A quick and easy way to cause an explosion.
PHP Code:
Explode(flPos, 50.0, 500.0, "halloween_explosion", "ui/duel_challenge_rejected_with_restriction.wav");
stock void Explode(float flPos[3], float flDamage, float flRadius, const char[] strParticle, const char[] strSound)
{
int iBomb = CreateEntityByName("tf_generic_bomb");
DispatchKeyValueVector(iBomb, "origin", flPos);
DispatchKeyValueFloat(iBomb, "damage", flDamage);
DispatchKeyValueFloat(iBomb, "radius", flRadius);
DispatchKeyValue(iBomb, "health", "1");
DispatchKeyValue(iBomb, "explode_particle", strParticle);
DispatchKeyValue(iBomb, "sound", strSound);
DispatchSpawn(iBomb);
AcceptEntityInput(iBomb, "Detonate");
}
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