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Public Pug Mod


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tarsisd2
Veteran Member
Join Date: Feb 2016
Location: brazil
Old 08-09-2018 , 19:47   Re: Public Pug Mod
Reply With Quote #31

so, it's working great, just 2 things i don't get it yet

1 - Round deagle
i use .menu and send everyone to spectator using choose team, then nobody can leave spec, even admins are stuck in spec, which command do i use to start deagle round and choose teams?

2 - MD3, best of three

it works as it should in first half, then when teams change in second half, it should have MD3 again, this i show we play in our server, and don't work like that, the rest seems very good!

one more thing, it would be great, if teams were sorted by rank, sometimes, 1 team gets very strong and the other can even play fair!
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 08-09-2018 , 21:42   Re: Public Pug Mod
Reply With Quote #32

1. A menu with spec list appear.
2. No, Best of Three is really only in the first half, the point is: The team who won the best of three, starts in advantage.

About the sort, there's a randomize vote already, so, if the team gets stronger, a vote was done, it was random.
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tarsisd2
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Join Date: Feb 2016
Location: brazil
Old 08-09-2018 , 22:59   Re: Public Pug Mod
Reply With Quote #33

Quote:
Originally Posted by EFFx View Post
1. A menu with spec list appear.
2. No, Best of Three is really only in the first half, the point is: The team who won the best of three, starts in advantage.

About the sort, there's a randomize vote already, so, if the team gets stronger, a vote was done, it was random.
1- strange, we all were transfered to spec but no menu appeared, i will do some more testing

2- i understand, but we really have MD3 in both halfs, can you do this minor change for me please?

so the last one, last time there was 4 players elite in one side and the rest all bad, but no worries!
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 08-10-2018 , 01:13   Re: Public Pug Mod
Reply With Quote #34

1. Tell me if it happen again.
2. I might add later.
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666
Senior Member
Join Date: Mar 2015
Old 09-26-2018 , 17:34   Re: Public Pug Mod
Reply With Quote #35

add the console commands:

+cl_show_team_money = shows the player the sprites always until you deactivate the command.

-cl_show_team_money = stops displaying the sprites to the player and is only displayed during the freezing period.
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 09-26-2018 , 19:57   Re: Public Pug Mod
Reply With Quote #36

This makes no sense for me, so, I won't. You can make this private change yourself. I'll still continue with that version.
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pumpupthevalium
New Member
Join Date: Sep 2018
Old 09-28-2018 , 17:55   Re: Public Pug Mod
Reply With Quote #37

Can anyone here just send me the compiled files to use on my server? I cannot figure out how to compile them without getting errors. I was able to compile Client_buy but not the other ones.

Thanks!
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 09-28-2018 , 19:45   Re: Public Pug Mod
Reply With Quote #38

Or you can just tell us your compile error to help you fix it.
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oldscool
New Member
Join Date: Feb 2019
Old 02-13-2019 , 23:09   Re: Public Pug Mod
Reply With Quote #39

Quote:
Originally Posted by EFFx View Post
1. Tell me if it happen again.
2. I might add later.
Hello, could you explain me or change to put md3 in the second half too, so he does not have md3 just in case a team get an advantage of more than 10 rounds. example 11x4.

Last edited by oldscool; 02-13-2019 at 23:11.
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jajaz
Junior Member
Join Date: Jun 2019
Old 08-16-2019 , 22:27   Re: Public Pug Mod
Reply With Quote #40

Hello, can add .notready and before the game started knife round end select team?
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