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[TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)


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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 10-20-2012 , 00:51   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #21

Test for 2 days,it's work very well! but sometime when vote to restart,the server crash.maybe something wrong?
And..can you write something else for mvm?
like tank can be burn or sentry buster friendly fire to robot team,I know you can do many things like that
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FlaminSarge
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Join Date: Jul 2010
Old 10-20-2012 , 04:27   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #22

No.
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smithy
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Join Date: Sep 2008
Location: United Kingdom
Old 10-20-2012 , 04:33   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #23

Thanks for this sarge very much appreciated

best regards

smithy
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FlaminSarge
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Join Date: Jul 2010
Old 10-20-2012 , 22:17   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #24

Just a heads up, it IS possible to go over 10 players using this plugin, it's just not recommended. The cvars are all there (for both the maxplayers changer and the 10vM plugin itself) to remove the 10-man check.

I haven't tested that out though.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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Chaosxk
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Join Date: Aug 2010
Location: Westeros
Old 10-21-2012 , 00:27   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #25

Doesn't work out well, apparently once you have 10 players and try to get more. The server rejects your connection. I was able to get 10+ because of the massive flood of players joining when i made an event but once it hit the threshold, no one can connect until there are 9 players left.
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FlaminSarge
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Join Date: Jul 2010
Old 10-21-2012 , 02:39   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #26

Well, you should be able to before the first wave, I think. Not entirely sure.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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Mr. Man
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Join Date: Mar 2011
Location: Huh?
Old 10-26-2012 , 14:24   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #27

On my server, the first 9 players can connect just fine, but the 10th person gets connection rejected by game. Any solutions?

Last edited by Mr. Man; 10-26-2012 at 14:42.
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Powerlord
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Old 10-26-2012 , 18:39   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #28

Quote:
Originally Posted by Mr. Man View Post
On my server, the first 9 players can connect just fine, but the 10th person gets connection rejected by game. Any solutions?
Are replay or SourceTV enabled?
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Last edited by Powerlord; 10-26-2012 at 18:41.
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Mr. Man
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Old 10-26-2012 , 18:40   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #29

Quote:
Originally Posted by Powerlord View Post
Is replay or SourceTV enabled?
Ah yes, I have Replay enabled.
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Powerlord
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Old 10-26-2012 , 18:41   Re: [TF2] 10vM (Ten Mann vs Machine)
Reply With Quote #30

Quote:
Originally Posted by Mr. Man View Post
Ah yes, I have Replay enabled.
That would be why.
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