blaming: deathmatch.smx
L 11/23/2021 - 13:07:54: [SM] Call stack trace:
L 11/23/2021 - 13:07:54: [SM] [0] ArrayList.GetString
L 11/23/2021 - 13:07:54: [SM] [1] Line 2363, deathmatch.sp::GiveSavedWeapons
L 11/23/2021 - 13:07:54: [SM] [2] Line 1415, deathmatch.sp::Event_PlayerSpawn
L 11/23/2021 - 13:07:58: [SM] Exception reported: Invalid index 0 (count: 0)
L 11/23/2021 - 13:07:58: [SM] Blaming: deathmatch.smx
L 11/23/2021 - 13:07:58: [SM] Call stack trace:
L 11/23/2021 - 13:07:58: [SM] [0] ArrayList.GetString
L 11/23/2021 - 13:07:58: [SM] [1] Line 2363, deathmatch.sp::GiveSavedWeapons
L 11/23/2021 - 13:07:58: [SM] [2] Line 1415, deathmatch.sp::Event_PlayerSpawn
L 11/23/2021 - 13:07:58: [SM] [4] CS_RespawnPlayer
L 11/23/2021 - 13:07:58: [SM] [5] Line 1919, deathmatch.sp::Timer_Respawn
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 11-23-2021 , 09:06   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #619

Quote:
Originally Posted by echocage View Post
Why you cant make normal respawn even fucking respawn

// Minimum distance from enemies at which a player can spawn.
- not working
// Enable line of sight spawning. If enabled, players will be spawned at
- not working

Moderators pls delete this garbage thread. There is half of function simply not working
Quote:
Originally Posted by Fastkill91 View Post
You cannot set DM mode correctly. This is not a junk branch and it works great! Everything works fine for me and no one interferes with the respawn.
Why then do you use or try to use? Order yourself a private mod written from scratch! But whoever has straight hands will correct minor mistakes for themselves.
It's just that it's easier for him to come and offend the plugin's author, forum and say it's no good, but he doesn't say what version he's using, what configuration he's using, and so on. What he wants is all chewed up, so come on.

First, download this development version: https://github.com/Maxximou5/csgo-de...ee/development

Now if you don't know how to download GitHub just search google, it will give you the answer.

Oh yes, this version you will need to compile, and of course if you don't know how, again use google.

Once this is done, you can configure the respaws, protection, etc. to your liking. Now if you don't know how, again I tell you, use google.

Since you don't have an ounce of politeness with the author, etc., I don't think we need to give you everything by hand either.
paulo_crash is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 11-23-2021 , 09:07   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #620

Dude receives everything for free here and still has the courage to offend and say that it doesn't work, more than 3 years using the plugin and everything works perfectly, every thing you saw.

Last edited by paulo_crash; 11-23-2021 at 09:10.
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