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Solved Help required in Multi-CFG Deathmatch Plugin


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vijayar
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Join Date: Sep 2020
Old 07-27-2021 , 23:02   Help required in Multi-CFG Deathmatch Plugin
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I am using Shivaah's Multi-CFG Deathmatch plugin (https://github.com/Shivaah/multicfg-...MultiCFG-DM.sp) in my Deathmatch server (with h3bus DM plugin). I have set gamemode - 1 & gametype - 2 in server config. I have also turned on map voting at end of a DM game session.

The issue I face while using the Multi-CFG plugin is that when the server starts with the first map, everything works perfectly. Post end of first map game when a new map is voted, the multi-CFG plugin doesn't seem to load. I get the following error in console

PHP Code:
L 07/28/2021 08:21:53World triggered "Match_Start" on "de_mirage"
L 07/28/2021 08:21:53: [SMException reportedInvalid timer handle 3be10df1 (error 1)
L 07/28/2021 08:21:53: [SMBlamingplugin (1).smx
L 07
/28/2021 08:21:53: [SMCall stack trace:
L 07/28/2021 08:21:53: [SM]   [0KillTimer
L 07
/28/2021 08:21:53: [SM]   [1Line 69plugin.sp::Event_RoundStart 
Request help in addressing this issue.

Shivaah's Multi-CFG script is in link above

SOLVED - Figured out that simple sm plugins reload pluginfilename put in server.cfg will restart this plugin on every map change !

Last edited by vijayar; 07-29-2021 at 01:16. Reason: Solved
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