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How to add zombie skins to my zombie escape server?


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Ren3gade
Senior Member
Join Date: Jul 2010
Old 06-29-2012 , 01:11   How to add zombie skins to my zombie escape server?
Reply With Quote #1

Im wanting to add skins like these to my server (L4D skins)
http://techknowmodels.19.forumer.com/viewforum.php?f=18

How do i go about doing this to make it perfectly setup for my Zombiemod Escape server?

I added the smoker, hunter, and witch as zombie skins just for admins on my server, and i get an error on my server console and my server wont start..


66.8 fps 0/24 on map de_dust2
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 24
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "c:\game installs\sourcebase\css\cstrike\replay\se
rver\tmp\" ...no files removed.
Unknown command "r_decal_cullsize"
Server logging enabled.
Server logging data to file logs\L0628014.log
L 06/28/2012 - 23:46:51: Log file started (file "logs\L0628014.log") (game "c:\g
ame installs\sourcebase\css\cstrike") (version "4934")
Unknown command "mp_dynamicpricing"
Network: IP 74.91.115.242, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 06/28/2012 - 23:46:51: [META] Loaded 1 plugin.
L 06/28/2012 - 23:46:51: Log file closed
Server logging data to file logs\L0628015.log
L 06/28/2012 - 23:46:51: Log file started (file "logs\L0628015.log") (game "c:\g
ame installs\sourcebase\css\cstrike") (version "4934")
L 06/28/2012 - 23:46:51: Loading map "de_dust2"
L 06/28/2012 - 23:46:51: server cvars start
L 06/28/2012 - 23:46:51: "sm_nextmap" = ""
L 06/28/2012 - 23:46:51: "sourcemod_version" = "1.4.3"
L 06/28/2012 - 23:46:51: "metamod_version" = "1.8.7V"
L 06/28/2012 - 23:46:51: "sv_nostats" = "0"
L 06/28/2012 - 23:46:51: "mp_teamplay" = "0"
L 06/28/2012 - 23:46:51: "mp_falldamage" = "0"
L 06/28/2012 - 23:46:51: "mp_weaponstay" = "0"
L 06/28/2012 - 23:46:51: "mp_forcerespawn" = "1"
L 06/28/2012 - 23:46:51: "mp_footsteps" = "1"
L 06/28/2012 - 23:46:51: "mp_flashlight" = "0"
L 06/28/2012 - 23:46:51: "mp_autocrosshair" = "1"
L 06/28/2012 - 23:46:51: "decalfrequency" = "10"
L 06/28/2012 - 23:46:51: "mp_teamlist" = "hgrunt;scientist"
L 06/28/2012 - 23:46:51: "mp_allowNPCs" = "1"
L 06/28/2012 - 23:46:51: "mp_friendlyfire" = "0"
L 06/28/2012 - 23:46:51: "mp_fadetoblack" = "0"
L 06/28/2012 - 23:46:51: "sv_gravity" = "800"
L 06/28/2012 - 23:46:51: "sv_stopspeed" = "100"
L 06/28/2012 - 23:46:51: "sv_noclipaccelerate" = "5"
L 06/28/2012 - 23:46:51: "sv_noclipspeed" = "5"
L 06/28/2012 - 23:46:51: "sv_specaccelerate" = "5"
L 06/28/2012 - 23:46:51: "sv_specspeed" = "3"
L 06/28/2012 - 23:46:51: "sv_specnoclip" = "1"
L 06/28/2012 - 23:46:51: "sv_maxspeed" = "320"
L 06/28/2012 - 23:46:51: "sv_accelerate" = "10"
L 06/28/2012 - 23:46:51: "sv_airaccelerate" = "10"
L 06/28/2012 - 23:46:51: "sv_wateraccelerate" = "10"
L 06/28/2012 - 23:46:51: "sv_waterfriction" = "1"
L 06/28/2012 - 23:46:51: "sv_footsteps" = "1"
L 06/28/2012 - 23:46:51: "sv_rollspeed" = "200"
L 06/28/2012 - 23:46:51: "sv_rollangle" = "0"
L 06/28/2012 - 23:46:51: "sv_friction" = "4"
L 06/28/2012 - 23:46:51: "sv_bounce" = "0"
L 06/28/2012 - 23:46:51: "sv_stepsize" = "18"
L 06/28/2012 - 23:46:51: "r_VehicleViewDampen" = "1"
L 06/28/2012 - 23:46:51: "r_JeepViewDampenFreq" = "7.0"
L 06/28/2012 - 23:46:51: "r_JeepViewDampenDamp" = "1.0"
L 06/28/2012 - 23:46:51: "r_JeepViewZHeight" = "10.0"
L 06/28/2012 - 23:46:51: "r_AirboatViewDampenFreq" = "7.0"
L 06/28/2012 - 23:46:51: "r_AirboatViewDampenDamp" = "1.0"
L 06/28/2012 - 23:46:51: "r_AirboatViewZHeight" = "0.0"
L 06/28/2012 - 23:46:51: "mp_timelimit" = "0"
L 06/28/2012 - 23:46:51: "mp_fraglimit" = "0"
L 06/28/2012 - 23:46:51: "nextlevel" = ""
L 06/28/2012 - 23:46:51: "mp_respawnwavetime" = "10.0"
L 06/28/2012 - 23:46:51: "mp_tournament" = "0"
L 06/28/2012 - 23:46:51: "tf_arena_preround_time" = "10"
L 06/28/2012 - 23:46:51: "tf_arena_round_time" = "0"
L 06/28/2012 - 23:46:51: "tf_arena_max_streak" = "3"
L 06/28/2012 - 23:46:51: "tf_arena_use_queue" = "1"
L 06/28/2012 - 23:46:51: "mp_teams_unbalance_limit" = "1"
L 06/28/2012 - 23:46:51: "mp_maxrounds" = "0"
L 06/28/2012 - 23:46:51: "mp_winlimit" = "0"
L 06/28/2012 - 23:46:51: "mp_disable_respawn_times" = "0"
L 06/28/2012 - 23:46:51: "mp_stalemate_meleeonly" = "0"
L 06/28/2012 - 23:46:51: "mp_forceautoteam" = "0"
L 06/28/2012 - 23:46:51: "mp_autoteambalance" = "1"
L 06/28/2012 - 23:46:51: "mp_stalemate_enable" = "0"
L 06/28/2012 - 23:46:51: "mp_match_end_at_timelimit" = "0"
L 06/28/2012 - 23:46:51: "mp_holiday_nogifts" = "0"
L 06/28/2012 - 23:46:51: "mp_scrambleteams_auto" = "1"
L 06/28/2012 - 23:46:51: "mp_scrambleteams_auto_windifference" = "2"
L 06/28/2012 - 23:46:51: "sv_alltalk" = "0"
L 06/28/2012 - 23:46:51: "sv_enableboost" = "0"
L 06/28/2012 - 23:46:51: "sv_enablebunnyhopping" = "0"
L 06/28/2012 - 23:46:51: "sv_allowminmodels" = "1"
L 06/28/2012 - 23:46:51: "mp_startmoney" = "800"
L 06/28/2012 - 23:46:51: "mp_roundtime" = "2.5"
L 06/28/2012 - 23:46:51: "mp_freezetime" = "6"
L 06/28/2012 - 23:46:51: "mp_c4timer" = "45"
L 06/28/2012 - 23:46:51: "mp_limitteams" = "2"
L 06/28/2012 - 23:46:51: "sv_competitive_minspec" = "0"
L 06/28/2012 - 23:46:51: "bot_quota" = "0"
L 06/28/2012 - 23:46:51: "mp_hostagepenalty" = "13"
L 06/28/2012 - 23:46:51: "sv_cheats" = "0"
L 06/28/2012 - 23:46:51: "sv_pausable" = "0"
L 06/28/2012 - 23:46:51: "sv_contact" = ""
L 06/28/2012 - 23:46:51: "sv_voiceenable" = "1"
L 06/28/2012 - 23:46:51: "tv_enable" = "0"
L 06/28/2012 - 23:46:51: "sv_steamgroup" = ""
L 06/28/2012 - 23:46:51: "sv_password" = ""
L 06/28/2012 - 23:46:51: "sv_tags" = ""
L 06/28/2012 - 23:46:51: "tv_relaypassword" = ""
L 06/28/2012 - 23:46:51: "tv_password" = ""
L 06/28/2012 - 23:46:51: "deathmatch" = "1"
L 06/28/2012 - 23:46:51: "coop" = "0"
L 06/28/2012 - 23:46:51: server cvars end
L 06/28/2012 - 23:46:51: Started map "de_dust2" (CRC "5764d7bda143721dc004a33ea0
efcf4f")
L 06/28/2012 - 23:46:51: -------- Mapchange to de_dust2 --------
L 06/28/2012 - 23:46:52: server_cvar: "mp_flashlight" "1"
L 06/28/2012 - 23:46:52: server_cvar: "sm_nextmap" "de_dust2"
L 06/28/2012 - 23:46:52: server_cvar: "mp_autoteambalance" "0"
L 06/28/2012 - 23:46:52: server_cvar: "mp_limitteams" "0"
SourceMod Anti-Cheat 0.7.9.3 has been successfully loaded.
L 06/28/2012 - 23:46:52: [admin-flatfile.smx] Error(s) detected parsing addons\s
ourcemod\configs\admins.cfg
L 06/28/2012 - 23:46:52: [admin-flatfile.smx] (line 47) Section beginning witho
ut a matching ending
L 06/28/2012 - 23:46:52: server_cvar: "sv_accelerate" "5"
L 06/28/2012 - 23:46:52: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
Failed to load Steam Service
ServiceStart: failed to start
ServiceStart: failed to start
exec banned_user.cfg: file size larger than 1 MB!
L 06/28/2012 - 23:46:53: server_cvar: "mp_autoteambalance" "0"
L 06/28/2012 - 23:46:53: server_cvar: "mp_c4timer" "35"
L 06/28/2012 - 23:46:53: server_cvar: "mp_freezetime" "5"
L 06/28/2012 - 23:46:53: server_cvar: "mp_hostagepenalty" "0"
L 06/28/2012 - 23:46:53: server_cvar: "mp_limitteams" "0"
L 06/28/2012 - 23:46:53: server_cvar: "mp_roundtime" "6"
L 06/28/2012 - 23:46:53: server_cvar: "mp_timelimit" "30"
L 06/28/2012 - 23:46:53: server_cvar: "mp_startmoney" "16000"
L 06/28/2012 - 23:46:53: server_cvar: "sv_tags" "startmoney"
L 06/28/2012 - 23:46:53: server_cvar: "sv_tags" "startmoney"
L 06/28/2012 - 23:46:53: server_cvar: "sv_password" "***PROTECTED***"
L 06/28/2012 - 23:46:53: server_cvar: "sv_contact" ""
L 06/28/2012 - 23:46:53: server_cvar: "decalfrequency" "60"
L 06/28/2012 - 23:46:53: server_cvar: "mp_falldamage" "1"
Writing cfg/banned_user.cfg.
L 06/28/2012 - 23:46:53: server_cvar: "sv_maxspeed" "500"
L 06/28/2012 - 23:46:53: server_cvar: "mp_roundtime" "5"
L 06/28/2012 - 23:46:53: World triggered "Round_Start"
[ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to in
fect all humans by knifing them.
L 06/28/2012 - 23:46:53: server_cvar: "sm_nextmap" "cs_assault"
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file addons\sourcemod
\configs\zr\models.txt
Models, admins, (*admins*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admins*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admins*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admins*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admins*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admins*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admins*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admins*),
L 06/28/2012 - 23:46:53: [zombiereloaded.smx] [Models] [Config Validation] Warni
ng: Invalid model name/path setting at index 5. File not found: ".mdl".
Connection to Steam servers successful.
Public IP is 74.91.115.242.
Assigned anonymous gameserver Steam ID [A-1:109995009(3004)].
VAC secure mode is activated.
L 06/28/2012 - 23:46:58: server_cvar: "sm_nextmap" "cs_office"
L 06/28/2012 - 23:46:58: [randomcycle.smx] RandomCycle has chosen cs_office for
the nextmap.


I tried following the Zombie Reloaded User Manual. It was hard as hell to follow cuz it doesnt explain much for noobs like me. Ive setup many CS:S servers before, but not a zombie escape..

Last edited by Ren3gade; 06-29-2012 at 02:49.
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eDga_nmc
Member
Join Date: Jun 2012
Old 06-29-2012 , 03:00   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #2

You got a lot of errors there..
L 06/28/2012 - 23:46:53: [zombiereloaded.smx] [Models] [Config Validation] Warni
ng: Invalid model name/path setting at index 5. File not found: ".mdl".

"zombie4"
{
"name" "modelname"
"path" "models/player/directorytothemodel/"
"team" "zombies"
"access" "public"
"group" ""
}

like

"Fleshas"
{
"name" "slow"
"path" "models/player/slow/fleshpound/"
"team" "zombies"
"access" "public"
"group" ""
}
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Last edited by eDga_nmc; 06-29-2012 at 03:00.
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Ren3gade
Senior Member
Join Date: Jul 2010
Old 06-29-2012 , 04:17   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #3

Quote:
Originally Posted by eDga_nmc View Post
You got a lot of errors there..
L 06/28/2012 - 23:46:53: [zombiereloaded.smx] [Models] [Config Validation] Warni
ng: Invalid model name/path setting at index 5. File not found: ".mdl".

"zombie4"
{
"name" "modelname"
"path" "models/player/directorytothemodel/"
"team" "zombies"
"access" "public"
"group" ""
}

like

"Fleshas"
{
"name" "slow"
"path" "models/player/slow/fleshpound/"
"team" "zombies"
"access" "public"
"group" ""
}


This is the area in my models.txt file i edited for the custom admin zombie skins..

// Special model examples:
// -----------------------

// Only admins can use this zombie model.
"admins"
{
"name" "smoker"
"path" "models/player/techknow/left4dead/"
"team" "zombies"
"access" "group"
"group" "admins"
}
{
"name" "hunter"
"path" "models/player/techknow/left4dead/"
"team" "zombies"
"access" "group"
"group" "admins"
}
{
"name" "witch"
"path" "models/player/techknow/left4dead/"
"team" "zombies"
"access" "group"
"group" "admins"
}



Isnt that right? or do i need to put them in seperate directories/folders? Not all in the left4dead folder?
Ren3gade is offline
Ren3gade
Senior Member
Join Date: Jul 2010
Old 06-29-2012 , 04:32   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #4

I got my server up and running with those errors still in console. When i went to turn into zombie my game crashed and it said something about missing hunter.mdl? and some other stuff. I know it is in there..

Can anyone help me by looking at my server? i need help..
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eDga_nmc
Member
Join Date: Jun 2012
Old 06-29-2012 , 07:14   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #5

You need to type in "name" "witch" <- model name, not your random name from the random cartoon
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Ren3gade
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Join Date: Jul 2010
Old 06-29-2012 , 23:15   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #6

Quote:
Originally Posted by eDga_nmc View Post
You need to type in "name" "witch" <- model name, not your random name from the random cartoon
I did this..

Is it because i have the "admin" above the classes? Should i delete that? or keep it?

Idk what to put there.. so i just put "admin"

then all the classes.
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Ren3gade
Senior Member
Join Date: Jul 2010
Old 06-29-2012 , 23:34   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #7

Okay.. so here is my console errors.
-------------------------------------------------------------------------------

L 06/29/2012 - 20:28:49: [admin-flatfile.smx] Error(s) detected parsing addons\s
ourcemod\configs\admins.cfg
L 06/29/2012 - 20:28:49: [admin-flatfile.smx] (line 47) Section beginning witho
ut a matching ending
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
Failed to load Steam Service
ServiceStart: failed to start
ServiceStart: failed to start
exec banned_user.cfg: file size larger than 1 MB!
Writing cfg/banned_user.cfg.
[ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to in
fect all humans by knifing them.
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file addons\sourcemod
\configs\zr\models.txt
Models, admins, (*admin_zombie*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admin_zombie*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admin_zombie*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admin_zombie*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admin_zombie*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admin_zombie*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admin_zombie*),
KeyValues Error: LoadFromBuffer: missing { in file addons\sourcemod\configs\zr\m
odels.txt
(*Models*), (*admins*), (*admin_zombie*),
L 06/29/2012 - 20:28:50: [zombiereloaded.smx] [Models] [Config Validation] Warni
ng: Invalid model name/path setting at index 5. File not found: ".mdl".
-------------------------------------------------------------------------------


Here is my Models.txt where I edited it. I added the zombie classes for admins.

// Special model examples:
// -----------------------

// Only admins can use this zombie model.
"admin_zombie"
{
"name" "smoker"
"path" "models/player/techknow/left4dead/smoker/"
"team" "zombies"
"access" "group"
"group" "admins"
}
{
"name" "hunter"
"path" "models/player/techknow/left4dead/hunter/"
"team" "zombies"
"access" "group"
"group" "admins"
}
{
"name" "witch"
"path" "models/player/techknow/left4dead/witch/"
"team" "zombies"
"access" "group"
"group" "admins"
}
-------------------------------------------------------------------------------

Here is my playerclasses.txt where i edited it to add the admin zombie classes.


"smoker_zombie_admin"
{
// General
"enabled" "yes"
"team" "0"
"team_default" "no"
"flags" "3"
"group" "admins"

"name" "Admin Smoker Zombie"
"description" "+HP | +HP Regen | -Speed | +Jump | +Knockback"

// Model
"model_path" "models/player/techknow/left4dead/smoker/smoker.mdl"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"

// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"

// Effects
"has_napalm" "no"
"napalm_time" "8.0"

// Player behaviour
"immunity_mode" "0"
"immunity_amount" "0.0"
"no_fall_damage" "yes"

"health" "3500"
"health_regen_interval" "0.25"
"health_regen_amount" "5"
"health_infect_gain" "1000"
"kill_bonus" "2"

"speed" "350"
"knockback" "2.8"
"jump_height" "1.3"
"jump_distance" "1.3"
}
"hunter_zombie_admin"
{
// General
"enabled" "yes"
"team" "0"
"team_default" "no"
"flags" "3"
"group" "admins"

"name" "Admin Hunter Zombie"
"description" "-HP | +HP Regen | ++Speed | ++Jump | -Knockback"

// Model
"model_path" "models/player/techknow/left4dead/hunter/hunter.mdl"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"

// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"

// Effects
"has_napalm" "no"
"napalm_time" "3.0"

// Player behaviour
"immunity_mode" "0"
"immunity_amount" "0.0"
"no_fall_damage" "yes"

"health" "2500"
"health_regen_interval" "0.25"
"health_regen_amount" "10"
"health_infect_gain" "1000"
"kill_bonus" "2"

"speed" "460"
"knockback" "4.5"
"jump_height" "1.8"
"jump_distance" "1.6"
}
"witch_zombie_admin"
{
// General
"enabled" "yes"
"team" "0"
"team_default" "no"
"flags" "3"
"group" "admins"

"name" "Admin Witch Zombie"
"description" "++HP | +HP Regen | -Speed | -Jump | +Knockback"

// Model
"model_path" "models/player/techknow/left4dead/witch/witch.mdl"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"

// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"

// Effects
"has_napalm" "no"
"napalm_time" "10.0"

// Player behaviour
"immunity_mode" "0"
"immunity_amount" "0.0"
"no_fall_damage" "yes"

"health" "4500"
"health_regen_interval" "0.25"
"health_regen_amount" "5"
"health_infect_gain" "1000"
"kill_bonus" "2"

"speed" "290"
"knockback" "2.5"
"jump_height" "1.0"
"jump_distance" "1.0"
}
-------------------------------------------------------------------------------


What is wrong with it? I made an admin group names "admins" so that group can use these classes/skins.

Last edited by Ren3gade; 06-29-2012 at 23:37.
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eDga_nmc
Member
Join Date: Jun 2012
Old 06-30-2012 , 04:31   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #8

Let's wait for others to answer
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Fille
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Join Date: Apr 2012
Old 06-30-2012 , 07:46   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #9

In your models.txt, at the "name" of each model, are the names the same as the .mdl file for this skin?

If they aren't you simply have to name them after the .mdl file for the skin.

If this doesn't work, check that all of the directories are valid and all of the files needed are there too.
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rhelgeby
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Old 06-30-2012 , 08:57   Re: How to add zombie skins to my zombie escape server?
Reply With Quote #10

It's a syntax error. You need to have a name before every section (that is groups of { ... }). The admin_zombie model has a section name, but not those below it.

Code:
// Special model examples:
// -----------------------

// Only admins can use this zombie model.
"admin_zombie"
{
    "name" "smoker"
    "path" "models/player/techknow/left4dead/smoker/"
    "team" "zombies"
    "access" "group"
    "group" "admins"
}

"typeAName1"
{
    "name" "hunter"
    "path" "models/player/techknow/left4dead/hunter/"
    "team" "zombies"
    "access" "group"
    "group" "admins"
}

"typeAName2"
{
    "name" "witch"
    "path" "models/player/techknow/left4dead/witch/"
    "team" "zombies"
    "access" "group"
    "group" "admins"
}
Use indention and spaces so it's easier to read and spot errors.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)

Last edited by rhelgeby; 06-30-2012 at 09:00.
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