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[L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]


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Tonblader
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Old 09-28-2020 , 23:24   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #21

Quote:
Originally Posted by Lux View Post
I use this gamedata.txt , but the sm_idle still doesn't work, it keeps appearing Unknown command: sm_idle
Speedrun Tools works fine, only if I remove survivor_afk_fix.smx, but if I remove its plugin, it gives me problems with that which sends me to an observer.

Last edited by Tonblader; 09-28-2020 at 23:49.
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Lux
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Old 09-29-2020 , 00:32   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #22

Quote:
Originally Posted by Tonblader View Post
I use this gamedata.txt , but the sm_idle still doesn't work, it keeps appearing Unknown command: sm_idle
Speedrun Tools works fine, only if I remove survivor_afk_fix.smx, but if I remove its plugin, it gives me problems with that which sends me to an observer.
I looked at the code and appears to be fine and since you never gave me an error log or mentioned there are none I can't help you.

Post your problems here https://forums.alliedmods.net/showthread.php?p=2574530
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Tonblader
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Old 09-29-2020 , 00:53   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #23

Quote:
Originally Posted by Lux View Post
I looked at the code and appears to be fine and since you never gave me an error log or mentioned there are none I can't help you.

Post your problems here https://forums.alliedmods.net/showthread.php?p=2574530
When I use 1 of the 2 plugins, only 1 works, but the other does not, I do not know if this can be said to be a mistake, both work independently of the other, but it does not work if they are together.

I completely forgot to observe the errorlog.
It seems to me that you are right, I just looked at the errorlogs and I could see this:

Quote:
L 09/28/2020 - 23:43:15: [SM] Exception reported: Invalid Handle 0 (error 4)
L 09/28/2020 - 23:43:15: [SM] Blaming: sm_speedrunner_tools.smx
L 09/28/2020 - 23:43:15: [SM] Call stack trace:
L 09/28/2020 - 23:43:15: [SM] [0] SDKCall
L 09/28/2020 - 23:43:15: [SM] [1] Line 814, /home/forums/content/files/2/6/3/7/5/7/172407.attach::ST_Idle
L 09/28/2020 - 23:43:15: [SM] [2] Line 565, /home/forums/content/files/2/6/3/7/5/7/172407.attach::Cmd_Idle
Along with you, I am also consulting the author of the speedrun tools by discord.

Last edited by Tonblader; 09-29-2020 at 00:58.
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Silvers
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Old 09-29-2020 , 00:57   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #24

Use the sig Lux provided. Sounds like it's detoured and using the stock sig wouldn't work.
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Tonblader
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Old 09-29-2020 , 01:24   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #25

Quote:
Originally Posted by Silvers View Post
Use the sig Lux provided. Sounds like it's detoured and using the stock sig wouldn't work.
As I mentioned before, I am using the gamedata/survivor_afk_fix.txt that lux left recently, but the result is the same with respect to the speedruntools, in the errorlogs the survivor_afk_fix.smx does not show any problem and speedruntools yes, but if I deactivate survivor_afk_fix.smx, the speedruntools starts working correctly.

I am also waiting for response from the author of the speedruntools.

Last edited by Tonblader; 09-29-2020 at 01:26.
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Silvers
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Old 09-29-2020 , 02:02   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #26

Update speeduntools gamedata with the same sig from survivor_afk_fix. Should work in that case, dont see why it wouldnt.
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Tonblader
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Old 09-29-2020 , 02:27   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #27

Quote:
Originally Posted by Silvers View Post
Update speeduntools gamedata with the same sig from survivor_afk_fix. Should work in that case, dont see why it wouldnt.
Interesting suggestion, but what I noticed is that it has certain differences in its signatures and the survivor_afk_fix.txt also contains "Offsets", which by the way, I don't know what it is.

Spoiler

Last edited by Tonblader; 09-29-2020 at 02:36.
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Silvers
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Old 09-29-2020 , 02:36   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #28

Copy/replace the Go AFK signature, nothing else.
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Tonblader
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Old 09-29-2020 , 02:47   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #29

Quote:
Originally Posted by Silvers View Post
Copy/replace the Go AFK signature, nothing else.
I'm not sure why, but this has worked, thanks.

Spoiler


I attach the gamedata of speedruntools in [L4D2] Speedrunner Tools in case someone needs them.

Last edited by Tonblader; 09-29-2020 at 03:11. Reason: Correctly assign gamedata
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Lux
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Old 09-29-2020 , 02:49   Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Reply With Quote #30

Remove the survivor_afk_fix.txt it's the exact same as in the attachment in the main post -_-
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