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[L4D/2] Black and White Notifier


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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 02-01-2018 , 17:25   Re: [L4D/2] Black and White Notifier
Reply With Quote #111

Quote:
Originally Posted by Sunyata View Post
Still not working, even with this cfg file of yours. Cravenge's plugin above created the cfg file without issue, so I can't understand why yours won't write one for me. Btw: I'm currently using sourcemod version v1.8.0.5912 under Windows 7.
Use cravenge's then,
I can't really help you as every works fine for me windows or linux

The plugin attachment is located here
https://forums.alliedmods.net/showthread.php?t=286987

Unless there is a error log your on your own.
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Sunyata
Senior Member
Join Date: Nov 2017
Location: Wherever I am
Old 02-02-2018 , 08:20   Re: [L4D/2] Black and White Notifier
Reply With Quote #112

Quote:
Originally Posted by Lux View Post
Use cravenge's then,
I can't really help you as every works fine for me windows or linux

The plugin attachment is located here
https://forums.alliedmods.net/showthread.php?t=286987

Unless there is a error log your on your own.
It's no problem that it does not work for me. Cravenge's plugin was not working properly for me either. Thankfully, I do have a modified version of the OP plugin, and that still works well enough with the changes I made to it...

Thanks for the input from both of you anyway.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 06-18-2018 , 17:45   Re: [L4D/2] Black and White Notifier
Reply With Quote #113

Quote:
Originally Posted by cravenge View Post
Update (2.6): Fixed permanent glow of survivors after being healed successfully. As a bonus, I added Ada Wong's (made originally by Lux, formerly known as Ludastar) name and model for the checks.
Got the following error:

Code:
L 06/18/2018 - 22:44:07: SourceMod error session started
L 06/18/2018 - 22:44:07: Info (map "l4d2_tank_challenge") (file "errors_20180618.log")
L 06/18/2018 - 22:44:07: [SM] Exception reported: Game event "heal_success" has no active hook
L 06/18/2018 - 22:44:07: [SM] Blaming: L4D2_BNW notifier.smx
L 06/18/2018 - 22:44:07: [SM] Call stack trace:
L 06/18/2018 - 22:44:07: [SM]   [0] UnhookEvent
L 06/18/2018 - 22:44:07: [SM]   [1] Line 135, C:\Users\Desktop\SourceMod\addons\sourcemod\scripting\black_and_white_notifier.sp::OnPluginEnd
L 06/18/2018 - 22:44:07: Error log file session closed.
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 03-13-2021 , 08:01   Re: [L4D/2] Black and White Notifier
Reply With Quote #114

I use l4d_blackandwhite which I found on SirPlease's github, I changed #include <colors> to #include <multicolors> to use chat colors.
When B&W is notified in the chat, I would like it to make a sound: sound/ui/beep22.wav
Maybe also an ad when the player dies:
PHP Code:
CPrintToChatAll("{olive}%s {red}Has died!"targetName); 
Attached Files
File Type: sp Get Plugin or Get Source (l4d_blackandwhite.sp - 173 views - 7.8 KB)
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Last edited by Tank Rush; 03-13-2021 at 08:03.
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AI0702
Junior Member
Join Date: Apr 2021
Old 06-25-2021 , 02:54   Re: [L4D/2] Black and White Notifier
Reply With Quote #115

could you add a check for when a player is healed/revived by using the give health command? The BW outline stays when this method is used.
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Cloud talk
Junior Member
Join Date: Oct 2021
Old Today , 10:23   Re: [L4D/2] Black and White Notifier
Reply With Quote #116

It doesn't work, shows nothing
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