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Spawn Creator v1.2


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kp_uparrow
Penalized Member
Join Date: Jun 2006
Location: 192.168.0.1
Old 02-03-2007 , 15:22   Re: Spawn Creater v1.2
Reply With Quote #41

if there are spawn points but people die on spawn, just make more spawns

remove old spawns would be cool
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AllMassive
Senior Member
Join Date: Sep 2004
Location: /dev/urandom
Old 02-03-2007 , 16:30   Re: Spawn Creater v1.2
Reply With Quote #42

Quote:
Originally Posted by Hawk552 View Post
No, I could add an options to strip out the old map spawns or something like that.
Sounds interessting . ..
Perhaps strip them all out and then check them against your 'distance_limit'-Value.
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AllMassive
Senior Member
Join Date: Sep 2004
Location: /dev/urandom
Old 02-04-2007 , 00:31   Re: Spawn Creater v1.2
Reply With Quote #43

I've been running this Plugin for some Hours now with amxmodx 1.76c and the Server was full 90% of the time(20/20).

After about 10 Maps the Buyzones disappeared from the whole Map - we've been playing de_nuke. Both sides could'nt buy any Weapons.

I use this ini:
Code:
; This is the amount of terrorist spawns the plugin aims to get
; Note that these will be added dynamically at map load, no origins required
; You can also use a value (like 18) if you want there to be 18 spawns for terrorists
; Using "players" as the parameter uses the max players (a 24 slot server will have 13
; for terrorists, 32 slot will have 17 spawns, etc.)
;t_spawns players
t_spawns 12

; This is the amount of counter-terrorist spawns the plugin aims to get
;ct_spawns players
ct_spawns 12

; This will specify whether to enable or disable buyzones
; Setting this to 1 will make spawns appear only with the actual spawn point,
; users will not be able to buy
buyzone_disable 0

; This is the maximum distance a point can be from the original spawn points
; Set to higher for a very tight map with little room
distance_limit 500

Last edited by AllMassive; 02-04-2007 at 00:34.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 02-04-2007 , 12:07   Re: Spawn Creater v1.2
Reply With Quote #44

Quote:
Originally Posted by AllMassive View Post
I've been running this Plugin for some Hours now with amxmodx 1.76c and the Server was full 90% of the time(20/20).

After about 10 Maps the Buyzones disappeared from the whole Map - we've been playing de_nuke. Both sides could'nt buy any Weapons.

I use this ini:
Code:
; This is the amount of terrorist spawns the plugin aims to get
; Note that these will be added dynamically at map load, no origins required
; You can also use a value (like 18) if you want there to be 18 spawns for terrorists
; Using "players" as the parameter uses the max players (a 24 slot server will have 13
; for terrorists, 32 slot will have 17 spawns, etc.)
;t_spawns players
t_spawns 12

; This is the amount of counter-terrorist spawns the plugin aims to get
;ct_spawns players
ct_spawns 12

; This will specify whether to enable or disable buyzones
; Setting this to 1 will make spawns appear only with the actual spawn point,
; users will not be able to buy
buyzone_disable 0

; This is the maximum distance a point can be from the original spawn points
; Set to higher for a very tight map with little room
distance_limit 500
I'm not sure what you mean, did you put buyzone_disable 1 for the map config?
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Gunny
Senior Member
Join Date: Mar 2004
Location: Magnolia, Texas
Old 02-05-2007 , 12:01   Re: Spawn Creater v1.2
Reply With Quote #45

Does this plugin add the spawn points to the normal ct/t spawn areas? or will it do random spawn points throughout the map for a Death Match server style play??

If not, then it might be a good option to add "random spawns" or "normal spawns"

Thanks
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Tyrant
Member
Join Date: Jan 2007
Old 02-05-2007 , 13:26   Re: Spawn Creater v1.2
Reply With Quote #46

i changed map to de_nuke, and it would only allow 10 people on t but would let you have 15 on ct. also when cts spawned everyround 3-4 people died because they respawned in same place. just wondering if other maps will have this same bug, or if it can be fixed. and if they do have the bug, then what maps, i ve been testign on my server with pod bots and so far de nuke is the only one that ive tried.
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Originally Posted By Tyrant
-[META] ERROR: ini:couldn't stat file 'addons/amxmodx/dlls/amxmodx_mm.dl': No such file or directory
Originally Posted By vvg125
-Did you miss the second 'l' in dll in your metamod plugins.ini?
---OMG IM A NOOB---
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 02-05-2007 , 16:15   Re: Spawn Creater v1.2
Reply With Quote #47

Quote:
Originally Posted by Tyrant View Post
i changed map to de_nuke, and it would only allow 10 people on t but would let you have 15 on ct. also when cts spawned everyround 3-4 people died because they respawned in same place. just wondering if other maps will have this same bug, or if it can be fixed. and if they do have the bug, then what maps, i ve been testign on my server with pod bots and so far de nuke is the only one that ive tried.
My guess is that the location is too restricted and the plugin gave up on trying to make more spawns. Increase the radius, and if that doesn't do it, show me your map config and default config.
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Tyrant
Member
Join Date: Jan 2007
Old 02-06-2007 , 09:28   Re: Spawn Creater v1.2
Reply With Quote #48

is there cvars for it all do i have to edit the plug in itself. i dont know how to do any of that so if u could help me out
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Originally Posted By Tyrant
-[META] ERROR: ini:couldn't stat file 'addons/amxmodx/dlls/amxmodx_mm.dl': No such file or directory
Originally Posted By vvg125
-Did you miss the second 'l' in dll in your metamod plugins.ini?
---OMG IM A NOOB---
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 02-06-2007 , 15:58   Re: Spawn Creater v1.2
Reply With Quote #49

Quote:
Originally Posted by Tyrant View Post
is there cvars for it all do i have to edit the plug in itself. i dont know how to do any of that so if u could help me out
... No, it's in the default.ini config file. Copy all the stuff from that file, then go into de_nuke.ini and paste it there. Change "distance_limit" to something like "600", then gradually increase it until you get a good number.
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storm1811
Member
Join Date: Jun 2005
Old 02-09-2007 , 09:02   Re: Spawn Creater v1.2
Reply With Quote #50

When we installed this plugin it was running fine but some people couldnt buy weapons in there spawn they had to run to another spawn point to buy weapons.

This is the default.ini file

Code:
; This is the amount of terrorist spawns the plugin aims to get
; Note that these will be added dynamically at map load, no origins required
; You can also use a value (like 18) if you want there to be 18 spawns for terrorists
; Using "players" as the parameter uses the max players (a 24 slot server will have 13
; for terrorists, 32 slot will have 17 spawns, etc.)
t_spawns players 16

; This is the amount of counter-terrorist spawns the plugin aims to get
ct_spawns players 16

; This will specify whether to enable or disable buyzones
; Setting this to 1 will make spawns appear only with the actual spawn point,
; users will not be able to buy
buyzone_disable 0

; This is the maximum distance a point can be from the original spawn points
; Set to higher for a very tight map with little room
distance_limit 500


This is the cs_assault.ini file

Code:
; This is the amount of terrorist spawns the plugin aims to get
; Note that these will be added dynamically at map load, no origins required
; You can also use a value (like 18) if you want there to be 18 spawns for terrorists
; Using "players" as the parameter uses the max players (a 24 slot server will have 13
; for terrorists, 32 slot will have 17 spawns, etc.)
t_spawns players 16

; This is the amount of counter-terrorist spawns the plugin aims to get
ct_spawns players 16

; This will specify whether to enable or disable buyzones
; Setting this to 1 will make spawns appear only with the actual spawn point,
; users will not be able to buy
buyzone_disable 0

; This is the maximum distance a point can be from the original spawn points
; Set to higher for a very tight map with little room
distance_limit 500
what do i change so EVERYONE can buy weapons and it doesnt matter what spawn point you spawn in?
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